Player Matchup

Fafnir
Fafnir
BroncomarkXII
Fafnir
Level 75
God Stats
3W - 1L
1,696 SR
Queue Stats
26W - 29L
1,414 Elo+
Party 1
Izanami
Izanami
FriendorFoe123
Izanami
Level 109
God Stats
7W - 9L
1,359 SR
Queue Stats
26W - 31L
1,414 Elo+
Party 1
Janus
Janus
Onyxion3
Janus
Level 53
God Stats
21W - 25L
1,474 SR
Queue Stats
21W - 29L
1,377 Elo+
Party 1
Team Averages
Level 79
1,510 SR
1,401 Elo+

VS

Team Averages
Level 52
1,502 SR
1,439 Elo+
Achilles
Achilles
Faintbarbecue22
Achilles
Level 117
God Stats
1W - 1L
1,505 SR
Queue Stats
13W - 10L
1,536 Elo+
Party 2
Ymir
Ymir
FearSwervoo
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,067 Elo+
Party 2
Raijin
Raijin
ILIKEHERSO
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 13
10,996
785
5,873
15,102
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 3 / 4
12,202
872
17,280
14,406
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Onyxion3
Janus
15
4 / 2 / 9
10,225
730
12,623
6,534
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 3 / 4
9,061
647
9,691
15,713
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 6 / 5
8,549
611
4,416
14,616
11,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
ILIKEHERSO
Raijin
15
4 / 6 / 1
9,958
711
12,409
13,773
4,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Achilles
2
3
4
1.33
L
0
6
5
0.42
W
11
3
4
4.33
L
Raijin
ILIKEHERSO
Raijin
4
6
1
0.75
W
Janus
Onyxion3
Janus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,776
Damage
26,516
36,042
Taken
44,102
30,965
Mitigated
30,986
11,659
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,873
2,268
566
5,402
15,102
21,159
496
7,661
7,236
17,428
0
L
Achilles
9,691
2,458
0
2,655
15,713
15,069
120
7,388
8,325
0
21,283
L
4,416
545
0
245
14,616
11,164
130
5,513
9,103
15,558
0
W
17,280
11,452
0
4,536
14,406
7,071
2,190
6,467
7,470
0
68,671
L
Raijin
ILIKEHERSO
Raijin
12,409
1,590
0
1,628
13,773
4,753
0
5,620
8,153
43,243
0
W
Janus
Onyxion3
Janus
12,623
280
0
1,155
6,534
2,735
108
2,734
3,635
48,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,423
Gold Earned
27,568
186
Minions Killed
112
0
Camps Cleared
0
763,953
Distance Traveled
657,026
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,996
785
15
1
0
245,108
2
L
Achilles
9,061
647
20
1
0
259,176
5
L
Ymir
8,549
611
32
2
0
202,158
0
W
Izanami
12,202
872
98
7
0
233,242
0
L
Raijin
9,958
711
60
4
0
195,692
0
W
Janus
10,225
730
73
5
0
285,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role