Player Matchup

Merlin
Merlin
IbrahDinho
Merlin
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 42L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
IdrahBinho
Hun Batz
Level 18
God Stats
1W - 2L
1,293 SR
Queue Stats
10W - 6L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
xXspadeXx48
Jormungandr
Level 27
God Stats
2W - 1L
1,727 SR
Queue Stats
15W - 16L
1,411 Elo+
Party 2
Team Averages
Level 27
1,507 SR
1,471 Elo+

VS

Team Averages
Level 65
1,357 SR
1,285 Elo+
Danzaburou
Danzaburou
ItzAlucard
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 128L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
Maddogmattox705
Baron Samedi
Level 24
God Stats
4W - 9L
1,328 SR
Queue Stats
25W - 39L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
hubrock
Gilgamesh
Level 104
God Stats
53W - 134L
1,245 SR
Queue Stats
221W - 487L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IbrahDinho
Merlin
15
5 / 2 / 9
10,163
782
12,888
5,965
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
IdrahBinho
Hun Batz
16
9 / 2 / 8
10,751
827
10,695
10,680
5,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
xXspadeXx48
Jormungandr
15
3 / 0 / 12
10,637
818
7,812
12,439
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzAlucard
Danzaburou
15
1 / 3 / 2
9,524
733
7,125
15,549
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Maddogmattox705
Baron Samedi
11
1 / 8 / 0
7,579
583
5,900
12,633
5,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
hubrock
Gilgamesh
12
1 / 6 / 0
7,789
599
4,711
13,562
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
3
4
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
IbrahDinho
Merlin
5
2
9
4.75
W
Hun Batz
IdrahBinho
Hun Batz
9
2
8
6.5
L
Danzaburou
ItzAlucard
Danzaburou
1
3
2
0.67
L
Baron Samedi
Maddogmattox705
Baron Samedi
1
8
0
0.13
L
Gilgamesh
hubrock
Gilgamesh
1
6
0
0.17
W
Jormungandr
xXspadeXx48
Jormungandr
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
17,736
29,084
Taken
41,744
24,684
Mitigated
19,370
3,632
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
IbrahDinho
Merlin
12,888
448
0
452
5,965
2,799
341
636
5,329
45,694
0
W
Hun Batz
IdrahBinho
Hun Batz
10,695
2,758
0
367
10,680
5,226
1,367
2,425
8,255
0
33,570
L
Danzaburou
ItzAlucard
Danzaburou
7,125
2,349
0
5,135
15,549
6,553
0
8,029
7,520
0
48,487
L
Baron Samedi
Maddogmattox705
Baron Samedi
5,900
1,375
672
1,693
12,633
5,830
0
6,781
5,852
17,286
0
L
Gilgamesh
hubrock
Gilgamesh
4,711
940
299
587
13,562
6,987
0
6,146
7,416
0
12,688
W
Jormungandr
xXspadeXx48
Jormungandr
7,812
2,115
358
2,455
12,439
16,659
413
2,891
9,130
25,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
24,892
149
Minions Killed
101
0
Camps Cleared
0
751,012
Distance Traveled
625,758
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,163
782
66
5
0
232,990
3
W
Hun Batz
10,751
827
42
3
0
271,133
2
L
Danzaburou
9,524
733
72
6
0
226,350
2
L
Baron Samedi
7,579
583
20
2
0
159,937
0
L
Gilgamesh
7,789
599
9
1
0
239,471
2
W
Jormungandr
10,637
818
41
3
0
246,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role