Player Matchup

Aphrodite
Aphrodite
AngellCalixtoFer
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 3
Da Ji
Da Ji
MikeSchnabeltier
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,077 Elo+
Party 3
Jormungandr
Jormungandr
TehEl1te
Jormungandr
Level 39
God Stats
4W - 9L
1,458 SR
Queue Stats
51W - 55L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Yansã
Nu Wa
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
Ziminiar
Gilgamesh
Level 90
God Stats
3W - 5L
1,604 SR
Queue Stats
67W - 76L
1,426 Elo+
Party 1
Team Averages
Level 55
1,512 SR
1,290 Elo+

VS

Team Averages
Level 49
1,483 SR
1,483 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BeastyBananaCo
Amaterasu
Level 66
God Stats
1W - 1L
1,373 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Ember197
Izanami
Level 37
God Stats
1W - 2L
1,427 SR
Queue Stats
13W - 17L
1,413 Elo+
Solo
Vamana
Vamana
TakingAMeanOne
Vamana
Level 121
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
oranjepeit
Ymir
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
3 / 6 / 3
9,650
1,072
14,192
20,475
11,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 11 / 3
8,494
944
3,325
17,619
8,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
TehEl1te
Jormungandr
15
1 / 6 / 5
9,236
1,026
11,950
25,721
33,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Yansã
Nu Wa
15
1 / 7 / 5
9,848
1,094
14,569
17,083
6,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Ziminiar
Gilgamesh
15
3 / 10 / 4
10,717
1,191
12,932
26,607
28,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
1 / 0 / 36
11,666
1,296
17,434
13,366
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
BeastyBananaCo
Amaterasu
17
9 / 4 / 15
12,349
1,372
13,511
14,282
14,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Ember197
Izanami
19
21 / 1 / 17
13,240
1,471
48,092
11,186
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 1 / 19
11,844
1,316
19,976
15,573
16,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 2 / 17
10,174
1,130
3,644
8,399
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
8
Kills
40
40
Deaths
8
20
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
36
19
L
Aphrodite
3
6
3
0.75
W
Amaterasu
BeastyBananaCo
Amaterasu
9
4
15
4.13
W
Izanami
Ember197
Izanami
21
1
17
29.5
L
0
11
3
0.14
W
9
1
19
18.5
L
Jormungandr
TehEl1te
Jormungandr
1
6
5
0.58
L
Nu Wa
Yansã
Nu Wa
1
7
5
0.5
L
Gilgamesh
Ziminiar
Gilgamesh
3
10
4
0.5
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
102,657
107,505
Taken
62,806
88,946
Mitigated
63,195
10,813
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,434
4,538
0
1,338
13,366
18,014
0
9,859
3,507
32,515
0
L
Aphrodite
14,192
470
2,661
6,014
20,475
11,510
0
4,479
15,996
20,325
0
W
Amaterasu
BeastyBananaCo
Amaterasu
13,511
7,001
3,006
3,683
14,282
14,545
0
9,723
4,559
0
23,849
W
Izanami
Ember197
Izanami
48,092
38,048
0
4,564
11,186
5,636
0
7,451
3,735
0
77,526
L
3,325
1,067
0
0
17,619
8,866
0
4,040
13,579
0
9,260
W
19,976
14,326
0
6,194
15,573
16,842
0
8,047
7,526
108
36,563
L
Jormungandr
TehEl1te
Jormungandr
11,950
1,451
0
50
25,721
33,449
0
5,801
19,920
23,930
0
L
Nu Wa
Yansã
Nu Wa
14,569
4,515
0
586
17,083
6,699
0
1,462
15,621
36,803
0
L
Gilgamesh
Ziminiar
Gilgamesh
12,932
3,912
906
596
26,607
28,422
0
5,397
21,210
0
18,738
W
3,644
513
0
1,125
8,399
8,158
0
5,631
2,768
15,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
59,273
120
Minions Killed
201
4
Camps Cleared
6
714,433
Distance Traveled
893,800
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,666
1,296
37
4
0
182,176
2
L
Aphrodite
9,650
1,072
25
3
0
155,439
0
W
Amaterasu
12,349
1,372
15
2
1
181,621
0
W
Izanami
13,240
1,471
81
9
5
172,354
0
L
Da Ji
8,494
944
12
1
1
76,884
0
W
Vamana
11,844
1,316
39
4
0
210,213
0
L
Jormungandr
9,236
1,026
25
3
0
176,617
0
L
Nu Wa
9,848
1,094
43
5
2
153,324
0
L
Gilgamesh
10,717
1,191
15
2
1
152,169
0
W
Ymir
10,174
1,130
29
3
0
147,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role