Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SenpaiTea
Osiris
Level 131
God Stats
10W - 4L
1,626 SR
Queue Stats
127W - 73L
1,779 Elo+
Party 1
He Bo
He Bo
bigmen0
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,805 Elo+
Party 1
Team Averages
Level 101
1,542 SR
1,695 Elo+

VS

Team Averages
Level 71
1,846 SR
1,769 Elo+
Baron Samedi
Baron Samedi
Osseusj
Baron Samedi
Level 45
God Stats
1W - 1L
1,892 SR
Queue Stats
8W - 7L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
PastorTonsils
Cernunnos
Level 28
God Stats
3W - 1L
1,793 SR
Queue Stats
208W - 46L
1,900 Elo+
Party 2
Ravana
Ravana
STSkyy
Ravana
Level 139
God Stats
8W - 2L
1,853 SR
Queue Stats
341W - 170L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
12 / 3 / 5
13,693
856
21,026
22,800
10,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
SenpaiTea
Osiris
18
7 / 4 / 8
13,041
815
15,146
19,137
19,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
bigmen0
He Bo
17
0 / 4 / 12
10,907
682
7,109
13,375
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Osseusj
Baron Samedi
17
3 / 7 / 6
11,591
724
11,749
15,237
9,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
PastorTonsils
Cernunnos
16
4 / 6 / 3
10,772
673
15,806
15,934
8,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
STSkyy
Ravana
15
4 / 6 / 6
11,195
700
17,007
17,985
11,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
11
11
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
12
3
5
4.83
L
Baron Samedi
Osseusj
Baron Samedi
3
7
6
0.86
L
Cernunnos
PastorTonsils
Cernunnos
4
6
3
0.92
L
Ravana
STSkyy
Ravana
4
6
6
1.17
W
Osiris
SenpaiTea
Osiris
7
4
8
2.75
W
He Bo
bigmen0
He Bo
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,281
Damage
44,562
55,312
Taken
49,156
35,368
Mitigated
28,810
19,599
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
21,026
16,599
0
12,340
22,800
10,776
2,295
2,490
20,310
0
92,953
L
Baron Samedi
Osseusj
Baron Samedi
11,749
1,641
793
2,750
15,237
9,447
537
3,235
12,002
36,128
0
L
Cernunnos
PastorTonsils
Cernunnos
15,806
7,607
0
3,137
15,934
8,008
426
1,714
14,220
0
43,457
L
Ravana
STSkyy
Ravana
17,007
5,219
0
7,100
17,985
11,355
552
4,044
13,941
0
52,458
W
Osiris
SenpaiTea
Osiris
15,146
4,471
2,139
3,959
19,137
19,830
0
4,753
14,384
7,163
32,528
W
He Bo
bigmen0
He Bo
7,109
523
0
1,161
13,375
4,762
395
4,516
8,859
26,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
33,558
190
Minions Killed
186
0
Camps Cleared
0
877,557
Distance Traveled
745,039
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,693
856
106
7
0
290,420
4
L
Baron Samedi
11,591
724
61
4
0
224,874
2
L
Cernunnos
10,772
673
59
4
0
231,920
2
L
Ravana
11,195
700
66
4
0
288,245
3
W
Osiris
13,041
815
34
2
0
306,454
3
W
He Bo
10,907
682
50
3
0
280,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role