Player Matchup

Xbalanque
Xbalanque
Amtro
Xbalanque
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,563 Elo+
Solo
Cernunnos
Cernunnos
Buttpox
Cernunnos
Level 124
God Stats
0W - 1L
1,679 SR
Queue Stats
41W - 38L
1,470 Elo+
Party 1
Susano
Susano
CatBugsSugarPees
Susano
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,483 Elo+
Party 1
Apollo
Apollo
ClaytonBigsby_24
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,441 Elo+
Party 1
Cerberus
Cerberus
TyLeDouche
Cerberus
Level 129
God Stats
0W - 2L
1,279 SR
Queue Stats
55W - 55L
1,522 Elo+
Party 1
Team Averages
Level 114
1,492 SR
1,496 Elo+

VS

Team Averages
Level 102
1,497 SR
1,452 Elo+
Ganesha
Ganesha
OutpatSteakhaus
Ganesha
Level 107
God Stats
16W - 14L
1,552 SR
Queue Stats
608W - 639L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
Shaggy1995
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 3
Nox
Nox
YeastAngel
Nox
Level 126
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 13L
1,324 Elo+
Solo
Agni
Agni
eaglehawk15
Agni
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 26L
1,513 Elo+
Party 3
Tiamat
Tiamat
fromance
Tiamat
Level 108
God Stats
5W - 2L
1,604 SR
Queue Stats
259W - 247L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Amtro
Xbalanque
18
7 / 5 / 3
10,341
689
17,962
17,858
12,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Buttpox
Cernunnos
18
3 / 3 / 5
10,032
669
9,695
12,319
6,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 8
8,960
597
10,863
14,010
7,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 8 / 5
8,818
588
4,196
15,604
7,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
TyLeDouche
Cerberus
17
1 / 4 / 8
9,455
630
12,767
21,046
29,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 22
10,991
733
6,732
20,476
30,775
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Shaggy1995
Sun Wukong
19
11 / 4 / 14
12,201
813
19,087
22,277
26,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 1 / 14
11,527
768
13,536
8,546
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 16
11,303
754
16,824
12,455
6,316
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
fromance
Tiamat
19
6 / 3 / 16
11,549
770
15,276
11,306
9,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
13
Kills
26
26
Deaths
13
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Amtro
Xbalanque
7
5
3
1.7
L
Cernunnos
Buttpox
Cernunnos
3
3
5
1.83
L
1
6
8
0.83
L
1
8
5
0.44
W
0
3
22
3.67
W
Sun Wukong
Shaggy1995
Sun Wukong
11
4
14
4.5
L
Cerberus
TyLeDouche
Cerberus
1
4
8
1.25
W
5
1
14
12
W
4
2
16
6
W
Tiamat
fromance
Tiamat
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,483
Damage
71,455
80,837
Taken
75,060
63,566
Mitigated
78,632
26,367
Healing
28,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Amtro
Xbalanque
17,962
9,144
2,611
4,631
17,858
12,552
0
11,546
6,312
0
34,310
L
Cernunnos
Buttpox
Cernunnos
9,695
3,348
3,563
2,196
12,319
6,338
0
9,444
2,875
0
28,283
L
10,863
916
1,033
750
14,010
7,216
0
7,928
6,082
0
20,906
L
4,196
1,648
2,040
1,249
15,604
7,822
0
12,701
2,903
0
18,593
W
6,732
313
2,413
6,097
20,476
30,775
810
5,206
15,270
11,400
0
W
Sun Wukong
Shaggy1995
Sun Wukong
19,087
2,263
4,503
7,532
22,277
26,393
983
2,629
19,648
48
32,516
L
Cerberus
TyLeDouche
Cerberus
12,767
443
2,960
5,334
21,046
29,638
15
10,797
10,249
23,135
0
W
13,536
702
311
697
8,546
5,427
2,557
1,103
7,443
36,432
0
W
16,824
488
1,838
2,423
12,455
6,316
2,263
2,369
10,086
36,609
0
W
Tiamat
fromance
Tiamat
15,276
607
749
2,169
11,306
9,721
775
1,460
9,846
33,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,606
Gold Earned
57,571
156
Minions Killed
162
0
Camps Cleared
0
1,307,185
Distance Traveled
1,423,600
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,341
689
33
2
0
271,599
1
L
Cernunnos
10,032
669
48
3
0
253,947
0
L
Susano
8,960
597
17
1
0
260,948
1
L
Apollo
8,818
588
28
2
0
236,428
1
W
Ganesha
10,991
733
0
0
0
239,631
0
W
Sun Wukong
12,201
813
23
2
0
304,759
1
L
Cerberus
9,455
630
30
2
0
284,263
1
W
Nox
11,527
768
67
4
0
291,579
0
W
Agni
11,303
754
43
3
0
289,292
5
W
Tiamat
11,549
770
29
2
0
298,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role