Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bunks
Anubis
Level 28
God Stats
1W - 6L
1,012 SR
Queue Stats
20W - 29L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
GrayGhost111
Gilgamesh
Level 78
God Stats
3W - 2L
1,750 SR
Queue Stats
22W - 30L
1,333 Elo+
Party 1
Cernunnos
Cernunnos
Kadeem05
Cernunnos
Level 80
God Stats
3W - 4L
1,300 SR
Queue Stats
22W - 28L
1,392 Elo+
Party 1
Thor
Thor
Kellydud
Thor
Level 25
God Stats
3W - 0L
1,750 SR
Queue Stats
9W - 17L
1,337 Elo+
Party 1
Team Averages
Level 51
1,463 SR
1,393 Elo+

VS

Team Averages
Level 78
1,414 SR
1,452 Elo+
Lancelot
Lancelot
IssaDraco
Lancelot
Level 85
God Stats
4W - 6L
1,193 SR
Queue Stats
48W - 55L
1,368 Elo+
Party 2
Kumbhakarna
Kumbhakarna
M4ND0L0R14N
Kumbhakarna
Level 129
God Stats
6W - 9L
1,479 SR
Queue Stats
437W - 481L
1,453 Elo+
Solo
Persephone
Persephone
MrNovis
Persephone
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,475 Elo+
Party 2
Medusa
Medusa
PetOwner
Medusa
Level 29
God Stats
2W - 5L
1,399 SR
Queue Stats
36W - 38L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Tyze2
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 0 / 16
10,494
525
10,306
15,515
22,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
Bunks
Anubis
16
10 / 3 / 6
10,729
536
10,399
16,509
10,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
GrayGhost111
Gilgamesh
14
6 / 0 / 14
10,092
505
13,652
16,008
20,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Kadeem05
Cernunnos
16
4 / 2 / 11
10,441
522
19,202
13,636
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
6 / 4 / 9
9,863
493
9,982
16,109
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IssaDraco
Lancelot
15
2 / 7 / 1
9,276
464
10,559
23,162
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
M4ND0L0R14N
Kumbhakarna
12
0 / 4 / 4
7,986
399
3,448
17,619
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
MrNovis
Persephone
15
3 / 5 / 2
10,075
504
19,521
12,690
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
PetOwner
Medusa
13
1 / 4 / 1
8,531
427
6,765
15,679
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tyze2
Cthulhu
11
2 / 9 / 0
7,792
390
5,321
17,144
8,944
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
29
Kills
8
9
Deaths
29
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
16
11
W
Anubis
Bunks
Anubis
10
3
6
4.33
W
Gilgamesh
GrayGhost111
Gilgamesh
6
0
14
13
L
Lancelot
IssaDraco
Lancelot
2
7
1
0.36
W
Cernunnos
Kadeem05
Cernunnos
4
2
11
4.75
W
Thor
6
4
9
2.63
L
Kumbhakarna
M4ND0L0R14N
Kumbhakarna
0
4
4
0.5
L
Persephone
MrNovis
Persephone
3
5
2
0.8
L
Medusa
PetOwner
Medusa
1
4
1
0.38
L
Cthulhu
Tyze2
Cthulhu
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,541
Damage
45,614
77,777
Taken
86,294
67,554
Mitigated
44,965
34,138
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,306
2,986
5,165
6,290
15,515
22,420
1,251
4,191
11,324
37,660
3,927
W
Anubis
Bunks
Anubis
10,399
2,121
0
9,454
16,509
10,289
2,459
6,790
9,719
75,355
0
W
Gilgamesh
GrayGhost111
Gilgamesh
13,652
3,655
0
2,935
16,008
20,160
1,365
5,214
10,794
605
45,446
L
Lancelot
IssaDraco
Lancelot
10,559
2,231
0
5,966
23,162
9,845
0
6,521
16,641
0
75,906
W
Cernunnos
Kadeem05
Cernunnos
19,202
9,617
0
6,126
13,636
7,150
4,231
5,173
8,463
0
85,592
W
Thor
9,982
3,376
0
4,168
16,109
7,535
755
6,548
9,561
35
49,101
L
Kumbhakarna
M4ND0L0R14N
Kumbhakarna
3,448
303
335
3,898
17,619
16,553
0
5,455
12,164
23,550
374
L
Persephone
MrNovis
Persephone
19,521
1,410
116
2,230
12,690
4,467
56
5,764
6,921
85,151
0
L
Medusa
PetOwner
Medusa
6,765
3,486
0
3,770
15,679
5,156
0
1,955
13,724
0
50,426
L
Cthulhu
Tyze2
Cthulhu
5,321
564
0
1,901
17,144
8,944
470
1,390
15,754
35,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
43,660
424
Minions Killed
396
0
Camps Cleared
0
1,766,137
Distance Traveled
1,742,198
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,494
525
54
3
0
370,365
1
W
Anubis
10,729
536
113
6
0
304,167
1
W
Gilgamesh
10,092
505
58
3
0
373,838
0
L
Lancelot
9,276
464
117
6
0
409,427
2
W
Cernunnos
10,441
522
134
7
0
334,192
3
W
Thor
9,863
493
65
3
0
383,575
5
L
Kumbhakarna
7,986
399
28
1
0
353,950
1
L
Persephone
10,075
504
123
6
0
350,256
1
L
Medusa
8,531
427
77
4
0
355,798
6
L
Cthulhu
7,792
390
51
3
0
272,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role