Player Matchup

Merlin
Merlin
BaggyBoulderer
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 Elo+
Solo
Medusa
Medusa
BigBoiPleb
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,384 Elo+
Party 1
Bellona
Bellona
KingKRoolMain1
Bellona
Level 108
God Stats
0W - 2L
1,334 SR
Queue Stats
16W - 20L
1,340 Elo+
Party 1
Xbalanque
Xbalanque
ThexAzzxKickrx1
Xbalanque
Level 69
God Stats
0W - 3L
1,334 SR
Queue Stats
59W - 62L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
tangdatank
Ne Zha
Level 153
God Stats
34W - 19L
1,677 SR
Queue Stats
443W - 437L
1,453 Elo+
Solo
Team Averages
Level 97
1,469 SR
1,406 Elo+

VS

Team Averages
Level 131
1,485 SR
1,508 Elo+
Jing Wei
Jing Wei
C-u-n4311
Jing Wei
Level 156
God Stats
4W - 2L
1,581 SR
Queue Stats
239W - 235L
1,487 Elo+
Party 3
Ullr
Ullr
KenoM2
Ullr
Level 121
God Stats
2W - 0L
1,518 SR
Queue Stats
64W - 65L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Run-Dem_Pockets_
Cthulhu
Level 159
God Stats
3W - 1L
1,532 SR
Queue Stats
413W - 424L
1,524 Elo+
Party 2
Raijin
Raijin
RunUpG3tD0N3Up21
Raijin
Level 139
God Stats
2W - 3L
1,308 SR
Queue Stats
419W - 413L
1,559 Elo+
Party 2
Hera
Hera
SmokeDoggLoKi
Hera
Level 82
God Stats
7W - 8L
1,486 SR
Queue Stats
500W - 498L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,193
680
8,216
12,398
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
BigBoiPleb
Medusa
19
6 / 5 / 9
12,122
808
10,418
14,805
7,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 3 / 11
11,946
796
17,390
20,276
23,045
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
ThexAzzxKickrx1
Xbalanque
17
4 / 4 / 6
10,244
683
10,873
14,688
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
tangdatank
Ne Zha
17
4 / 4 / 11
10,439
696
18,219
16,936
9,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C-u-n4311
Jing Wei
19
4 / 4 / 10
11,246
750
14,611
12,489
6,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
KenoM2
Ullr
18
5 / 3 / 8
11,263
751
8,705
10,421
5,296
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 6 / 12
11,331
755
10,346
23,665
22,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 4 / 6
11,555
770
20,552
18,773
8,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 4 / 12
11,859
791
15,630
10,068
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
21
Kills
22
22
Deaths
21
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
Medusa
BigBoiPleb
Medusa
6
5
9
2.1
W
Jing Wei
C-u-n4311
Jing Wei
4
4
10
2.25
W
Ullr
KenoM2
Ullr
5
3
8
3
L
5
3
11
3.5
W
4
6
12
1.67
W
5
4
6
2
W
4
4
12
2.5
L
Xbalanque
ThexAzzxKickrx1
Xbalanque
4
4
6
1.75
L
Ne Zha
tangdatank
Ne Zha
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,116
Damage
69,844
79,103
Taken
75,416
50,101
Mitigated
48,112
25,615
Healing
22,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,216
255
1,239
631
12,398
4,403
322
9,677
2,721
17,754
0
L
Medusa
BigBoiPleb
Medusa
10,418
4,463
2,083
3,354
14,805
7,081
2,046
8,726
6,079
0
41,075
W
Jing Wei
C-u-n4311
Jing Wei
14,611
7,177
2,823
2,629
12,489
6,375
2,969
1,389
11,100
0
36,536
W
Ullr
KenoM2
Ullr
8,705
2,858
2,601
1,344
10,421
5,296
2,925
1,520
8,808
0
19,621
L
17,390
4,061
3,220
4,848
20,276
23,045
383
7,666
12,610
821
27,282
W
10,346
213
1,894
3,371
23,665
22,919
72
2,687
20,796
24,107
0
W
20,552
884
1,232
5,029
18,773
8,525
508
2,221
16,552
35,494
0
W
15,630
3,901
1,012
532
10,068
4,997
1,610
1,078
8,990
33,594
0
L
Xbalanque
ThexAzzxKickrx1
Xbalanque
10,873
3,939
2,045
3,100
14,688
6,521
795
10,874
3,814
0
26,978
L
Ne Zha
tangdatank
Ne Zha
18,219
3,307
1,034
4,061
16,936
9,051
661
9,585
7,351
0
31,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,944
Gold Earned
57,254
157
Minions Killed
155
0
Camps Cleared
0
1,341,473
Distance Traveled
1,306,186
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,193
680
16
1
0
257,711
0
L
Medusa
12,122
808
70
5
0
273,796
4
W
Jing Wei
11,246
750
38
3
0
258,442
2
W
Ullr
11,263
751
14
1
0
258,245
2
L
Bellona
11,946
796
23
2
0
285,274
3
W
Cthulhu
11,331
755
24
2
0
295,076
1
W
Raijin
11,555
770
31
2
0
253,804
1
W
Hera
11,859
791
48
3
0
240,619
0
L
Xbalanque
10,244
683
23
2
0
244,629
3
L
Ne Zha
10,439
696
25
2
0
280,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role