Player Matchup

He Bo
He Bo
 
He Bo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JimmyDanglerSr
Poseidon
Level 82
God Stats
10W - 9L
1,450 SR
Queue Stats
44W - 40L
1,395 Elo+
Party 1
King Arthur
King Arthur
Junegg96
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,405 Elo+
Solo
Cupid
Cupid
mente_asombroso
Cupid
Level 89
God Stats
220W - 207L
1,490 SR
Queue Stats
290W - 301L
1,393 Elo+
Solo
Anubis
Anubis
vicdabrown33
Anubis
Level 65
God Stats
6W - 5L
1,571 SR
Queue Stats
41W - 41L
1,385 Elo+
Party 1
Team Averages
Level 73
1,502 SR
1,415 Elo+

VS

Team Averages
Level 77
1,467 SR
1,403 Elo+
Chang'e
Chang'e
C8bRyAnR69
Chang'e
Level 143
God Stats
6W - 2L
1,645 SR
Queue Stats
90W - 109L
1,477 Elo+
Party 2
Ishtar
Ishtar
KoolarroW323
Ishtar
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 2
Chaac
Chaac
Mozambique_On_Me
Chaac
Level 86
God Stats
1W - 0L
1,341 SR
Queue Stats
13W - 17L
1,425 Elo+
Party 2
Pele
Pele
MrMcKizzle_
Pele
Level 65
God Stats
9W - 11L
1,385 SR
Queue Stats
139W - 156L
1,412 Elo+
Solo
Cthulhu
Cthulhu
RoninRaymond
Cthulhu
Level 23
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 1L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 3 / 1
8,557
407
5,935
8,789
3,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
18
1 / 4 / 4
10,428
497
9,990
15,787
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Junegg96
King Arthur
1
0 / 0 / 0
4,323
206
0
0
0
18
3 / 3 / 0
10,884
518
12,750
14,848
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
6 / 3 / 1
10,988
523
19,737
16,506
9,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C8bRyAnR69
Chang'e
20
1 / 0 / 5
12,809
610
9,000
14,023
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
15
1 / 2 / 1
9,467
451
7,925
19,301
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 1 / 2
12,028
573
11,668
21,404
18,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 3 / 3
12,378
589
10,816
19,169
8,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
RoninRaymond
Cthulhu
14
0 / 4 / 1
8,288
395
2,133
15,819
14,473
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
10
Kills
13
13
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
1
0.17
W
Chang'e
C8bRyAnR69
Chang'e
1
0
5
3.5
L
Poseidon
1
4
4
0.75
L
King Arthur
Junegg96
King Arthur
0
0
0
0
W
Ishtar
1
2
1
0.75
W
4
1
2
5
W
7
3
3
2.83
W
Cthulhu
RoninRaymond
Cthulhu
0
4
1
0.13
L
3
3
0
1
L
Anubis
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,412
Damage
41,542
55,930
Taken
89,716
24,385
Mitigated
53,430
20,436
Healing
39,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,935
443
0
1,716
8,789
3,509
150
4,914
3,875
49,500
0
W
Chang'e
C8bRyAnR69
Chang'e
9,000
616
583
10,582
14,023
6,583
2,898
6,785
7,238
143,391
1,429
L
Poseidon
9,990
2,101
96
3,547
15,787
5,574
341
1,706
14,081
77,257
0
L
King Arthur
Junegg96
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
7,925
4,008
0
9,878
19,301
6,028
1,767
10,923
8,378
0
71,906
W
11,668
3,957
0
7,622
21,404
18,054
621
7,154
14,250
0
87,948
W
10,816
2,750
0
10,334
19,169
8,292
0
3,645
15,524
0
107,524
W
Cthulhu
RoninRaymond
Cthulhu
2,133
65
169
0
15,819
14,473
833
7,773
8,046
37,892
0
L
12,750
6,460
566
5,773
14,848
6,165
1,952
256
14,592
0
86,197
L
Anubis
19,737
458
0
8,738
16,506
9,137
624
4,233
12,273
88,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
54,970
464
Minions Killed
709
0
Camps Cleared
0
1,393,925
Distance Traveled
1,997,440
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,557
407
83
4
0
318,991
2
W
Chang'e
12,809
610
243
12
0
434,485
4
L
Poseidon
10,428
497
122
6
0
384,142
0
L
King Arthur
4,323
206
0
0
0
0
0
W
Ishtar
9,467
451
108
5
0
376,438
0
W
Chaac
12,028
573
149
7
0
389,811
0
W
Pele
12,378
589
157
7
0
440,242
1
W
Cthulhu
8,288
395
52
2
0
356,464
0
L
Cupid
10,884
518
130
6
0
351,643
4
L
Anubis
10,988
523
129
6
0
339,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role