Player Matchup

Sun Wukong
Sun Wukong
LaSt5HoKaGe5
Sun Wukong
Level 108
God Stats
2W - 1L
1,451 SR
Queue Stats
285W - 288L
1,390 Elo+
Solo
Ganesha
Ganesha
Lalo256
Ganesha
Level 119
God Stats
1W - 1L
1,260 SR
Queue Stats
58W - 64L
1,381 Elo+
Solo
Hades
Hades
Sevvus
Hades
Level 98
God Stats
1W - 0L
1,711 SR
Queue Stats
14W - 9L
1,481 Elo+
Party 1
Nike
Nike
ShinkuSukuizu
Nike
Level 102
God Stats
1W - 1L
1,494 SR
Queue Stats
14W - 9L
1,481 Elo+
Party 1
Bakasura
Bakasura
guncel-fisek
Bakasura
Level 134
God Stats
9W - 11L
1,414 SR
Queue Stats
2,163W - 2,555L
1,404 Elo+
Solo
Team Averages
Level 112
1,466 SR
1,427 Elo+

VS

Team Averages
Level 103
1,541 SR
1,414 Elo+
Freya
Freya
Darkchurro
Freya
Level 88
God Stats
0W - 1L
1,242 SR
Queue Stats
14W - 20L
1,424 Elo+
Solo
Arachne
Arachne
Darknomed420
Arachne
Level 149
God Stats
0W - 1L
1,735 SR
Queue Stats
118W - 130L
1,419 Elo+
Solo
Tiamat
Tiamat
JadinJaeger
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaphaGuru
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Solo
Chronos
Chronos
WorthEmperor37
Chronos
Level 87
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 29L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LaSt5HoKaGe5
Sun Wukong
17
7 / 3 / 10
10,909
779
20,888
23,819
24,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
Lalo256
Ganesha
17
0 / 2 / 24
9,757
697
13,304
15,779
9,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Sevvus
Hades
18
12 / 3 / 12
11,662
833
21,867
20,926
15,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 4 / 18
11,229
802
13,087
19,348
21,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
guncel-fisek
Bakasura
18
4 / 3 / 18
11,353
811
5,275
17,296
19,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
2 / 6 / 7
9,743
696
19,358
16,805
7,057
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Darknomed420
Arachne
17
5 / 6 / 7
10,598
757
9,749
18,403
10,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
16
1 / 6 / 12
9,505
679
15,369
14,602
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
RaphaGuru
Cu Chulainn
17
5 / 6 / 8
10,818
773
13,024
20,402
19,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 3 / 9
9,343
667
14,611
12,405
4,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
27
Kills
14
15
Deaths
27
82
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Freya
2
6
7
0.92
L
Arachne
Darknomed420
Arachne
5
6
7
1.42
L
Tiamat
1
6
12
1.17
W
Sun Wukong
LaSt5HoKaGe5
Sun Wukong
7
3
10
4
W
Ganesha
Lalo256
Ganesha
0
2
24
6
L
Cu Chulainn
RaphaGuru
Cu Chulainn
5
6
8
1.5
W
Hades
Sevvus
Hades
12
3
12
6
W
4
4
18
3.25
L
1
3
9
1.83
W
Bakasura
guncel-fisek
Bakasura
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,421
Damage
72,111
97,168
Taken
82,617
90,757
Mitigated
49,562
41,077
Healing
29,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
19,358
5,122
580
3,800
16,805
7,057
360
7,172
9,493
31,333
0
L
Arachne
Darknomed420
Arachne
9,749
7,298
2,416
6,205
18,403
10,561
888
8,355
9,638
0
14,306
L
Tiamat
15,369
2,382
557
3,113
14,602
7,600
0
7,329
7,145
27,132
0
W
Sun Wukong
LaSt5HoKaGe5
Sun Wukong
20,888
3,221
2,427
8,726
23,819
24,407
650
11,097
12,722
0
40,610
W
Ganesha
Lalo256
Ganesha
13,304
577
0
5,009
15,779
9,031
1,721
9,373
6,406
23,830
0
L
Cu Chulainn
RaphaGuru
Cu Chulainn
13,024
1,823
667
3,697
20,402
19,354
204
7,416
12,581
8,256
21,980
W
Hades
Sevvus
Hades
21,867
1,539
3,233
8,728
20,926
15,552
804
11,382
9,544
46,673
0
W
13,087
1,722
2,349
1,829
19,348
21,840
468
11,961
7,387
0
27,153
L
14,611
5,488
2,685
5,879
12,405
4,990
441
4,899
7,506
34,859
0
W
Bakasura
guncel-fisek
Bakasura
5,275
3,618
3,683
5,093
17,296
19,927
1,406
9,401
7,895
0
9,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
50,007
189
Minions Killed
145
0
Camps Cleared
0
1,314,472
Distance Traveled
1,166,017
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,743
696
29
2
0
226,121
2
L
Arachne
10,598
757
12
1
0
252,354
1
L
Tiamat
9,505
679
25
2
0
197,610
1
W
Sun Wukong
10,909
779
45
3
0
286,182
1
W
Ganesha
9,757
697
0
0
0
253,837
0
L
Cu Chulainn
10,818
773
32
2
0
243,855
0
W
Hades
11,662
833
63
5
0
261,439
0
W
Nike
11,229
802
38
3
0
265,000
0
L
Chronos
9,343
667
47
3
0
246,077
0
W
Bakasura
11,353
811
43
3
0
248,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role