Player Matchup

Ares
Ares
Deboog
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,356 Elo+
Solo
Hun Batz
Hun Batz
KindaRaptor4992
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 253L
1,402 Elo+
Party 2
Vulcan
Vulcan
PresidenteLeche
Vulcan
Level 103
God Stats
6W - 10L
1,392 SR
Queue Stats
254W - 277L
1,382 Elo+
Party 2
Nike
Nike
ShmoffeePot
Nike
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,354 Elo+
Party 2
Ne Zha
Ne Zha
oOLeek
Ne Zha
Level 84
God Stats
5W - 1L
1,697 SR
Queue Stats
203W - 206L
1,379 Elo+
Solo
Team Averages
Level 79
1,518 SR
1,375 Elo+

VS

Team Averages
Level 107
1,427 SR
1,403 Elo+
Hera
Hera
Lost Protector
Hera
Level 159
God Stats
4W - 7L
1,343 SR
Queue Stats
498W - 526L
1,386 Elo+
Solo
Ravana
Ravana
LuffLumenZ
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,393 Elo+
Party 1
Apollo
Apollo
V4R3L4
Apollo
Level 113
God Stats
0W - 4L
1,108 SR
Queue Stats
85W - 74L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bopnee
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,463 Elo+
Solo
Kukulkan
Kukulkan
isupanovai
Kukulkan
Level 95
God Stats
2W - 2L
1,684 SR
Queue Stats
37W - 40L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Deboog
Ares
20
9 / 4 / 22
13,647
853
15,167
24,744
31,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
19
7 / 8 / 16
12,009
751
18,570
20,710
11,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

20
8 / 4 / 19
12,863
804
23,882
16,106
7,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 18
12,372
773
12,391
20,671
22,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
oOLeek
Ne Zha
20
8 / 6 / 13
12,331
771
12,838
17,647
9,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
10,441
653
16,200
14,798
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
LuffLumenZ
Ravana
19
6 / 8 / 9
11,839
740
14,621
19,840
11,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
V4R3L4
Apollo
17
6 / 10 / 7
11,342
709
11,767
18,357
8,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
bopnee
Morgan Le Fay
19
4 / 8 / 11
11,274
705
15,569
19,386
9,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
isupanovai
Kukulkan
20
6 / 8 / 10
11,926
745
17,037
16,269
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
70
39
Kills
25
26
Deaths
39
88
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
Deboog
Ares
9
4
22
5
W
Hun Batz
7
8
16
1.88
L
3
5
8
1.4
L
Ravana
LuffLumenZ
Ravana
6
8
9
1.31
W
8
4
19
4.38
W
7
4
18
4
L
Apollo
V4R3L4
Apollo
6
10
7
0.95
L
Morgan Le Fay
bopnee
Morgan Le Fay
4
8
11
1.19
L
Kukulkan
isupanovai
Kukulkan
6
8
10
1.38
W
Ne Zha
oOLeek
Ne Zha
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,848
Damage
75,194
99,878
Taken
88,650
82,430
Mitigated
44,190
27,123
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Deboog
Ares
15,167
1,067
2,607
4,141
24,744
31,413
1,510
12,618
11,729
25,058
0
W
Hun Batz
18,570
2,543
1,459
2,837
20,710
11,298
1,062
7,872
12,672
0
36,444
L
16,200
4,387
1,164
4,726
14,798
6,879
99
6,387
8,411
27,432
0
L
Ravana
LuffLumenZ
Ravana
14,621
1,704
1,221
3,211
19,840
11,305
159
5,558
14,282
0
26,549
W
23,882
8,416
2,558
3,514
16,106
7,759
1,815
10,121
5,841
51,395
0
W
12,391
961
1,863
2,340
20,671
22,357
150
11,532
8,891
0
25,463
L
Apollo
V4R3L4
Apollo
11,767
5,934
149
1,773
18,357
8,361
231
9,502
8,855
0
21,400
L
Morgan Le Fay
bopnee
Morgan Le Fay
15,569
775
724
2,785
19,386
9,886
164
8,606
10,780
42,003
0
L
Kukulkan
isupanovai
Kukulkan
17,037
1,719
1,965
1,905
16,269
7,759
35
8,996
7,273
33,020
0
W
Ne Zha
oOLeek
Ne Zha
12,838
1,678
2,817
2,987
17,647
9,603
2,538
5,646
11,939
0
27,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,222
Gold Earned
56,822
160
Minions Killed
165
0
Camps Cleared
0
1,479,497
Distance Traveled
1,201,056
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,647
853
18
1
0
300,091
0
W
Hun Batz
12,009
751
34
2
0
276,529
0
L
Hera
10,441
653
22
1
0
252,518
0
L
Ravana
11,839
740
32
2
0
248,035
0
W
Vulcan
12,863
804
55
3
0
295,116
0
W
Nike
12,372
773
25
2
0
316,727
0
L
Apollo
11,342
709
25
2
0
195,174
0
L
Morgan Le Fay
11,274
705
43
3
0
247,424
0
L
Kukulkan
11,926
745
43
3
0
257,905
1
W
Ne Zha
12,331
771
28
2
0
291,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role