Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
JacontheBacon
Chaac
Level 84
God Stats
1W - 4L
1,406 SR
Queue Stats
24W - 29L
1,435 Elo+
Party 1
Neith
Neith
Mass1147
Neith
Level 98
God Stats
1W - 3L
1,404 SR
Queue Stats
15W - 18L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
gojiramonster
Aphrodite
Level 134
God Stats
111W - 115L
1,516 SR
Queue Stats
256W - 294L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
ianpenta15
Kuzenbo
Level 144
God Stats
4W - 7L
1,406 SR
Queue Stats
671W - 715L
1,474 Elo+
Party 3
Team Averages
Level 117
1,446 SR
1,463 Elo+

VS

Team Averages
Level 92
1,484 SR
1,464 Elo+
Jormungandr
Jormungandr
AzTekA 1999
Jormungandr
Level 108
God Stats
29W - 29L
1,510 SR
Queue Stats
254W - 299L
1,395 Elo+
Solo
Anhur
Anhur
ChuckI Nuts
Anhur
Level 89
God Stats
1W - 0L
1,075 SR
Queue Stats
64W - 62L
1,499 Elo+
Party 2
Hel
Hel
Goodly2532
Hel
Level 108
God Stats
2W - 1L
1,697 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 2
Thor
Thor
TermlneI
Thor
Level 84
God Stats
3W - 0L
1,640 SR
Queue Stats
67W - 61L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
itsyourboi14721
Nu Wa
Level 71
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 194L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 1
6,179
562
2,491
8,013
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,982
453
2,144
8,116
4,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Mass1147
Neith
9
0 / 1 / 2
5,154
469
5,367
6,554
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
gojiramonster
Aphrodite
11
1 / 0 / 1
6,300
573
3,689
5,031
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ianpenta15
Kuzenbo
9
0 / 1 / 1
5,403
491
3,683
6,913
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzTekA 1999
Jormungandr
11
1 / 0 / 0
6,425
584
4,330
3,656
1,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,185
471
4,031
8,907
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 0
5,457
496
3,889
6,876
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
9
1 / 1 / 2
5,681
516
4,073
8,918
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,217
565
3,465
4,634
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
4
4
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
0
1
3.5
W
Jormungandr
AzTekA 1999
Jormungandr
1
0
0
1
W
0
0
2
1
W
2
2
0
1
L
0
2
0
0
L
Neith
Mass1147
Neith
0
1
2
1
W
Thor
1
1
2
2
L
Aphrodite
gojiramonster
Aphrodite
1
0
1
1.5
L
Kuzenbo
ianpenta15
Kuzenbo
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
19,788
34,627
Taken
32,991
17,304
Mitigated
11,548
13,225
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,491
689
0
1,940
8,013
2,900
0
374
7,597
0
45,546
W
Jormungandr
AzTekA 1999
Jormungandr
4,330
2,149
0
1,870
3,656
1,925
312
0
3,656
51,651
0
W
4,031
2,031
0
4,293
8,907
2,712
162
2,163
6,744
0
35,600
W
3,889
261
2,808
4,178
6,876
1,963
95
551
6,325
30,321
0
L
2,144
69
0
2,724
8,116
4,042
0
4,433
3,669
0
27,257
L
Neith
Mass1147
Neith
5,367
1,764
288
2,053
6,554
2,790
0
2,187
4,325
0
43,816
W
Thor
4,073
644
0
3,462
8,918
3,258
0
1,692
7,084
0
27,924
L
Aphrodite
gojiramonster
Aphrodite
3,689
267
256
3,373
5,031
1,997
0
2,179
2,536
41,820
0
L
Kuzenbo
ianpenta15
Kuzenbo
3,683
1,530
169
2,422
6,913
5,575
0
2,057
4,816
13,103
7,072
W
3,465
744
0
1,587
4,634
1,690
0
1,759
2,759
45,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
28,965
342
Minions Killed
374
0
Camps Cleared
0
1,048,884
Distance Traveled
965,235
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,179
562
84
8
0
249,780
0
W
Jormungandr
6,425
584
98
9
0
191,411
0
W
Anhur
5,185
471
70
6
0
172,894
1
W
Hel
5,457
496
50
5
0
196,409
3
L
Chaac
4,982
453
63
6
0
185,289
0
L
Neith
5,154
469
72
7
0
190,431
0
W
Thor
5,681
516
56
5
0
225,373
0
L
Aphrodite
6,300
573
91
8
0
206,447
6
L
Kuzenbo
5,403
491
32
3
0
216,937
2
W
Nu Wa
6,217
565
100
9
0
179,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role