Player Matchup

Jing Wei
Jing Wei
Shisui_UchihaMS-
Jing Wei
Level 125
God Stats
1W - 2L
1,239 SR
Queue Stats
275W - 262L
1,485 Elo+
Party 2
Tyr
Tyr
iJose_PR
Tyr
Level 117
God Stats
1W - 2L
1,256 SR
Queue Stats
110W - 103L
1,492 Elo+
Party 2
Kali
Kali
ll-iLuisJo-ll
Kali
Level 17
God Stats
2W - 0L
1,762 SR
Queue Stats
12W - 3L
1,759 Elo+
Party 2
Rama
Rama
ll-iSoloQ-ll
Rama
Level 156
God Stats
1W - 3L
1,123 SR
Queue Stats
106W - 91L
1,553 Elo+
Party 2
Anubis
Anubis
u-Smokyy
Anubis
Level 124
God Stats
2W - 1L
1,538 SR
Queue Stats
118W - 110L
1,499 Elo+
Party 2
Team Averages
Level 108
1,384 SR
1,558 Elo+

VS

Team Averages
Level 52
1,519 SR
1,555 Elo+
Da Ji
Da Ji
CHURCHBLU3T34M
Da Ji
Level 63
God Stats
5W - 2L
1,691 SR
Queue Stats
62W - 50L
1,568 Elo+
Party 1
King Arthur
King Arthur
MUFFuperCUTT69
King Arthur
Level 27
God Stats
2W - 3L
1,491 SR
Queue Stats
4W - 6L
1,466 Elo+
Party 1
Scylla
Scylla
ReforgedSteel302
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 1
Neith
Neith
iHUFF_Acetone
Neith
Level 109
God Stats
1W - 1L
1,696 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 1
Ymir
Ymir
xSoupii
Ymir
Level 49
God Stats
0W - 3L
1,219 SR
Queue Stats
79W - 81L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,776
516
7,034
11,342
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 5
9,075
534
4,888
12,969
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 0 / 6
8,448
497
9,302
16,052
9,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 4
9,324
548
11,622
13,223
5,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
u-Smokyy
Anubis
15
4 / 2 / 4
9,254
544
8,572
10,141
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,703
394
5,236
15,707
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MUFFuperCUTT69
King Arthur
14
0 / 2 / 0
8,147
479
10,350
13,467
13,877
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 1
8,155
480
6,610
11,432
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 0
6,297
370
6,782
9,846
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
xSoupii
Ymir
11
1 / 3 / 1
6,604
388
7,922
14,483
10,558
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
3
3
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
King Arthur
MUFFuperCUTT69
King Arthur
0
2
0
0
L
2
3
1
0.83
W
3
0
5
5.5
L
0
6
0
0
W
3
0
5
5.5
W
1
0
6
4
W
6
1
4
8
W
Anubis
u-Smokyy
Anubis
4
2
4
3
L
Ymir
xSoupii
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,418
Damage
36,900
63,727
Taken
64,935
40,459
Mitigated
38,064
28,249
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,236
1,334
334
4,841
15,707
5,907
0
1,278
14,383
0
39,993
L
King Arthur
MUFFuperCUTT69
King Arthur
10,350
1,440
0
1,745
13,467
13,877
54
577
12,142
0
64,926
L
6,610
1,091
135
2,332
11,432
3,514
0
3,431
8,001
57,422
0
W
7,034
4,978
0
5,616
11,342
4,582
518
2,758
8,584
0
64,715
L
6,782
2,229
0
1,439
9,846
4,208
1,014
479
9,367
0
40,288
W
4,888
596
0
6,430
12,969
15,689
0
1,429
11,540
0
54,088
W
9,302
4,395
0
4,558
16,052
9,103
0
2,563
13,489
0
72,290
W
11,622
9,531
0
6,736
13,223
5,524
1,972
3,489
9,734
0
70,977
W
Anubis
u-Smokyy
Anubis
8,572
305
0
4,909
10,141
5,561
860
5,022
5,119
74,554
0
L
Ymir
xSoupii
Ymir
7,922
1,439
461
1,788
14,483
10,558
0
3,479
11,004
31,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
35,906
580
Minions Killed
367
0
Camps Cleared
0
1,594,996
Distance Traveled
1,551,392
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,703
394
70
4
0
312,627
2
L
King Arthur
8,147
479
102
6
0
320,463
2
L
Scylla
8,155
480
109
6
0
299,345
4
W
Jing Wei
8,776
516
105
6
0
310,979
1
L
Neith
6,297
370
60
4
0
287,769
1
W
Tyr
9,075
534
113
7
0
321,246
3
W
Kali
8,448
497
114
7
0
376,050
0
W
Rama
9,324
548
113
7
0
316,729
1
W
Anubis
9,254
544
135
8
0
269,992
5
L
Ymir
6,604
388
26
2
0
331,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role