Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Ash_iGuess
Arachne
Level 96
God Stats
2W - 5L
1,323 SR
Queue Stats
49W - 52L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Rhybeast
Danzaburou
Level 63
God Stats
2W - 2L
1,680 SR
Queue Stats
43W - 42L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scorch6270
Morgan Le Fay
Level 150
God Stats
3W - 1L
1,868 SR
Queue Stats
85W - 83L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
syhdoor
Cu Chulainn
Level 119
God Stats
20W - 8L
1,708 SR
Queue Stats
127W - 131L
1,449 Elo+
Party 1
Team Averages
Level 115
1,616 SR
1,461 Elo+

VS

Team Averages
Level 142
1,530 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Radamanthys999
Hun Batz
Level 148
God Stats
19W - 30L
1,396 SR
Queue Stats
1,235W - 1,354L
1,448 Elo+
Solo
Neith
Neith
thecosmodreamers
Neith
Level 148
God Stats
178W - 166L
1,512 SR
Queue Stats
180W - 173L
1,445 Elo+
Solo
Guan Yu
Guan Yu
vad1
Guan Yu
Level 125
God Stats
2W - 1L
1,744 SR
Queue Stats
151W - 153L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 0
7,751
431
4,561
16,593
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Ash_iGuess
Arachne
15
1 / 2 / 5
9,013
501
9,527
16,940
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Rhybeast
Danzaburou
14
0 / 2 / 2
7,988
444
3,986
13,621
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Scorch6270
Morgan Le Fay
12
2 / 5 / 0
7,884
438
10,389
13,120
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
syhdoor
Cu Chulainn
14
2 / 4 / 1
8,664
481
8,723
20,193
13,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 2 / 4
11,356
631
18,134
15,016
9,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
 
Tiamat
15
1 / 1 / 8
9,600
533
8,936
11,495
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
15
4 / 0 / 5
9,646
536
10,204
12,626
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 0 / 4
9,661
537
4,624
6,292
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
vad1
Guan Yu
13
3 / 4 / 4
8,375
465
11,102
13,993
13,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
15
15
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
0
1
W
Anubis
 
Anubis
7
2
4
4.5
W
Tiamat
 
Tiamat
1
1
8
5
L
Arachne
Ash_iGuess
Arachne
1
2
5
1.75
W
Hun Batz
4
0
5
6.5
L
Danzaburou
Rhybeast
Danzaburou
0
2
2
0.5
L
Morgan Le Fay
Scorch6270
Morgan Le Fay
2
5
0
0.4
L
Cu Chulainn
syhdoor
Cu Chulainn
2
4
1
0.63
W
0
0
4
2
W
Guan Yu
vad1
Guan Yu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
53,000
80,467
Taken
59,422
44,239
Mitigated
39,547
22,533
Healing
26,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,561
714
112
5,772
16,593
15,231
374
3,610
12,455
0
32,454
W
Anubis
 
Anubis
18,134
707
0
8,802
15,016
9,365
1,089
1,130
13,886
102,884
0
W
Tiamat
 
Tiamat
8,936
830
152
3,957
11,495
7,995
0
4,444
7,051
64,592
0
L
Arachne
Ash_iGuess
Arachne
9,527
6,755
0
4,937
16,940
6,429
0
5,759
11,040
0
79,106
W
Hun Batz
10,204
1,994
0
5,455
12,626
5,499
0
1,197
11,429
0
80,267
L
Danzaburou
Rhybeast
Danzaburou
3,986
1,049
0
5,554
13,621
4,313
516
2,400
10,887
0
64,893
L
Morgan Le Fay
Scorch6270
Morgan Le Fay
10,389
857
76
2,852
13,120
4,528
420
4,966
7,974
57,609
0
L
Cu Chulainn
syhdoor
Cu Chulainn
8,723
1,651
0
3,230
20,193
13,738
0
10,335
9,858
0
66,355
W
4,624
715
0
2,818
6,292
2,964
1,153
0
5,920
0
90,298
W
Guan Yu
vad1
Guan Yu
11,102
577
1,217
4,256
13,993
13,724
0
4,276
9,717
0
39,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
48,638
510
Minions Killed
616
0
Camps Cleared
0
1,645,229
Distance Traveled
1,751,617
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,751
431
54
3
0
326,253
0
W
Anubis
11,356
631
159
9
0
279,297
0
W
Tiamat
9,600
533
137
8
0
352,575
3
L
Arachne
9,013
501
126
7
0
414,702
2
W
Hun Batz
9,646
536
124
7
0
393,753
3
L
Danzaburou
7,988
444
108
6
0
315,372
2
L
Morgan Le Fay
7,884
438
99
6
0
269,517
4
L
Cu Chulainn
8,664
481
123
7
0
319,385
4
W
Neith
9,661
537
142
8
0
339,629
6
W
Guan Yu
8,375
465
54
3
0
386,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role