Player Matchup

Charybdis
Charybdis
BrotherBlake
Charybdis
Level 127
God Stats
9W - 21L
1,572 SR
Queue Stats
197W - 203L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
CreamyBakedPoo
Baron Samedi
Level 118
God Stats
2W - 5L
1,437 SR
Queue Stats
187W - 171L
1,559 Elo+
Party 1
Ymir
Ymir
Rovërt
Ymir
Level 122
God Stats
13W - 24L
1,477 SR
Queue Stats
105W - 101L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
ThaDiddler
Jormungandr
Level 51
God Stats
11W - 7L
1,666 SR
Queue Stats
41W - 37L
1,615 Elo+
Party 1
Pele
Pele
holyknighmare
Pele
Level 89
God Stats
0W - 2L
1,336 SR
Queue Stats
86W - 76L
1,597 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,578 Elo+

VS

Team Averages
Level 136
1,651 SR
1,616 Elo+
Ganesha
Ganesha
NickChocula
Ganesha
Level 126
God Stats
25W - 20L
1,621 SR
Queue Stats
98W - 88L
1,574 Elo+
Party 2
Anubis
Anubis
eid2u4emit
Anubis
Level 134
God Stats
3W - 0L
1,897 SR
Queue Stats
74W - 49L
1,632 Elo+
Party 2
Danzaburou
Danzaburou
hoff1011
Danzaburou
Level 153
God Stats
2W - 0L
1,680 SR
Queue Stats
56W - 43L
1,639 Elo+
Solo
Fenrir
Fenrir
smalls951
Fenrir
Level 138
God Stats
4W - 3L
1,559 SR
Queue Stats
196W - 193L
1,577 Elo+
Party 2
Ravana
Ravana
thelegitcelery
Ravana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 67L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrotherBlake
Charybdis
18
4 / 6 / 2
12,221
556
12,604
21,169
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
CreamyBakedPoo
Baron Samedi
16
0 / 6 / 4
10,423
474
10,739
15,568
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Rovërt
Ymir
11
1 / 6 / 3
8,786
399
5,087
24,229
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
ThaDiddler
Jormungandr
15
0 / 5 / 4
10,525
478
8,208
20,509
19,115
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
8 / 5 / 1
11,582
526
14,893
21,168
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NickChocula
Ganesha
16
0 / 2 / 20
11,351
516
9,142
14,778
19,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
eid2u4emit
Anubis
19
5 / 4 / 10
12,455
566
13,299
14,715
7,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
hoff1011
Danzaburou
20
3 / 5 / 4
12,796
582
13,697
20,316
8,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
smalls951
Fenrir
18
3 / 1 / 8
11,716
533
13,340
23,750
23,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
16 / 1 / 5
14,147
643
25,706
13,168
7,312
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
13
Kills
27
28
Deaths
13
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BrotherBlake
Charybdis
4
6
2
0.83
L
Baron Samedi
CreamyBakedPoo
Baron Samedi
0
6
4
0.33
W
Ganesha
NickChocula
Ganesha
0
2
20
5
L
Ymir
Rovërt
Ymir
1
6
3
0.42
L
Jormungandr
ThaDiddler
Jormungandr
0
5
4
0.4
W
Anubis
eid2u4emit
Anubis
5
4
10
2.5
W
Danzaburou
hoff1011
Danzaburou
3
5
4
1
L
8
5
1
1.7
W
Fenrir
smalls951
Fenrir
3
1
8
7
W
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,531
Damage
75,184
102,643
Taken
86,727
65,863
Mitigated
67,244
23,360
Healing
34,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BrotherBlake
Charybdis
12,604
7,116
0
9,043
21,169
8,210
626
2,415
18,754
0
117,046
L
Baron Samedi
CreamyBakedPoo
Baron Samedi
10,739
685
253
3,513
15,568
8,236
0
5,037
10,531
86,565
0
W
Ganesha
NickChocula
Ganesha
9,142
1,110
0
2,776
14,778
19,756
86
5,896
8,882
33,529
897
L
Ymir
Rovërt
Ymir
5,087
1,363
0
2,405
24,229
21,346
278
8,280
15,949
25,267
1,349
L
Jormungandr
ThaDiddler
Jormungandr
8,208
3,280
0
5,347
20,509
19,115
1,220
3,210
17,299
79,548
0
W
Anubis
eid2u4emit
Anubis
13,299
938
506
7,172
14,715
7,912
665
5,386
9,329
106,987
0
W
Danzaburou
hoff1011
Danzaburou
13,697
6,523
0
9,444
20,316
8,520
820
1,532
18,784
0
131,957
L
14,893
2,798
0
2,799
21,168
8,956
859
3,350
17,818
0
103,708
W
Fenrir
smalls951
Fenrir
13,340
3,131
0
8,085
23,750
23,744
387
9,191
14,559
0
85,419
W
25,706
11,112
0
6,021
13,168
7,312
1,221
5,255
7,913
0
131,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,537
Gold Earned
62,465
676
Minions Killed
666
0
Camps Cleared
0
2,000,684
Distance Traveled
2,092,170
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,221
556
185
8
0
375,401
3
L
Baron Samedi
10,423
474
166
8
0
380,977
4
W
Ganesha
11,351
516
5
0
0
428,307
11
L
Ymir
8,786
399
38
2
0
413,596
1
L
Jormungandr
10,525
478
153
7
0
343,467
1
W
Anubis
12,455
566
167
8
0
381,439
9
W
Danzaburou
12,796
582
192
9
0
385,627
6
L
Pele
11,582
526
134
6
0
487,243
3
W
Fenrir
11,716
533
137
6
0
420,779
5
W
Ravana
14,147
643
165
8
0
476,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role