Player Matchup

Rama
Rama
CramerCR
Rama
Level 160
God Stats
10W - 10L
1,657 SR
Queue Stats
227W - 244L
1,593 Elo+
Solo
Bacchus
Bacchus
Flopple
Bacchus
Level 133
God Stats
4W - 4L
1,580 SR
Queue Stats
137W - 86L
1,600 Elo+
Party 2
Fenrir
Fenrir
Kairumi
Fenrir
Level 158
God Stats
2W - 3L
1,675 SR
Queue Stats
47W - 52L
1,632 Elo+
Solo
Ra
Ra
Riluho
Ra
Level 146
God Stats
4W - 5L
1,561 SR
Queue Stats
181W - 181L
1,622 Elo+
Solo
Sobek
Sobek
SGRise
Sobek
Level 126
God Stats
10W - 7L
1,667 SR
Queue Stats
250W - 176L
1,596 Elo+
Party 2
Team Averages
Level 145
1,628 SR
1,609 Elo+

VS

Team Averages
Level 128
1,618 SR
1,606 Elo+
Chiron
Chiron
BlindVenus
Chiron
Level 145
God Stats
3W - 1L
1,812 SR
Queue Stats
310W - 320L
1,563 Elo+
Party 1
Tyr
Tyr
Crossito
Tyr
Level 152
God Stats
3W - 3L
1,568 SR
Queue Stats
338W - 349L
1,603 Elo+
Party 1
Osiris
Osiris
Reynoldsss
Osiris
Level 160
God Stats
3W - 3L
1,451 SR
Queue Stats
306W - 312L
1,605 Elo+
Solo
Maui
Maui
Shakethejake
Maui
Level 116
God Stats
7W - 7L
1,582 SR
Queue Stats
265W - 238L
1,573 Elo+
Solo
Vulcan
Vulcan
gurthycaulk
Vulcan
Level 68
God Stats
3W - 5L
1,674 SR
Queue Stats
112W - 77L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 1 / 2
8,627
507
2,987
13,582
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Flopple
Bacchus
13
3 / 1 / 3
8,366
492
6,822
12,869
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Kairumi
Fenrir
16
4 / 2 / 2
9,151
538
6,998
14,442
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ra
11
3 / 2 / 0
7,751
456
4,117
4,944
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SGRise
Sobek
13
0 / 4 / 4
8,182
481
9,929
20,375
19,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlindVenus
Chiron
16
4 / 2 / 1
9,948
585
10,663
8,102
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 3 / 2
9,450
556
13,889
16,042
14,530
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Reynoldsss
Osiris
17
1 / 2 / 6
9,690
570
5,477
16,636
10,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 5
8,670
510
3,863
8,271
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
16
1 / 2 / 1
9,830
578
10,713
7,112
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
10
10
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
BlindVenus
Chiron
4
2
1
2.25
L
Rama
0
1
2
1
W
3
3
2
1.33
L
Bacchus
Flopple
Bacchus
3
1
3
4.5
L
Fenrir
Kairumi
Fenrir
4
2
2
2.5
W
Osiris
Reynoldsss
Osiris
1
2
6
2
L
Ra
3
2
0
1.5
L
Sobek
SGRise
Sobek
0
4
4
0.5
W
1
1
5
3.5
W
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
44,605
66,212
Taken
56,163
48,197
Mitigated
41,034
20,765
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BlindVenus
Chiron
10,663
3,516
280
2,558
8,102
4,028
1,285
3,992
4,110
0
82,775
L
Rama
2,987
2,223
0
7,493
13,582
5,087
492
7,931
5,651
0
80,887
W
13,889
2,750
0
5,943
16,042
14,530
0
7,315
8,727
0
68,601
L
Bacchus
Flopple
Bacchus
6,822
882
0
2,162
12,869
14,525
0
3,796
9,073
33,217
3,091
L
Fenrir
Kairumi
Fenrir
6,998
2,146
0
2,395
14,442
7,254
0
1,769
12,673
0
72,322
W
Osiris
Reynoldsss
Osiris
5,477
1,479
0
3,311
16,636
10,342
0
5,114
11,522
0
104,121
L
Ra
4,117
870
294
1,668
4,944
2,244
0
68
4,876
44,174
0
L
Sobek
SGRise
Sobek
9,929
791
0
6,753
20,375
19,087
0
742
19,633
60,568
0
W
3,863
985
0
2,230
8,271
6,897
612
2,853
5,418
27,407
0
W
Vulcan
10,713
3,504
0
511
7,112
5,237
1,254
1,433
5,679
95,928
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
47,588
533
Minions Killed
627
0
Camps Cleared
0
1,537,479
Distance Traveled
1,770,737
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,948
585
140
8
0
357,982
4
L
Rama
8,627
507
164
10
0
329,274
9
W
Tyr
9,450
556
111
7
0
331,593
3
L
Bacchus
8,366
492
40
2
0
338,405
3
L
Fenrir
9,151
538
114
7
0
373,585
1
W
Osiris
9,690
570
150
9
0
402,691
3
L
Ra
7,751
456
92
5
0
187,300
2
L
Sobek
8,182
481
123
7
0
308,915
0
W
Maui
8,670
510
56
3
0
325,562
1
W
Vulcan
9,830
578
170
10
0
352,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role