Player Matchup

Bastet
Bastet
GihhGarcez
Bastet
Level 47
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 12L
986 Elo+
Party 1
Thoth
Thoth
Ryanrcg
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
caikao2019
Sun Wukong
Level 62
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 11L
1,240 Elo+
Party 1
Izanami
Izanami
li3ot
Izanami
Level 18
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 11L
1,018 Elo+
Party 1
Athena
Athena
sammy456001
Athena
Level 45
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 21L
1,173 Elo+
Party 1
Team Averages
Level 48
1,333 SR
1,141 Elo+

VS

Team Averages
Level 92
1,469 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CARP35
Izanami
Level 68
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 3L
1,512 Elo+
Solo
Fenrir
Fenrir
CF_OBini
Fenrir
Level 82
God Stats
1W - 3L
1,060 SR
Queue Stats
213W - 239L
1,403 Elo+
Solo
Atlas
Atlas
FantascMasters
Atlas
Level 87
God Stats
1W - 1L
1,240 SR
Queue Stats
57W - 73L
1,424 Elo+
Solo
Anubis
Anubis
Giuly280
Anubis
Level 97
God Stats
2W - 1L
1,793 SR
Queue Stats
178W - 225L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GihhGarcez
Bastet
9
1 / 7 / 0
6,426
402
4,273
16,322
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Ryanrcg
Thoth
9
0 / 8 / 0
5,983
374
5,167
10,611
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
caikao2019
Sun Wukong
12
1 / 6 / 1
7,236
452
9,044
18,681
13,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
li3ot
Izanami
10
0 / 7 / 0
6,121
383
3,071
13,101
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
8
0 / 4 / 0
5,778
361
2,745
13,429
13,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
6 / 1 / 6
9,861
616
11,637
10,400
7,441
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
CARP35
Izanami
15
7 / 0 / 2
9,593
600
9,176
7,459
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
CF_OBini
Fenrir
15
7 / 1 / 3
9,372
586
6,578
10,766
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 13
8,821
551
8,146
14,811
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Giuly280
Anubis
16
11 / 0 / 7
10,328
646
14,410
9,054
5,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
2
Kills
31
32
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
6
9
W
Izanami
CARP35
Izanami
7
0
2
8
W
Fenrir
CF_OBini
Fenrir
7
1
3
8.5
W
0
0
13
6.5
L
Bastet
GihhGarcez
Bastet
1
7
0
0.14
W
Anubis
Giuly280
Anubis
11
0
7
14.5
L
Thoth
Ryanrcg
Thoth
0
8
0
0
L
Sun Wukong
caikao2019
Sun Wukong
1
6
1
0.25
L
Izanami
li3ot
Izanami
0
7
0
0
L
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
49,947
72,144
Taken
52,490
40,152
Mitigated
36,436
8,254
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,637
4,143
0
2,033
10,400
7,441
303
679
9,721
0
64,536
W
Izanami
CARP35
Izanami
9,176
5,003
0
4,261
7,459
2,752
5,110
556
6,903
0
93,504
W
Fenrir
CF_OBini
Fenrir
6,578
1,364
0
1,061
10,766
5,150
0
1,472
9,294
0
69,205
W
8,146
3,104
0
2,166
14,811
15,722
116
2,714
12,097
38,556
0
L
Bastet
GihhGarcez
Bastet
4,273
1,424
0
2,108
16,322
5,252
8
5,551
10,771
0
28,786
W
Anubis
Giuly280
Anubis
14,410
1,015
0
7,871
9,054
5,371
116
3,478
5,576
74,886
0
L
Thoth
Ryanrcg
Thoth
5,167
1,056
0
677
10,611
3,159
120
4,098
6,513
26,900
0
L
Sun Wukong
caikao2019
Sun Wukong
9,044
2,045
0
3,223
18,681
13,994
0
3,701
14,980
0
46,275
L
Izanami
li3ot
Izanami
3,071
2,251
0
2,035
13,101
4,321
0
4,609
8,492
0
37,086
L
Athena
2,745
1,197
0
211
13,429
13,426
0
4,731
8,698
15,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
47,975
245
Minions Killed
541
0
Camps Cleared
0
1,266,745
Distance Traveled
1,525,515
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,861
616
121
8
0
295,555
4
W
Izanami
9,593
600
168
11
0
284,401
4
W
Fenrir
9,372
586
100
6
0
319,032
4
W
Atlas
8,821
551
42
3
0
323,712
3
L
Bastet
6,426
402
41
3
0
267,274
0
W
Anubis
10,328
646
110
7
0
302,815
0
L
Thoth
5,983
374
35
2
0
211,929
2
L
Sun Wukong
7,236
452
75
5
0
268,555
3
L
Izanami
6,121
383
74
5
0
247,302
4
L
Athena
5,778
361
20
1
0
271,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role