Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Felicity94
Skadi
Level 141
God Stats
10W - 4L
1,660 SR
Queue Stats
265W - 202L
1,605 Elo+
Party 2
Jing Wei
Jing Wei
PauliusMaximus
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,567 Elo+
Party 2
Athena
Athena
WolfNinjaX
Athena
Level 69
God Stats
5W - 3L
1,451 SR
Queue Stats
230W - 199L
1,579 Elo+
Party 2
Hera
Hera
pisedpinaple
Hera
Level 123
God Stats
2W - 2L
1,411 SR
Queue Stats
208W - 134L
1,602 Elo+
Party 2
Team Averages
Level 124
1,504 SR
1,571 Elo+

VS

Team Averages
Level 97
1,440 SR
1,504 Elo+
Fenrir
Fenrir
CalmKaiser
Fenrir
Level 105
God Stats
1W - 1L
1,669 SR
Queue Stats
50W - 44L
1,519 Elo+
Party 1
Raijin
Raijin
Crocker112
Raijin
Level 87
God Stats
1W - 1L
1,766 SR
Queue Stats
31W - 33L
1,458 Elo+
Party 1
Skadi
Skadi
JucrevesL21
Skadi
Level 140
God Stats
0W - 1L
1,338 SR
Queue Stats
38W - 53L
1,492 Elo+
Solo
Agni
Agni
Lamatsu
Agni
Level 69
God Stats
0W - 1L
1,307 SR
Queue Stats
41W - 19L
1,654 Elo+
Solo
Ne Zha
Ne Zha
MythicGod21
Ne Zha
Level 83
God Stats
0W - 1L
1,119 SR
Queue Stats
74W - 85L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 1 / 10
8,826
981
6,816
6,209
3,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
15
2 / 2 / 16
8,505
945
12,224
8,182
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
15
1 / 3 / 19
8,362
929
4,802
10,052
4,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Athena
WolfNinjaX
Athena
15
5 / 3 / 13
8,948
994
3,908
14,140
15,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
13 / 3 / 11
10,624
1,180
18,851
8,504
4,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CalmKaiser
Fenrir
14
5 / 5 / 6
8,064
896
6,909
11,442
5,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Crocker112
Raijin
13
1 / 6 / 7
7,304
812
4,382
10,993
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 8
8,055
895
6,174
7,536
3,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Lamatsu
Agni
14
3 / 5 / 9
7,779
864
13,092
11,083
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
0 / 7 / 10
6,717
746
5,992
10,311
5,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
26
Kills
12
12
Deaths
26
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
10
10
L
Fenrir
CalmKaiser
Fenrir
5
5
6
1.6
L
Raijin
Crocker112
Raijin
1
6
7
0.75
W
Skadi
2
2
16
5
L
3
3
8
2.33
L
Agni
Lamatsu
Agni
3
5
9
1.5
L
Ne Zha
0
7
10
0.71
W
Jing Wei
1
3
19
3.5
W
Athena
WolfNinjaX
Athena
5
3
13
3.83
W
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,601
Damage
36,549
47,087
Taken
51,365
31,082
Mitigated
22,920
12,206
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,816
3,167
961
824
6,209
3,135
2,364
2,118
4,091
19,715
0
L
Fenrir
CalmKaiser
Fenrir
6,909
1,447
1,112
1,600
11,442
5,585
0
5,240
6,202
0
9,694
L
Raijin
Crocker112
Raijin
4,382
342
640
857
10,993
4,690
88
6,818
4,175
17,184
0
W
Skadi
12,224
4,919
1,487
1,942
8,182
3,832
1,816
2,427
5,755
0
28,472
L
6,174
2,201
936
902
7,536
3,083
153
4,208
3,328
0
18,005
L
Agni
Lamatsu
Agni
13,092
865
548
1,675
11,083
4,541
150
7,854
3,229
24,306
0
L
Ne Zha
5,992
2,368
1,057
1,048
10,311
5,021
206
5,455
4,856
0
11,090
W
Jing Wei
4,802
3,397
714
2,044
10,052
4,561
1,653
4,510
5,542
0
9,900
W
Athena
WolfNinjaX
Athena
3,908
1,192
690
804
14,140
15,383
504
5,212
8,928
7,986
0
W
18,851
5,019
1,158
1,582
8,504
4,171
1,475
3,207
5,297
36,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
37,919
111
Minions Killed
92
0
Camps Cleared
0
942,677
Distance Traveled
787,122
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,826
981
37
4
0
196,523
2
L
Fenrir
8,064
896
6
1
0
164,393
1
L
Raijin
7,304
812
32
4
0
148,525
0
W
Skadi
8,505
945
23
3
0
197,579
1
L
Skadi
8,055
895
19
2
0
153,189
1
L
Agni
7,779
864
29
3
0
165,428
1
L
Ne Zha
6,717
746
6
1
0
155,587
1
W
Jing Wei
8,362
929
9
1
0
188,640
0
W
Athena
8,948
994
9
1
0
179,309
0
W
Hera
10,624
1,180
33
4
0
180,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role