Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BaggyBoulderer
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,354 Elo+
Solo
Ishtar
Ishtar
FantoSpaceMan
Ishtar
Level 141
God Stats
1W - 0L
1,239 SR
Queue Stats
34W - 32L
1,483 Elo+
Solo
Thor
Thor
STONECOLDMYERS
Thor
Level 122
God Stats
3W - 0L
1,397 SR
Queue Stats
26W - 43L
1,442 Elo+
Solo
Baba Yaga
Baba Yaga
tangdatank
Baba Yaga
Level 153
God Stats
10W - 2L
1,833 SR
Queue Stats
443W - 437L
1,443 Elo+
Solo
Team Averages
Level 125
1,494 SR
1,444 Elo+

VS

Team Averages
Level 126
1,403 SR
1,467 Elo+
Izanami
Izanami
Enhyphen
Izanami
Level 147
God Stats
0W - 1L
1,385 SR
Queue Stats
35W - 34L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
WimbledonTheGod
Zhong Kui
Level 105
God Stats
3W - 5L
1,402 SR
Queue Stats
296W - 303L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
beeraden22
Kukulkan
Level 89
God Stats
8W - 5L
1,471 SR
Queue Stats
272W - 263L
1,541 Elo+
Party 2
Sol
Sol
oo NICE oo
Sol
Level 160
God Stats
4W - 14L
1,268 SR
Queue Stats
423W - 475L
1,376 Elo+
Solo
Anubis
Anubis
εξουσία
Anubis
Level 129
God Stats
0W - 1L
1,488 SR
Queue Stats
13W - 23L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 2 / 14
12,531
835
12,304
17,629
16,038
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 9
10,799
720
8,509
17,371
15,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 4 / 11
12,373
825
17,057
14,923
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 4 / 13
11,505
767
13,804
14,045
5,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
tangdatank
Baba Yaga
19
3 / 2 / 12
10,994
733
14,623
10,725
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enhyphen
Izanami
17
5 / 5 / 6
10,531
702
14,668
14,281
6,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
WimbledonTheGod
Zhong Kui
14
0 / 8 / 4
8,462
564
8,661
15,315
16,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
beeraden22
Kukulkan
17
1 / 4 / 6
9,510
634
11,888
10,309
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 5
9,663
644
11,255
13,441
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 4 / 6
11,058
737
11,841
14,953
8,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
25
Kills
14
15
Deaths
25
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
14
5.5
W
5
3
9
3.17
L
Izanami
Enhyphen
Izanami
5
5
6
1.6
W
8
4
11
3.38
W
5
4
13
2.88
L
Zhong Kui
WimbledonTheGod
Zhong Kui
0
8
4
0.25
L
Kukulkan
beeraden22
Kukulkan
1
4
6
1
L
2
4
5
1.13
W
Baba Yaga
tangdatank
Baba Yaga
3
2
12
4.5
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,297
Damage
58,313
74,693
Taken
68,299
49,782
Mitigated
41,083
33,718
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,304
2,358
3,902
6,498
17,629
16,038
1,725
10,069
7,560
0
33,573
W
8,509
2,607
2,369
4,537
17,371
15,814
178
8,442
8,929
0
13,289
L
Izanami
Enhyphen
Izanami
14,668
9,248
1,371
3,182
14,281
6,345
0
2,577
11,704
0
28,038
W
17,057
7,423
1,750
2,966
14,923
7,455
3,198
10,995
3,928
0
37,471
W
13,804
1,477
1,441
3,110
14,045
5,216
1,976
8,515
5,530
0
23,275
L
Zhong Kui
WimbledonTheGod
Zhong Kui
8,661
615
2,174
1,621
15,315
16,456
0
3,375
11,940
15,175
0
L
Kukulkan
beeraden22
Kukulkan
11,888
434
1,217
1,624
10,309
4,676
0
2,481
7,828
28,763
0
L
11,255
2,187
1,411
4,154
13,441
5,490
0
2,808
10,633
23,329
0
W
Baba Yaga
tangdatank
Baba Yaga
14,623
196
2,909
4,236
10,725
5,259
1,311
5,624
5,101
43,870
0
L
11,841
295
341
5,705
14,953
8,116
0
3,382
11,571
30,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,202
Gold Earned
49,224
175
Minions Killed
167
0
Camps Cleared
0
1,388,661
Distance Traveled
1,226,623
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,531
835
39
3
0
262,805
0
W
Nemesis
10,799
720
9
1
0
316,063
2
L
Izanami
10,531
702
33
2
0
247,825
0
W
Ishtar
12,373
825
54
4
0
267,240
1
W
Thor
11,505
767
10
1
0
240,926
1
L
Zhong Kui
8,462
564
16
1
0
213,444
2
L
Kukulkan
9,510
634
44
3
0
265,509
0
L
Sol
9,663
644
27
2
0
248,700
1
W
Baba Yaga
10,994
733
63
4
0
301,627
4
L
Anubis
11,058
737
47
3
0
251,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role