Player Matchup

Baron Samedi
Baron Samedi
FinnishPeteTTV
Baron Samedi
Level 160
God Stats
4W - 0L
1,673 SR
Queue Stats
203W - 225L
1,544 Elo+
Party 2
Thanatos
Thanatos
Lz_SecretzXIV
Thanatos
Level 159
God Stats
1W - 2L
1,417 SR
Queue Stats
279W - 271L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
Spurzzz
Heimdallr
Level 158
God Stats
3W - 1L
1,663 SR
Queue Stats
105W - 142L
1,494 Elo+
Party 2
Neith
Neith
elcott30
Neith
Level 156
God Stats
2W - 3L
1,459 SR
Queue Stats
39W - 45L
1,519 Elo+
Party 2
Merlin
Merlin
tbagyograndma
Merlin
Level 126
God Stats
3W - 2L
1,421 SR
Queue Stats
35W - 33L
1,470 Elo+
Party 2
Team Averages
Level 152
1,527 SR
1,509 Elo+

VS

Team Averages
Level 108
1,462 SR
1,390 Elo+
Chronos
Chronos
ABU-SARl
Chronos
Level 130
God Stats
7W - 3L
1,370 SR
Queue Stats
549W - 585L
1,366 Elo+
Party 3
Izanami
Izanami
LLV37
Izanami
Level 126
God Stats
5W - 8L
1,401 SR
Queue Stats
692W - 856L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
darkmax28
Nu Wa
Level 112
God Stats
41W - 48L
1,439 SR
Queue Stats
542W - 677L
1,381 Elo+
Party 1
Thor
Thor
khalid84865
Thor
Level 114
God Stats
12W - 9L
1,565 SR
Queue Stats
242W - 264L
1,428 Elo+
Party 3
Thanatos
Thanatos
vitchech
Thanatos
Level 59
God Stats
1W - 4L
1,538 SR
Queue Stats
48W - 76L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FinnishPeteTTV
Baron Samedi
16
2 / 4 / 24
10,448
475
7,323
18,152
16,480
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Lz_SecretzXIV
Thanatos
20
20 / 2 / 9
13,721
624
24,903
24,369
13,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Spurzzz
Heimdallr
19
5 / 2 / 13
12,897
586
13,088
16,074
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
elcott30
Neith
20
10 / 2 / 13
14,161
644
24,588
15,043
6,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 2 / 10
12,818
583
13,850
13,552
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ABU-SARl
Chronos
14
2 / 12 / 6
9,426
428
10,214
20,844
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
LLV37
Izanami
17
3 / 8 / 4
10,809
491
5,890
20,113
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
darkmax28
Nu Wa
15
0 / 9 / 5
9,543
434
8,906
18,081
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 1
10,406
473
7,525
24,019
21,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
vitchech
Thanatos
14
2 / 8 / 3
8,878
404
6,230
21,567
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
43
Kills
11
12
Deaths
43
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
ABU-SARl
Chronos
2
12
6
0.42
W
Baron Samedi
FinnishPeteTTV
Baron Samedi
2
4
24
3.5
L
Izanami
LLV37
Izanami
3
8
4
0.63
W
Thanatos
Lz_SecretzXIV
Thanatos
20
2
9
12.25
W
Heimdallr
Spurzzz
Heimdallr
5
2
13
5.75
L
Nu Wa
darkmax28
Nu Wa
0
9
5
0.28
W
Neith
elcott30
Neith
10
2
13
8.25
L
4
6
1
0.75
W
6
2
10
5.5
L
Thanatos
vitchech
Thanatos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,752
Damage
38,765
87,190
Taken
104,624
50,663
Mitigated
47,308
46,054
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ABU-SARl
Chronos
10,214
2,626
0
1,068
20,844
5,443
0
2,081
18,763
57,346
0
W
Baron Samedi
FinnishPeteTTV
Baron Samedi
7,323
436
1,641
3,996
18,152
16,480
450
1,051
16,499
33,264
0
L
Izanami
LLV37
Izanami
5,890
2,509
0
2,536
20,113
6,900
0
4,648
15,465
0
65,668
W
Thanatos
Lz_SecretzXIV
Thanatos
24,903
10,416
0
20,970
24,369
13,503
1,189
5,735
18,634
0
103,633
W
Heimdallr
Spurzzz
Heimdallr
13,088
5,469
0
7,372
16,074
7,819
7,531
2,393
12,417
0
117,710
L
Nu Wa
darkmax28
Nu Wa
8,906
2,173
141
259
18,081
4,386
0
6,230
11,851
63,459
0
W
Neith
elcott30
Neith
24,588
7,170
0
7,544
15,043
6,949
8,638
4,756
10,287
0
140,641
L
7,525
748
131
5,242
24,019
21,231
0
4,510
19,509
0
43,089
W
13,850
959
168
4,363
13,552
5,912
1,560
5,185
8,367
101,163
0
L
Thanatos
vitchech
Thanatos
6,230
2,041
0
10,120
21,567
9,348
0
3,704
17,863
0
62,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,045
Gold Earned
49,062
722
Minions Killed
445
0
Camps Cleared
0
1,973,845
Distance Traveled
1,852,861
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,426
428
82
4
0
348,242
1
W
Baron Samedi
10,448
475
50
2
0
391,875
3
L
Izanami
10,809
491
107
5
0
351,199
2
W
Thanatos
13,721
624
127
6
0
442,759
3
W
Heimdallr
12,897
586
188
9
0
369,336
2
L
Nu Wa
9,543
434
102
5
0
319,440
1
W
Neith
14,161
644
202
9
0
381,696
2
L
Thor
10,406
473
63
3
0
460,219
2
W
Merlin
12,818
583
155
7
0
388,179
5
L
Thanatos
8,878
404
91
4
0
373,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role