Player Matchup

Morgan Le Fay
Morgan Le Fay
Ebreexy
Morgan Le Fay
Level 79
God Stats
9W - 6L
1,569 SR
Queue Stats
189W - 160L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
EurenDainja
Cthulhu
Level 49
God Stats
3W - 1L
1,631 SR
Queue Stats
152W - 126L
1,458 Elo+
Party 2
Cupid
Cupid
JINGWEISLAVE
Cupid
Level 28
God Stats
3W - 2L
1,522 SR
Queue Stats
17W - 17L
1,496 Elo+
Party 1
Nemesis
Nemesis
breadcake
Nemesis
Level 40
God Stats
1W - 1L
1,264 SR
Queue Stats
31W - 39L
1,428 Elo+
Party 1
Bellona
Bellona
phosphy
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 1
Team Averages
Level 41
1,497 SR
1,470 Elo+

VS

Team Averages
Level 54
1,544 SR
1,450 Elo+
Izanami
Izanami
BagelDaddy69420
Izanami
Level 13
God Stats
1W - 3L
1,506 SR
Queue Stats
1W - 4L
1,388 Elo+
Party 3
Chaac
Chaac
Brothergunns125
Chaac
Level 52
God Stats
6W - 5L
1,572 SR
Queue Stats
65W - 60L
1,467 Elo+
Party 3
Atlas
Atlas
Diego10121
Atlas
Level 15
God Stats
3W - 5L
1,518 SR
Queue Stats
3W - 6L
1,437 Elo+
Party 3
Thanatos
Thanatos
LuisDXL
Thanatos
Level 148
God Stats
8W - 5L
1,623 SR
Queue Stats
229W - 261L
1,470 Elo+
Party 3
Lancelot
Lancelot
SseV7en
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ebreexy
Morgan Le Fay
12
5 / 1 / 1
7,493
624
9,138
6,472
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
EurenDainja
Cthulhu
9
0 / 2 / 4
6,133
511
3,887
8,642
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 1
6,801
567
5,886
7,023
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
breadcake
Nemesis
11
4 / 4 / 1
6,709
559
4,164
10,238
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
phosphy
Bellona
12
1 / 1 / 1
6,744
562
5,935
9,233
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,038
420
3,721
8,856
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 1
6,431
536
4,516
10,480
10,286
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
8
0 / 0 / 0
5,619
468
2,236
7,534
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
LuisDXL
Thanatos
12
5 / 1 / 2
7,357
613
8,836
9,831
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
SseV7en
Lancelot
7
0 / 5 / 1
5,014
418
2,899
7,435
3,173
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
7
8
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
3
1
0.83
L
Atlas
0
0
0
0
W
Morgan Le Fay
Ebreexy
Morgan Le Fay
5
1
1
5.5
W
Cthulhu
EurenDainja
Cthulhu
0
2
4
1
W
3
0
1
3.5
L
Thanatos
LuisDXL
Thanatos
5
1
2
6
L
Lancelot
SseV7en
Lancelot
0
5
1
0.1
W
Nemesis
breadcake
Nemesis
4
4
1
1.13
W
Bellona
phosphy
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
22,208
41,608
Taken
44,136
21,617
Mitigated
25,661
12,317
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,721
3,187
0
823
8,856
2,378
526
779
8,077
0
23,482
L
4,516
1,251
0
2,989
10,480
10,286
110
0
10,480
0
32,907
L
Atlas
2,236
1,117
0
1,474
7,534
4,936
0
4,223
3,311
13,560
0
W
Morgan Le Fay
Ebreexy
Morgan Le Fay
9,138
1,137
0
1,543
6,472
2,453
575
799
5,673
48,164
0
W
Cthulhu
EurenDainja
Cthulhu
3,887
193
134
1,533
8,642
4,583
0
732
7,910
19,305
1,507
W
5,886
3,933
245
4,321
7,023
2,112
1,140
188
6,835
0
42,973
L
Thanatos
LuisDXL
Thanatos
8,836
1,384
0
10,092
9,831
4,888
799
2,246
7,585
0
51,501
L
Lancelot
SseV7en
Lancelot
2,899
900
0
513
7,435
3,173
0
5,445
1,990
0
15,007
W
Nemesis
breadcake
Nemesis
4,164
1,910
0
1,280
10,238
3,098
555
244
9,994
0
45,487
W
Bellona
phosphy
Bellona
5,935
2,930
0
3,261
9,233
9,371
282
273
8,960
0
41,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
29,459
340
Minions Killed
218
0
Camps Cleared
0
1,231,278
Distance Traveled
1,201,505
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,038
420
32
3
0
210,714
1
L
Chaac
6,431
536
60
5
0
215,242
4
L
Atlas
5,619
468
18
2
0
261,113
0
W
Morgan Le Fay
7,493
624
89
7
0
251,110
4
W
Cthulhu
6,133
511
27
2
0
265,779
1
W
Cupid
6,801
567
84
7
0
204,343
4
L
Thanatos
7,357
613
82
7
0
289,457
2
L
Lancelot
5,014
418
26
2
0
224,979
0
W
Nemesis
6,709
559
71
6
0
265,827
3
W
Bellona
6,744
562
69
6
0
244,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role