Player Matchup

Hun Batz
Hun Batz
HectorH44
Hun Batz
Level 64
God Stats
1W - 1L
1,665 SR
Queue Stats
21W - 29L
1,368 Elo+
Party 2
Discordia
Discordia
ShellyH44
Discordia
Level 82
God Stats
4W - 6L
1,441 SR
Queue Stats
19W - 23L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
THEHALFAZN
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,325 Elo+
Party 2
Team Averages
Level 56
1,535 SR
1,351 Elo+

VS

Team Averages
Level 52
1,484 SR
1,101 Elo+
Danzaburou
Danzaburou
YoNoCucci
Danzaburou
Level 67
God Stats
3W - 2L
1,453 SR
Queue Stats
6W - 3L
1,343 Elo+
Party 1
Hades
Hades
micah792
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,099 Elo+
Party 1
Nemesis
Nemesis
vGoAtEd_TNT
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HectorH44
Hun Batz
20
19 / 7 / 8
18,018
819
34,911
21,821
12,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Discordia
ShellyH44
Discordia
20
6 / 5 / 16
16,238
738
22,338
18,165
8,896
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
THEHALFAZN
Cthulhu
20
2 / 6 / 19
16,079
731
11,601
26,534
35,677
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
YoNoCucci
Danzaburou
19
5 / 11 / 7
15,750
716
13,777
23,012
8,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
micah792
Hades
20
9 / 5 / 7
18,103
823
30,568
26,570
19,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
vGoAtEd_TNT
Nemesis
20
4 / 11 / 11
16,918
769
10,499
32,781
29,092
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
27
Kills
18
18
Deaths
27
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
HectorH44
Hun Batz
19
7
8
3.29
L
Discordia
ShellyH44
Discordia
6
5
16
2.8
L
Cthulhu
THEHALFAZN
Cthulhu
2
6
19
1.92
W
Danzaburou
YoNoCucci
Danzaburou
5
11
7
0.77
W
Hades
micah792
Hades
9
5
7
2.5
W
Nemesis
vGoAtEd_TNT
Nemesis
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,850
Damage
54,844
66,520
Taken
82,363
56,599
Mitigated
56,897
8,412
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
HectorH44
Hun Batz
34,911
8,918
839
963
21,821
12,026
1,407
8,640
13,181
0
103,456
L
Discordia
ShellyH44
Discordia
22,338
2,004
651
703
18,165
8,896
933
11,149
7,016
82,018
0
L
Cthulhu
THEHALFAZN
Cthulhu
11,601
1,034
325
4,931
26,534
35,677
344
10,909
15,625
43,230
0
W
Danzaburou
YoNoCucci
Danzaburou
13,777
6,498
0
3,539
23,012
8,471
0
10,028
12,899
0
56,193
W
Hades
micah792
Hades
30,568
2,311
792
9,969
26,570
19,334
2,269
11,981
14,282
112,483
0
W
Nemesis
vGoAtEd_TNT
Nemesis
10,499
4,563
1,510
3,950
32,781
29,092
675
12,698
19,847
2,301
28,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,335
Gold Earned
50,771
265
Minions Killed
195
0
Camps Cleared
0
1,088,943
Distance Traveled
882,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
18,018
819
129
6
0
369,702
0
L
Discordia
16,238
738
95
4
0
362,593
0
L
Cthulhu
16,079
731
41
2
0
356,648
0
W
Danzaburou
15,750
716
55
3
0
222,137
0
W
Hades
18,103
823
109
5
0
347,367
0
W
Nemesis
16,918
769
31
1
0
313,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role