Player Matchup

Sol
Sol
ApeChismo
Sol
Level 123
God Stats
0W - 2L
1,171 SR
Queue Stats
79W - 78L
1,548 Elo+
Party 4
Jing Wei
Jing Wei
Jofritoley
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,424 Elo+
Party 2
Chronos
Chronos
RDaddi15
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,448 Elo+
Party 2
Chiron
Chiron
YaboyWalsh
Chiron
Level 85
God Stats
5W - 1L
1,844 SR
Queue Stats
106W - 108L
1,497 Elo+
Party 4
Anhur
Anhur
jim tanuary
Anhur
Level 49
God Stats
2W - 2L
1,469 SR
Queue Stats
84W - 81L
1,590 Elo+
Party 4
Team Averages
Level 101
1,497 SR
1,501 Elo+

VS

Team Averages
Level 100
1,446 SR
1,425 Elo+
Fafnir
Fafnir
BUZZED_BOY
Fafnir
Level 63
God Stats
2W - 3L
1,261 SR
Queue Stats
251W - 271L
1,458 Elo+
Solo
Chaac
Chaac
C0LDT0UCH
Chaac
Level 120
God Stats
6W - 3L
1,502 SR
Queue Stats
436W - 422L
1,492 Elo+
Party 3
Chernobog
Chernobog
GraveVessel
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
I MISS BONES I
Nu Wa
Level 160
God Stats
4W - 0L
1,468 SR
Queue Stats
59W - 68L
1,485 Elo+
Party 1
Scylla
Scylla
RatedM4Major
Scylla
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 11
8,079
673
11,695
15,442
5,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Jofritoley
Jing Wei
15
0 / 5 / 13
8,604
717
12,062
14,476
5,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
RDaddi15
Chronos
17
8 / 3 / 7
10,136
845
14,979
13,075
5,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
YaboyWalsh
Chiron
17
6 / 3 / 7
9,790
816
13,027
13,244
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 7
8,645
720
7,315
12,530
4,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BUZZED_BOY
Fafnir
16
1 / 3 / 15
10,103
842
4,607
16,096
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
C0LDT0UCH
Chaac
16
1 / 3 / 18
9,577
798
15,519
23,133
23,473
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
GraveVessel
Chernobog
16
7 / 4 / 7
10,243
854
12,613
9,984
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 3
10,787
899
16,546
11,504
5,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
15
4 / 4 / 12
10,112
843
12,042
9,637
3,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
76
17
Kills
21
21
Deaths
17
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
W
Fafnir
BUZZED_BOY
Fafnir
1
3
15
2.83
W
Chaac
C0LDT0UCH
Chaac
1
3
18
3.33
W
Chernobog
GraveVessel
Chernobog
7
4
7
2.63
W
8
3
3
3.17
L
Jing Wei
Jofritoley
Jing Wei
0
5
13
1.3
L
Chronos
RDaddi15
Chronos
8
3
7
3.83
W
Scylla
4
4
12
2.5
L
Chiron
YaboyWalsh
Chiron
6
3
7
3.17
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,078
Damage
61,327
68,767
Taken
70,354
25,247
Mitigated
57,103
24,920
Healing
31,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,695
1,817
945
4,463
15,442
5,017
1,007
7,299
8,143
21,131
0
W
Fafnir
BUZZED_BOY
Fafnir
4,607
1,228
1,410
4,209
16,096
20,126
554
3,396
12,700
11,674
0
W
Chaac
C0LDT0UCH
Chaac
15,519
2,499
1,197
10,147
23,133
23,473
972
8,468
14,665
0
26,828
W
Chernobog
GraveVessel
Chernobog
12,613
7,509
0
2,204
9,984
3,979
1,260
3,668
6,316
0
20,113
W
16,546
8,395
2,388
3,594
11,504
5,809
2,631
6,726
4,778
34,703
0
L
Jing Wei
Jofritoley
Jing Wei
12,062
6,994
601
2,829
14,476
5,071
745
7,668
6,808
0
38,543
L
Chronos
RDaddi15
Chronos
14,979
3,201
1,017
2,466
13,075
5,146
400
6,731
6,344
35,647
0
W
Scylla
12,042
453
3,651
2,328
9,637
3,716
2,013
4,416
5,221
19,927
0
L
Chiron
YaboyWalsh
Chiron
13,027
3,602
4,022
4,561
13,244
5,898
521
4,096
9,148
0
32,413
L
7,315
3,408
1,547
2,469
12,530
4,115
645
7,401
5,129
0
15,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,254
Gold Earned
50,822
175
Minions Killed
120
0
Camps Cleared
0
1,068,861
Distance Traveled
1,074,708
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,079
673
19
2
0
207,385
1
W
Fafnir
10,103
842
13
1
0
216,832
0
W
Chaac
9,577
798
26
2
0
240,028
0
W
Chernobog
10,243
854
17
1
0
214,063
0
W
Nu Wa
10,787
899
36
3
0
194,053
6
L
Jing Wei
8,604
717
60
5
0
206,042
2
L
Chronos
10,136
845
32
3
0
226,416
0
W
Scylla
10,112
843
28
2
0
209,732
0
L
Chiron
9,790
816
47
4
0
226,696
1
L
Anhur
8,645
720
17
1
0
202,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role