Player Matchup

Skadi
Skadi
AaronS17
Skadi
Level 67
God Stats
4W - 1L
1,789 SR
Queue Stats
146W - 98L
1,602 Elo+
Party 2
Thor
Thor
EliteTigger
Thor
Level 100
God Stats
11W - 3L
1,770 SR
Queue Stats
68W - 35L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
NeoMB
Baron Samedi
Level 109
God Stats
4W - 2L
1,859 SR
Queue Stats
99W - 46L
1,739 Elo+
Party 2
Kuzenbo
Kuzenbo
PappaBless69
Kuzenbo
Level 48
God Stats
6W - 3L
1,589 SR
Queue Stats
78W - 44L
1,662 Elo+
Party 2
Odin
Odin
dmmjdm
Odin
Level 104
God Stats
9W - 2L
1,925 SR
Queue Stats
114W - 58L
1,654 Elo+
Party 2
Team Averages
Level 86
1,786 SR
1,662 Elo+

VS

Team Averages
Level 84
1,569 SR
1,376 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DunkStunkleton
Cthulhu
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 1
Chiron
Chiron
FatRedCrits
Chiron
Level 85
God Stats
0W - 2L
1,533 SR
Queue Stats
10W - 18L
1,264 Elo+
Party 1
Tiamat
Tiamat
SirNutsALot
Tiamat
Level 82
God Stats
0W - 1L
1,459 SR
Queue Stats
7W - 13L
1,014 Elo+
Party 1
Guan Yu
Guan Yu
TheEpikMan
Guan Yu
Level 116
God Stats
1W - 5L
1,638 SR
Queue Stats
195W - 189L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AaronS17
Skadi
15
1 / 1 / 9
8,793
799
7,154
7,967
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 6
9,982
907
11,058
8,971
4,147
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NeoMB
Baron Samedi
17
5 / 0 / 8
9,870
897
8,007
5,159
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
PappaBless69
Kuzenbo
14
4 / 1 / 10
8,746
795
4,051
11,309
13,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
dmmjdm
Odin
15
2 / 1 / 15
9,055
823
9,183
8,123
7,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 3 / 2
8,940
813
5,514
8,286
3,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,711
610
3,370
6,202
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
15
3 / 2 / 0
8,706
791
5,716
8,888
4,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
2 / 8 / 2
8,138
740
2,716
13,195
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
TheEpikMan
Guan Yu
12
0 / 4 / 1
7,014
638
1,539
6,937
4,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
20
Kills
5
5
Deaths
20
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
W
Skadi
AaronS17
Skadi
1
1
9
5.5
L
0
3
1
0.17
W
8
2
6
5.5
L
Chiron
3
2
0
1.5
W
Baron Samedi
NeoMB
Baron Samedi
5
0
8
9
W
Kuzenbo
PappaBless69
Kuzenbo
4
1
10
9
L
Tiamat
2
8
2
0.38
L
Guan Yu
TheEpikMan
Guan Yu
0
4
1
0.13
W
Odin
dmmjdm
Odin
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
18,855
41,529
Taken
43,508
31,329
Mitigated
25,821
9,255
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,514
1,955
0
1,492
8,286
3,245
0
2,100
6,186
0
40,951
W
Skadi
AaronS17
Skadi
7,154
3,899
0
1,434
7,967
3,252
3,457
964
6,964
0
32,494
L
3,370
416
0
344
6,202
3,637
0
3,051
3,151
5,106
0
W
11,058
1,388
0
1,418
8,971
4,147
354
640
8,214
0
41,741
L
Chiron
5,716
1,477
730
1,681
8,888
4,108
0
1,515
7,346
0
25,316
W
Baron Samedi
NeoMB
Baron Samedi
8,007
1,090
1,359
1,493
5,159
3,091
1,417
981
4,137
41,019
0
W
Kuzenbo
PappaBless69
Kuzenbo
4,051
1,752
0
1,533
11,309
13,585
545
1,975
9,116
11,370
0
L
Tiamat
2,716
623
31
1,288
13,195
10,524
0
3,903
9,292
9,517
0
L
Guan Yu
TheEpikMan
Guan Yu
1,539
48
161
1,166
6,937
4,307
0
1,489
5,448
0
9,510
W
Odin
dmmjdm
Odin
9,183
2,243
0
2,018
8,123
7,254
186
1,085
6,701
0
28,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
39,509
262
Minions Killed
190
0
Camps Cleared
0
1,211,952
Distance Traveled
886,944
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,940
813
98
9
0
223,887
3
W
Skadi
8,793
799
58
5
0
249,625
3
L
Cthulhu
6,711
610
4
0
0
128,273
0
W
Thor
9,982
907
70
6
0
242,919
0
L
Chiron
8,706
791
51
5
0
225,412
1
W
Baron Samedi
9,870
897
78
7
0
245,140
1
W
Kuzenbo
8,746
795
17
2
0
223,486
3
L
Tiamat
8,138
740
18
2
0
189,503
0
L
Guan Yu
7,014
638
19
2
0
119,869
3
W
Odin
9,055
823
39
4
0
250,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role