Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cryptic2199
Ymir
Level 67
God Stats
1W - 0L
1,765 SR
Queue Stats
16W - 24L
1,390 Elo+
Party 1
Chaac
Chaac
RuneBoi69
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,392 Elo+
Party 1
Team Averages
Level 47
1,588 SR
1,428 Elo+

VS

Team Averages
Level 105
1,588 SR
1,436 Elo+
Freya
Freya
Jay12-13TTV
Freya
Level 123
God Stats
1W - 1L
1,758 SR
Queue Stats
38W - 59L
1,384 Elo+
Party 2
Achilles
Achilles
ProfessorGainzz
Achilles
Level 107
God Stats
13W - 14L
1,507 SR
Queue Stats
126W - 115L
1,540 Elo+
Solo
Skadi
Skadi
UdonRon
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 4 / 4
12,518
659
9,239
14,468
15,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 0 / 6
13,527
712
4,504
10,232
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
RuneBoi69
Chaac
20
7 / 1 / 2
15,119
796
24,346
19,733
29,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
9,638
507
4,195
4,273
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
19
4 / 1 / 1
13,097
689
16,029
26,117
28,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
UdonRon
Skadi
17
1 / 7 / 4
12,023
633
10,297
16,552
8,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
5
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
4
4
0.75
W
1
0
6
4
L
0
1
2
1
L
Achilles
4
1
1
4.5
W
Chaac
RuneBoi69
Chaac
7
1
2
8
L
Skadi
UdonRon
Skadi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,089
Damage
30,521
44,433
Taken
46,942
61,925
Mitigated
38,780
20,796
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,239
1,765
522
5,136
14,468
15,630
938
1,051
13,417
51,417
0
W
4,504
1,052
669
2,184
10,232
16,835
97
1,423
8,809
19,669
0
L
4,195
1,464
0
1,936
4,273
1,708
0
2,006
2,153
14,994
0
L
Achilles
16,029
5,032
0
2,562
26,117
28,846
0
10,168
14,906
0
60,353
W
Chaac
RuneBoi69
Chaac
24,346
9,776
655
11,630
19,733
29,460
1,513
2,411
17,322
0
122,125
L
Skadi
UdonRon
Skadi
10,297
4,176
334
1,364
16,552
8,226
204
1,655
14,256
187
47,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
34,758
246
Minions Killed
186
0
Camps Cleared
0
954,760
Distance Traveled
743,210
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,518
659
71
4
0
287,060
0
W
Ymir
13,527
712
21
1
0
300,954
3
L
Freya
9,638
507
25
1
0
120,396
1
L
Achilles
13,097
689
83
4
0
367,381
2
W
Chaac
15,119
796
154
8
0
366,746
0
L
Skadi
12,023
633
78
4
0
255,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role