Player Matchup

Ishtar
Ishtar
Jarlball1n
Ishtar
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,778 Elo+
Party 2
He Bo
He Bo
Yakerrr
He Bo
Level 155
God Stats
1W - 0L
1,623 SR
Queue Stats
137W - 68L
1,762 Elo+
Party 2
Guan Yu
Guan Yu
bentley28
Guan Yu
Level 37
God Stats
1W - 0L
1,254 SR
Queue Stats
17W - 6L
1,752 Elo+
Party 2
Team Averages
Level 78
1,459 SR
1,764 Elo+

VS

Team Averages
Level 147
1,609 SR
1,486 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SnappRapter
Ymir
Level 160
God Stats
54W - 34L
1,644 SR
Queue Stats
534W - 498L
1,542 Elo+
Party 1
Zeus
Zeus
Zosmorah
Zeus
Level 158
God Stats
0W - 1L
1,682 SR
Queue Stats
27W - 42L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jarlball1n
Ishtar
13
3 / 1 / 1
7,819
782
4,030
3,879
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Yakerrr
He Bo
10
1 / 2 / 4
6,967
697
7,370
5,785
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
bentley28
Guan Yu
13
1 / 1 / 5
7,933
793
3,225
7,430
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 5 / 2
6,176
618
2,793
8,923
2,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 3
6,696
670
2,369
10,636
7,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
3 / 0 / 0
7,120
712
5,927
1,546
512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
5
Kills
4
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
2
0.2
W
Ishtar
Jarlball1n
Ishtar
3
1
1
3.5
L
1
1
3
2.5
W
He Bo
Yakerrr
He Bo
1
2
4
1.5
L
Zeus
3
0
0
3
W
Guan Yu
bentley28
Guan Yu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,625
Damage
11,089
17,094
Taken
21,105
10,439
Mitigated
10,966
6,403
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,793
1,360
0
250
8,923
2,896
49
4,188
4,735
0
18,787
W
Ishtar
Jarlball1n
Ishtar
4,030
3,055
0
1,821
3,879
1,751
2,020
2,110
1,769
0
26,727
L
2,369
524
109
2,327
10,636
7,558
0
2,763
7,873
11,487
0
W
He Bo
Yakerrr
He Bo
7,370
358
0
1,220
5,785
2,155
172
2,196
3,589
27,490
0
L
Zeus
5,927
468
141
153
1,546
512
0
736
810
21,182
0
W
Guan Yu
bentley28
Guan Yu
3,225
722
281
3,081
7,430
6,533
693
4,750
2,680
0
17,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
19,992
113
Minions Killed
97
0
Camps Cleared
0
537,864
Distance Traveled
491,192
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,176
618
29
3
0
131,288
3
W
Ishtar
7,819
782
52
5
0
181,017
0
L
Ymir
6,696
670
12
1
0
159,982
2
W
He Bo
6,967
697
34
3
0
169,556
3
L
Zeus
7,120
712
56
6
0
199,922
0
W
Guan Yu
7,933
793
27
3
0
187,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role