Player Matchup

Izanami
Izanami
CoverJake
Izanami
Level 159
God Stats
4W - 0L
1,619 SR
Queue Stats
26W - 35L
1,544 Elo+
Party 1
Odin
Odin
DV Gooney
Odin
Level 121
God Stats
2W - 6L
1,646 SR
Queue Stats
95W - 85L
1,566 Elo+
Solo
Thanatos
Thanatos
Expert owl53
Thanatos
Level 126
God Stats
15W - 6L
1,669 SR
Queue Stats
129W - 114L
1,502 Elo+
Solo
Sol
Sol
ForTheMatoka
Sol
Level 147
God Stats
5W - 2L
1,615 SR
Queue Stats
19W - 25L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
NoLuckNick
Cthulhu
Level 157
God Stats
3W - 3L
1,449 SR
Queue Stats
142W - 147L
1,569 Elo+
Solo
Team Averages
Level 142
1,600 SR
1,545 Elo+

VS

Team Averages
Level 149
1,650 SR
1,584 Elo+
Amaterasu
Amaterasu
BITA27-
Amaterasu
Level 159
God Stats
2W - 1L
1,594 SR
Queue Stats
225W - 192L
1,604 Elo+
Party 3
Sol
Sol
Drozd6078
Sol
Level 156
God Stats
3W - 2L
1,576 SR
Queue Stats
262W - 244L
1,645 Elo+
Party 2
Susano
Susano
Instxnction
Susano
Level 143
God Stats
1W - 1L
1,756 SR
Queue Stats
163W - 152L
1,621 Elo+
Party 2
Charybdis
Charybdis
K0L4TR0N1K_HD
Charybdis
Level 160
God Stats
59W - 45L
1,613 SR
Queue Stats
699W - 664L
1,550 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Raiders3663
Kumbhakarna
Level 125
God Stats
11W - 7L
1,711 SR
Queue Stats
64W - 66L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoverJake
Izanami
20
6 / 1 / 2
13,239
602
16,068
19,187
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odin
18
4 / 2 / 7
12,202
555
13,752
14,074
20,093
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Expert owl53
Thanatos
18
4 / 7 / 3
11,959
544
12,025
24,231
13,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 0 / 5
13,031
592
17,968
19,600
8,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
NoLuckNick
Cthulhu
17
3 / 3 / 12
12,104
550
15,889
22,874
26,363
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BITA27-
Amaterasu
17
1 / 3 / 3
11,256
512
10,421
25,488
22,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 3 / 2
12,151
552
17,274
21,109
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
16
4 / 9 / 4
10,810
491
14,692
22,806
10,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
K0L4TR0N1K_HD
Charybdis
19
4 / 2 / 1
12,390
563
14,068
16,583
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Raiders3663
Kumbhakarna
12
1 / 5 / 4
8,978
408
2,835
20,159
15,907
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
22
Kills
13
13
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BITA27-
Amaterasu
1
3
3
0.83
W
Izanami
CoverJake
Izanami
6
1
2
7
W
Odin
4
2
7
3.75
L
3
3
2
1.33
W
Thanatos
Expert owl53
Thanatos
4
7
3
0.79
W
5
0
5
7.5
L
Susano
4
9
4
0.67
L
Charybdis
K0L4TR0N1K_HD
Charybdis
4
2
1
2.25
W
Cthulhu
NoLuckNick
Cthulhu
3
3
12
3
L
Kumbhakarna
Raiders3663
Kumbhakarna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,702
Damage
59,290
99,966
Taken
106,145
77,842
Mitigated
66,319
53,108
Healing
39,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BITA27-
Amaterasu
10,421
3,260
0
11,626
25,488
22,608
1,632
4,385
21,103
0
87,794
W
Izanami
CoverJake
Izanami
16,068
10,712
0
10,347
19,187
8,792
5,942
6,865
12,322
0
141,872
W
Odin
13,752
1,563
0
1,849
14,074
20,093
26
339
13,735
0
87,818
L
17,274
7,055
0
11,876
21,109
8,500
1,521
2,936
18,173
116,533
17,264
W
Thanatos
Expert owl53
Thanatos
12,025
4,315
0
16,796
24,231
13,807
568
4,272
19,959
0
95,898
W
17,968
8,140
0
14,106
19,600
8,787
3,472
883
18,717
126,981
0
L
Susano
14,692
3,394
0
5,802
22,806
10,293
0
6,435
16,371
0
102,316
L
Charybdis
K0L4TR0N1K_HD
Charybdis
14,068
5,557
0
6,365
16,583
9,011
487
9,046
7,537
0
124,483
W
Cthulhu
NoLuckNick
Cthulhu
15,889
1,100
4,920
5,090
22,874
26,363
17
6,946
15,928
36,486
0
L
Kumbhakarna
Raiders3663
Kumbhakarna
2,835
297
0
3,681
20,159
15,907
0
11,196
8,963
11,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,535
Gold Earned
55,585
684
Minions Killed
753
0
Camps Cleared
0
2,129,711
Distance Traveled
2,131,364
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,256
512
183
8
0
455,975
2
W
Izanami
13,239
602
203
9
0
392,790
11
W
Odin
12,202
555
144
7
0
443,927
1
L
Sol
12,151
552
211
10
0
404,787
2
W
Thanatos
11,959
544
136
6
0
448,279
4
W
Sol
13,031
592
175
8
0
415,995
4
L
Susano
10,810
491
129
6
0
446,431
0
L
Charybdis
12,390
563
220
10
0
397,898
2
W
Cthulhu
12,104
550
26
1
0
428,720
7
L
Kumbhakarna
8,978
408
10
0
0
426,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role