Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BUFFALOWARRIOR0
Danzaburou
Level 123
God Stats
7W - 4L
1,632 SR
Queue Stats
27W - 30L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Beefer182
Sylvanus
Level 129
God Stats
2W - 1L
1,731 SR
Queue Stats
25W - 27L
1,469 Elo+
Party 2
Team Averages
Level 125
1,621 SR
1,481 Elo+

VS

Team Averages
Level 104
1,435 SR
1,398 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Brandolonian
King Arthur
Level 141
God Stats
1W - 0L
1,555 SR
Queue Stats
10W - 14L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OneUglyFetus
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,250 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 2 / 0
7,013
638
5,935
6,638
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BUFFALOWARRIOR0
Danzaburou
12
0 / 0 / 0
7,452
677
10,417
8,852
4,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Beefer182
Sylvanus
12
0 / 0 / 0
7,715
701
4,121
10,746
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 1
7,395
672
10,250
16,470
10,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Brandolonian
King Arthur
13
1 / 0 / 1
7,513
683
6,416
9,388
7,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
OneUglyFetus
Morgan Le Fay
12
0 / 0 / 1
6,966
633
5,210
2,830
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Cerberus
 
Cerberus
1
0
1
1.5
L
Danzaburou
BUFFALOWARRIOR0
Danzaburou
0
0
0
0
L
Sylvanus
Beefer182
Sylvanus
0
0
0
0
W
King Arthur
Brandolonian
King Arthur
1
0
1
1.5
W
Morgan Le Fay
OneUglyFetus
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
21,876
26,236
Taken
28,688
17,598
Mitigated
19,489
11,554
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,935
496
64
673
6,638
3,229
0
2,844
3,794
35,033
0
W
Cerberus
 
Cerberus
10,250
308
0
7,702
16,470
10,293
0
5,491
10,979
23,028
0
L
Danzaburou
BUFFALOWARRIOR0
Danzaburou
10,417
5,298
0
3,273
8,852
4,105
0
5,948
2,904
0
43,358
L
Sylvanus
Beefer182
Sylvanus
4,121
1,184
3,310
4,234
10,746
10,264
0
6,688
4,058
7,829
0
W
King Arthur
Brandolonian
King Arthur
6,416
774
0
1,067
9,388
7,938
0
3,376
6,012
0
31,777
W
Morgan Le Fay
OneUglyFetus
Morgan Le Fay
5,210
0
81
704
2,830
1,258
0
1,223
1,607
26,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,180
Gold Earned
21,874
143
Minions Killed
161
0
Camps Cleared
0
590,833
Distance Traveled
651,711
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,013
638
46
4
0
204,693
2
W
Cerberus
7,395
672
64
6
0
216,048
3
L
Danzaburou
7,452
677
81
7
0
187,675
3
L
Sylvanus
7,715
701
16
1
0
198,465
0
W
King Arthur
7,513
683
42
4
0
220,193
1
W
Morgan Le Fay
6,966
633
55
5
0
215,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role