Player Matchup

Bakasura
Bakasura
BadgerCraft
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Ullr
Ullr
Boldraz
Ullr
Level 83
God Stats
3W - 2L
1,442 SR
Queue Stats
5W - 5L
1,337 Elo+
Party 2
Baron Samedi
Baron Samedi
EvRoAr
Baron Samedi
Level 15
God Stats
1W - 2L
1,442 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
Kagiscon
Sylvanus
Level 6
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Bellona
Bellona
atiqlegend13
Bellona
Level 107
God Stats
2W - 3L
1,363 SR
Queue Stats
185W - 184L
1,413 Elo+
Solo
Team Averages
Level 45
1,488 SR
1,403 Elo+

VS

Team Averages
Level 106
1,491 SR
1,419 Elo+
Ganesha
Ganesha
DreamFruits
Ganesha
Level 92
God Stats
40W - 51L
1,431 SR
Queue Stats
94W - 116L
1,400 Elo+
Solo
Hades
Hades
HighKingBubbles
Hades
Level 156
God Stats
13W - 2L
1,500 SR
Queue Stats
89W - 75L
1,445 Elo+
Party 1
Merlin
Merlin
JJOSE1209JJ
Merlin
Level 117
God Stats
8W - 3L
1,858 SR
Queue Stats
274W - 300L
1,430 Elo+
Party 3
Apollo
Apollo
joaquingarzonc22
Apollo
Level 96
God Stats
3W - 5L
1,143 SR
Queue Stats
91W - 100L
1,405 Elo+
Party 3
Nemesis
Nemesis
tigolbitties8008
Nemesis
Level 68
God Stats
25W - 16L
1,524 SR
Queue Stats
61W - 56L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BadgerCraft
Bakasura
14
3 / 5 / 2
9,102
455
7,632
18,536
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Boldraz
Ullr
15
1 / 1 / 3
9,047
452
9,495
10,774
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
EvRoAr
Baron Samedi
15
5 / 4 / 1
9,945
497
10,475
11,929
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Kagiscon
Sylvanus
12
0 / 4 / 2
8,347
417
4,529
14,733
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
atiqlegend13
Bellona
15
2 / 9 / 1
9,727
486
10,268
23,035
21,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DreamFruits
Ganesha
16
0 / 0 / 11
8,965
448
7,404
14,200
16,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 5 / 7
11,087
554
12,201
17,941
10,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
17
7 / 5 / 5
10,908
545
13,384
10,758
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 7
10,289
514
6,969
13,016
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 8
10,632
532
11,411
21,692
8,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
22
23
Deaths
14
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BadgerCraft
Bakasura
3
5
2
0.8
L
Ullr
Boldraz
Ullr
1
1
3
2.5
W
Ganesha
DreamFruits
Ganesha
0
0
11
5.5
L
Baron Samedi
EvRoAr
Baron Samedi
5
4
1
1.38
W
7
5
7
2.1
W
Merlin
7
5
5
1.9
L
Sylvanus
Kagiscon
Sylvanus
0
4
2
0.25
L
Bellona
atiqlegend13
Bellona
2
9
1
0.28
W
3
1
7
6.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,399
Damage
51,369
79,007
Taken
77,607
52,578
Mitigated
47,757
15,795
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BadgerCraft
Bakasura
7,632
4,518
0
2,661
18,536
7,383
585
5,945
12,591
0
45,397
L
Ullr
Boldraz
Ullr
9,495
3,972
0
409
10,774
4,439
904
2,977
7,797
0
66,647
W
Ganesha
DreamFruits
Ganesha
7,404
842
489
3,053
14,200
16,317
358
4,861
8,709
33,306
3,507
L
Baron Samedi
EvRoAr
Baron Samedi
10,475
880
698
3,047
11,929
5,740
0
7,397
4,532
46,219
0
W
12,201
646
1,140
6,296
17,941
10,896
876
3,114
14,188
71,626
0
W
Merlin
13,384
1,005
226
1,677
10,758
5,214
0
5,536
5,102
84,199
503
L
Sylvanus
Kagiscon
Sylvanus
4,529
999
800
3,137
14,733
13,684
344
7,458
7,275
17,371
0
L
Bellona
atiqlegend13
Bellona
10,268
4,087
0
5,043
23,035
21,332
985
8,941
14,094
0
67,423
W
6,969
2,356
0
5,249
13,016
6,366
1,211
2,699
10,247
0
90,952
W
11,411
7,527
0
4,338
21,692
8,964
0
5,222
15,970
0
99,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
51,881
416
Minions Killed
579
0
Camps Cleared
0
1,756,461
Distance Traveled
1,906,401
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,102
455
101
5
0
375,472
1
L
Ullr
9,047
452
103
5
0
380,926
3
W
Ganesha
8,965
448
23
1
0
391,410
4
L
Baron Samedi
9,945
497
79
4
0
352,866
4
W
Hades
11,087
554
118
6
0
368,853
3
W
Merlin
10,908
545
159
8
0
364,036
1
L
Sylvanus
8,347
417
23
1
0
325,325
0
L
Bellona
9,727
486
110
6
0
321,872
0
W
Apollo
10,289
514
154
8
0
397,231
6
W
Nemesis
10,632
532
125
6
0
384,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role