Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Aguilucho_6712
Danzaburou
Level 129
God Stats
2W - 7L
1,234 SR
Queue Stats
442W - 487L
1,404 Elo+
Party 3
Zeus
Zeus
CTR_Jay
Zeus
Level 109
God Stats
0W - 2L
1,864 SR
Queue Stats
108W - 97L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Makkuh
Hun Batz
Level 53
God Stats
3W - 2L
1,733 SR
Queue Stats
47W - 36L
1,508 Elo+
Party 1
He Bo
He Bo
PushaaPee
He Bo
Level 61
God Stats
1W - 2L
1,482 SR
Queue Stats
28W - 32L
1,424 Elo+
Party 1
Team Averages
Level 99
1,563 SR
1,440 Elo+

VS

Team Averages
Level 73
1,482 SR
1,418 Elo+
Merlin
Merlin
CheeseMan69
Merlin
Level 82
God Stats
3W - 4L
1,291 SR
Queue Stats
43W - 40L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
KennyCheese18
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 2
Athena
Athena
Nefarious Cows
Athena
Level 89
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 5L
1,093 Elo+
Solo
Sun Wukong
Sun Wukong
TokenFilipino
Sun Wukong
Level 102
God Stats
15W - 8L
1,538 SR
Queue Stats
54W - 63L
1,416 Elo+
Party 2
Mercury
Mercury
seenorsean
Mercury
Level 88
God Stats
19W - 10L
1,626 SR
Queue Stats
82W - 77L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 7
5,804
580
3,140
6,606
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Aguilucho_6712
Danzaburou
10
6 / 0 / 0
6,413
641
5,577
4,184
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
CTR_Jay
Zeus
8
2 / 4 / 1
5,050
505
5,957
5,870
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Makkuh
Hun Batz
8
1 / 3 / 0
4,844
484
2,598
8,137
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
PushaaPee
He Bo
7
0 / 5 / 0
4,538
454
2,002
6,043
1,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 1 / 1
5,216
522
1,792
3,990
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KennyCheese18
Heimdallr
7
0 / 5 / 0
4,542
454
3,222
7,875
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 3
4,638
464
2,355
8,895
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
TokenFilipino
Sun Wukong
10
8 / 0 / 2
6,445
645
6,671
7,784
3,712
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
seenorsean
Mercury
11
4 / 1 / 5
6,361
636
5,378
8,219
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
12
12
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
7
3.5
L
Danzaburou
Aguilucho_6712
Danzaburou
6
0
0
6
L
Zeus
CTR_Jay
Zeus
2
4
1
0.63
W
Merlin
0
1
1
0.5
W
Heimdallr
KennyCheese18
Heimdallr
0
5
0
0
L
Hun Batz
Makkuh
Hun Batz
1
3
0
0.33
W
0
2
3
0.75
L
He Bo
PushaaPee
He Bo
0
5
0
0
W
Sun Wukong
TokenFilipino
Sun Wukong
8
0
2
9
W
Mercury
seenorsean
Mercury
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
19,418
30,840
Taken
36,763
12,769
Mitigated
15,788
7,428
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,140
948
170
1,982
6,606
4,801
138
1,139
5,467
17,551
6,239
L
Danzaburou
Aguilucho_6712
Danzaburou
5,577
2,152
0
2,288
4,184
1,501
400
722
3,462
0
40,827
L
Zeus
CTR_Jay
Zeus
5,957
994
0
0
5,870
2,058
0
2,059
3,811
22,230
0
W
Merlin
1,792
275
0
500
3,990
1,599
186
1,698
2,292
28,459
0
W
Heimdallr
KennyCheese18
Heimdallr
3,222
2,584
0
2,003
7,875
2,814
0
1,487
6,388
0
21,935
L
Hun Batz
Makkuh
Hun Batz
2,598
719
0
1,984
8,137
2,840
0
190
7,947
0
25,184
W
2,355
558
0
640
8,895
4,718
0
2,819
6,076
10,404
0
L
He Bo
PushaaPee
He Bo
2,002
238
0
1,004
6,043
1,569
0
37
6,006
20,599
0
W
Sun Wukong
TokenFilipino
Sun Wukong
6,671
722
0
3,015
7,784
3,712
887
2,480
5,304
0
32,372
W
Mercury
seenorsean
Mercury
5,378
2,321
0
1,120
8,219
2,945
49
1,848
6,371
0
43,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
27,202
225
Minions Killed
239
0
Camps Cleared
0
845,327
Distance Traveled
961,360
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,804
580
12
1
0
168,904
3
L
Danzaburou
6,413
641
90
9
0
178,071
1
L
Zeus
5,050
505
26
3
0
153,934
0
W
Merlin
5,216
522
52
5
0
185,723
2
W
Heimdallr
4,542
454
37
4
0
153,881
0
L
Hun Batz
4,844
484
56
6
0
185,838
0
W
Athena
4,638
464
21
2
0
184,520
2
L
He Bo
4,538
454
41
4
0
158,580
2
W
Sun Wukong
6,445
645
47
5
0
195,739
3
W
Mercury
6,361
636
82
8
0
241,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role