Player Matchup

Loki
Loki
BiggEasyy
Loki
Level 148
God Stats
11W - 3L
1,846 SR
Queue Stats
560W - 465L
1,535 Elo+
Party 1
Chernobog
Chernobog
Paint_Bunny
Chernobog
Level 104
God Stats
0W - 4L
1,307 SR
Queue Stats
65W - 72L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Styder
Nu Wa
Level 120
God Stats
4W - 2L
1,706 SR
Queue Stats
390W - 346L
1,485 Elo+
Party 1
Hercules
Hercules
TearlessSpice32
Hercules
Level 131
God Stats
1W - 7L
1,221 SR
Queue Stats
111W - 164L
1,499 Elo+
Solo
Tyr
Tyr
emBarristan
Tyr
Level 126
God Stats
8W - 10L
1,524 SR
Queue Stats
517W - 438L
1,532 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,515 Elo+

VS

Team Averages
Level 141
1,507 SR
1,458 Elo+
Jing Wei
Jing Wei
FeySpiritKorra
Jing Wei
Level 143
God Stats
3W - 3L
1,689 SR
Queue Stats
111W - 121L
1,481 Elo+
Solo
Bellona
Bellona
Hextified
Bellona
Level 142
God Stats
5W - 6L
1,461 SR
Queue Stats
360W - 331L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
SeniorrDingDong
Cu Chulainn
Level 156
God Stats
1W - 2L
1,434 SR
Queue Stats
139W - 169L
1,403 Elo+
Party 2
Nox
Nox
XxSICKOPATOMUSxX
Nox
Level 139
God Stats
4W - 6L
1,449 SR
Queue Stats
130W - 158L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
solidus__3
Baron Samedi
Level 125
God Stats
5W - 7L
1,500 SR
Queue Stats
169W - 178L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 3 / 1
8,277
690
4,673
8,413
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
Paint_Bunny
Chernobog
16
1 / 1 / 4
8,716
726
7,167
6,783
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Styder
Nu Wa
15
2 / 1 / 1
8,339
695
11,749
6,866
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
12
0 / 2 / 1
7,229
602
2,548
7,966
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 1 / 1
7,892
658
4,295
7,419
7,259
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 0 / 2
8,169
681
8,561
7,399
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Hextified
Bellona
16
4 / 2 / 3
8,946
746
6,240
10,154
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
SeniorrDingDong
Cu Chulainn
15
1 / 0 / 1
8,381
698
3,204
6,676
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 1
8,432
703
2,327
8,070
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
solidus__3
Baron Samedi
14
0 / 2 / 2
8,045
670
5,098
8,805
4,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
8
8
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
1
0.83
W
Jing Wei
0
0
2
1
W
Bellona
Hextified
Bellona
4
2
3
2.75
L
Chernobog
Paint_Bunny
Chernobog
1
1
4
3
W
Cu Chulainn
SeniorrDingDong
Cu Chulainn
1
0
1
1.5
L
Nu Wa
Styder
Nu Wa
2
1
1
2.5
L
Hercules
0
2
1
0.25
W
3
2
1
1.75
L
1
1
1
1.5
W
Baron Samedi
solidus__3
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,432
Damage
25,430
37,447
Taken
41,104
22,379
Mitigated
26,333
6,403
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,673
1,348
0
552
8,413
4,319
0
1,531
6,374
0
28,536
W
Jing Wei
8,561
6,178
0
2,814
7,399
2,865
992
1,964
5,201
0
51,149
W
Bellona
Hextified
Bellona
6,240
721
0
2,415
10,154
10,163
0
3,109
6,752
0
22,962
L
Chernobog
Paint_Bunny
Chernobog
7,167
3,853
0
1,265
6,783
3,281
0
1,571
4,986
0
34,835
W
Cu Chulainn
SeniorrDingDong
Cu Chulainn
3,204
946
0
1,353
6,676
5,380
694
2,154
4,272
0
31,424
L
Nu Wa
Styder
Nu Wa
11,749
4,004
0
741
6,866
2,852
7
1,900
4,751
28,499
0
L
Hercules
2,548
1,093
123
2,643
7,966
4,668
0
734
7,063
0
16,109
W
2,327
347
0
1,647
8,070
3,884
0
1,223
6,714
27,663
0
L
4,295
202
0
1,079
7,419
7,259
0
1,689
5,551
0
18,446
W
Baron Samedi
solidus__3
Baron Samedi
5,098
123
504
1,967
8,805
4,041
42
2,391
6,100
32,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
41,973
236
Minions Killed
294
0
Camps Cleared
0
1,134,561
Distance Traveled
1,174,039
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,277
690
52
4
0
252,431
4
W
Jing Wei
8,169
681
85
7
0
242,749
1
W
Bellona
8,946
746
41
3
0
244,885
0
L
Chernobog
8,716
726
75
6
0
239,483
0
W
Cu Chulainn
8,381
698
65
5
0
226,227
0
L
Nu Wa
8,339
695
45
4
0
208,509
4
L
Hercules
7,229
602
22
2
0
165,621
3
W
Nox
8,432
703
47
4
0
221,438
4
L
Tyr
7,892
658
42
4
0
268,517
0
W
Baron Samedi
8,045
670
56
5
0
238,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role