Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Ace Hound
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,437 Elo+
Party 1
Ullr
Ullr
COLDvFROSTY
Ullr
Level 129
God Stats
1W - 1L
1,763 SR
Queue Stats
59W - 52L
1,487 Elo+
Party 1
Janus
Janus
Oz_Flexington14
Janus
Level 83
God Stats
0W - 1L
1,397 SR
Queue Stats
127W - 149L
1,409 Elo+
Solo
Nu Wa
Nu Wa
barrface
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,263 Elo+
Solo
Team Averages
Level 110
1,532 SR
1,419 Elo+

VS

Team Averages
Level 69
1,522 SR
1,485 Elo+
Serqet
Serqet
Redkhezz
Serqet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,522 Elo+
Party 3
Kukulkan
Kukulkan
biddy22
Kukulkan
Level 64
God Stats
2W - 1L
1,506 SR
Queue Stats
251W - 264L
1,404 Elo+
Party 2
Horus
Horus
chilidogsnob
Horus
Level 126
God Stats
1W - 1L
1,263 SR
Queue Stats
102W - 126L
1,414 Elo+
Solo
Nu Wa
Nu Wa
haymonsup
Nu Wa
Level 26
God Stats
3W - 1L
1,827 SR
Queue Stats
65W - 22L
1,648 Elo+
Party 3
Cabrakan
Cabrakan
touchypotato
Cabrakan
Level 89
God Stats
3W - 2L
1,513 SR
Queue Stats
349W - 329L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 2 / 2
7,786
708
12,029
10,718
4,784
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
Ace Hound
Terra
14
0 / 3 / 8
7,652
696
2,814
12,815
13,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 5
7,228
657
6,201
8,650
4,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 3
8,908
810
15,423
8,045
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
barrface
Nu Wa
14
2 / 6 / 3
7,924
720
11,085
12,359
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Redkhezz
Serqet
12
2 / 3 / 6
7,843
713
8,173
7,856
4,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
biddy22
Kukulkan
16
3 / 2 / 10
8,871
806
11,112
10,334
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 10
8,858
805
2,831
13,888
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
haymonsup
Nu Wa
17
4 / 1 / 10
9,200
836
18,225
17,151
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
touchypotato
Cabrakan
15
4 / 2 / 10
8,826
802
7,064
16,182
20,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
10
Kills
16
16
Deaths
10
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
2
2
L
Terra
Ace Hound
Terra
0
3
8
1.33
L
1
1
5
3.5
L
4
4
3
1.38
W
Serqet
Redkhezz
Serqet
2
3
6
1.67
L
Nu Wa
barrface
Nu Wa
2
6
3
0.58
W
Kukulkan
biddy22
Kukulkan
3
2
10
4
W
3
2
10
4
W
Nu Wa
haymonsup
Nu Wa
4
1
10
9
W
Cabrakan
touchypotato
Cabrakan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,552
Damage
47,405
52,587
Taken
65,411
30,161
Mitigated
55,235
17,900
Healing
29,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,029
1,836
1,880
2,569
10,718
4,784
164
6,626
3,770
0
23,053
L
Terra
Ace Hound
Terra
2,814
726
4,143
3,188
12,815
13,482
406
10,070
2,436
12,371
0
L
6,201
1,957
1,052
732
8,650
4,157
73
6,087
2,401
0
18,098
L
15,423
1,006
715
691
8,045
3,188
0
4,781
3,075
39,721
0
W
Serqet
Redkhezz
Serqet
8,173
616
0
152
7,856
4,948
557
2,623
5,233
0
9,025
L
Nu Wa
barrface
Nu Wa
11,085
3,696
1,194
1,736
12,359
4,550
206
8,837
3,090
37,423
0
W
Kukulkan
biddy22
Kukulkan
11,112
934
618
712
10,334
5,058
775
5,959
4,375
33,687
0
W
2,831
1,302
10,058
5,857
13,888
15,689
144
6,159
7,729
0
6,655
W
Nu Wa
haymonsup
Nu Wa
18,225
9,444
809
5,518
17,151
8,957
1,957
7,218
9,933
50,341
0
W
Cabrakan
touchypotato
Cabrakan
7,064
1,370
2,332
3,599
16,182
20,583
364
7,363
8,819
14,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
43,598
147
Minions Killed
151
0
Camps Cleared
0
982,012
Distance Traveled
977,588
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,786
708
27
2
0
216,500
1
L
Terra
7,652
696
10
1
0
201,476
0
L
Ullr
7,228
657
29
3
0
188,268
0
L
Janus
8,908
810
57
5
0
197,310
0
W
Serqet
7,843
713
5
0
0
178,765
0
L
Nu Wa
7,924
720
24
2
0
178,458
0
W
Kukulkan
8,871
806
70
6
0
205,934
0
W
Horus
8,858
805
10
1
0
210,322
0
W
Nu Wa
9,200
836
59
5
0
192,849
1
W
Cabrakan
8,826
802
7
1
0
189,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role