Player Matchup

Guan Yu
Guan Yu
Hiddentiger907
Guan Yu
Level 67
God Stats
4W - 3L
1,510 SR
Queue Stats
72W - 61L
1,533 Elo+
Party 2
Bacchus
Bacchus
Kitschx
Bacchus
Level 106
God Stats
6W - 0L
1,811 SR
Queue Stats
41W - 35L
1,492 Elo+
Party 2
Raijin
Raijin
Souphak
Raijin
Level 89
God Stats
2W - 3L
1,364 SR
Queue Stats
171W - 159L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stoise102
Ah Muzen Cab
Level 48
God Stats
4W - 2L
1,442 SR
Queue Stats
18W - 18L
1,422 Elo+
Solo
Olorun
Olorun
Talon324
Olorun
Level 12
God Stats
3W - 0L
1,796 SR
Queue Stats
17W - 17L
1,466 Elo+
Party 2
Team Averages
Level 64
1,584 SR
1,479 Elo+

VS

Team Averages
Level 27
1,459 SR
1,350 Elo+
Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Fersmwolf2
Loki
Level 25
God Stats
8W - 8L
1,524 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 3
Neith
Neith
PrezJoeByron
Neith
Level 18
God Stats
5W - 10L
1,354 SR
Queue Stats
5W - 13L
1,310 Elo+
Party 1
Thanatos
Thanatos
admiralbenbow2
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,242 Elo+
Party 1
Ymir
Ymir
kiritopssyslayer
Ymir
Level 33
God Stats
5W - 8L
1,418 SR
Queue Stats
6W - 16L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
10,736
1,074
16,186
16,172
21,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
Kitschx
Bacchus
16
0 / 0 / 14
10,868
1,087
8,223
10,775
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Souphak
Raijin
16
7 / 1 / 7
10,944
1,094
17,562
4,336
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Stoise102
Ah Muzen Cab
16
5 / 0 / 7
10,703
1,070
18,334
8,495
4,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Talon324
Olorun
16
1 / 1 / 10
9,981
998
11,256
9,461
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

287

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 3 / 0
9,700
970
11,992
11,727
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 3
8,930
893
8,034
16,393
6,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 3
9,037
904
11,659
13,044
5,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
14
1 / 5 / 3
9,279
928
6,672
18,141
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 3
9,119
912
7,118
16,963
22,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
17
Kills
4
4
Deaths
17
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
0
1
L
0
5
3
0.3
W
4
2
12
5
W
Bacchus
Kitschx
Bacchus
0
0
14
7
L
0
3
3
0.5
W
Raijin
Souphak
Raijin
7
1
7
10.5
W
Ah Muzen Cab
Stoise102
Ah Muzen Cab
5
0
7
8.5
W
Olorun
Talon324
Olorun
1
1
10
6
L
Thanatos
1
5
3
0.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,561
Damage
45,475
49,239
Taken
76,268
47,303
Mitigated
49,244
19,986
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,992
744
0
20
11,727
5,074
0
5,258
6,469
25,627
0
L
8,034
1,389
382
1,008
16,393
6,924
0
6,862
9,531
0
25,695
W
16,186
2,188
2,836
3,474
16,172
21,041
0
4,319
11,853
0
22,420
W
Bacchus
Kitschx
Bacchus
8,223
888
0
2,465
10,775
15,094
0
3,152
7,623
15,959
0
L
11,659
8,027
0
1,776
13,044
5,836
0
5,615
7,429
0
31,684
W
Raijin
Souphak
Raijin
17,562
2,142
230
884
4,336
2,134
0
1,750
2,586
32,296
0
W
Ah Muzen Cab
Stoise102
Ah Muzen Cab
18,334
9,498
0
5,742
8,495
4,117
0
3,496
4,999
0
57,449
W
Olorun
Talon324
Olorun
11,256
6,814
806
3,549
9,461
4,917
0
6,393
3,068
26,251
0
L
Thanatos
6,672
1,540
0
4,754
18,141
9,188
0
9,935
8,206
0
17,356
L
7,118
228
0
0
16,963
22,222
0
9,371
7,592
21,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
46,065
204
Minions Killed
188
9
Camps Cleared
6
929,962
Distance Traveled
896,512
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,700
970
32
3
1
185,629
0
L
Loki
8,930
893
43
4
1
180,449
0
W
Guan Yu
10,736
1,074
8
1
0
189,070
1
W
Bacchus
10,868
1,087
11
1
1
200,398
0
L
Neith
9,037
904
45
5
1
158,432
0
W
Raijin
10,944
1,094
40
4
0
176,789
0
W
Ah Muzen Cab
10,703
1,070
94
9
5
198,459
0
W
Olorun
9,981
998
51
5
3
165,246
3
L
Thanatos
9,279
928
34
3
2
185,064
0
L
Ymir
9,119
912
34
3
1
186,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role