Player Matchup

Ymir
Ymir
Mist Vitality
Ymir
Level 67
God Stats
1W - 2L
1,364 SR
Queue Stats
6W - 13L
1,243 Elo+
Party 2
Poseidon
Poseidon
Rasputin1917192
Poseidon
Level 78
God Stats
14W - 10L
1,535 SR
Queue Stats
59W - 43L
1,514 Elo+
Party 2
Medusa
Medusa
TheRealDownz
Medusa
Level 122
God Stats
0W - 1L
1,506 SR
Queue Stats
54W - 45L
1,504 Elo+
Party 2
Team Averages
Level 89
1,468 SR
1,420 Elo+

VS

Team Averages
Level 46
1,398 SR
1,585 Elo+
Bacchus
Bacchus
AmazingMaz
Bacchus
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 4L
1,709 Elo+
Party 1
Ne Zha
Ne Zha
GoosesLoose1
Ne Zha
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 33L
1,719 Elo+
Party 1
Sol
Sol
Undead1993Gamer
Sol
Level 96
God Stats
1W - 1L
1,194 SR
Queue Stats
232W - 322L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,754
705
3,796
10,876
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
14
2 / 0 / 2
8,328
757
8,855
7,616
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
3 / 4 / 2
7,919
720
5,452
12,121
4,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmazingMaz
Bacchus
13
5 / 0 / 1
8,514
774
10,656
11,393
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
13
1 / 1 / 5
7,732
703
10,652
7,033
3,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 5
7,076
643
5,731
8,049
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
6
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmazingMaz
Bacchus
5
0
1
5.5
W
Ne Zha
1
1
5
3.5
L
0
2
3
0.75
L
Poseidon
2
0
2
3
L
Medusa
3
4
2
1
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,103
Damage
27,039
30,613
Taken
26,475
17,427
Mitigated
23,733
4,199
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmazingMaz
Bacchus
10,656
1,699
0
3,208
11,393
16,295
0
4,827
6,566
26,769
0
W
Ne Zha
10,652
1,029
0
1,366
7,033
3,741
0
2,515
4,518
0
40,347
L
3,796
408
60
1,992
10,876
9,401
110
5,430
5,178
11,366
0
L
Poseidon
8,855
1,197
0
1,902
7,616
3,093
49
4,362
3,040
44,710
0
L
Medusa
5,452
3,285
0
245
12,121
4,933
28
5,935
5,996
0
21,849
W
5,731
1,073
0
1,685
8,049
3,697
0
5,391
2,658
23,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
23,322
142
Minions Killed
138
0
Camps Cleared
0
579,101
Distance Traveled
606,457
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,514
774
35
3
0
216,564
1
W
Ne Zha
7,732
703
58
5
0
204,927
3
L
Ymir
7,754
705
27
2
0
177,564
2
L
Poseidon
8,328
757
76
7
0
223,794
3
L
Medusa
7,919
720
39
4
0
177,743
0
W
Sol
7,076
643
45
4
0
184,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role