Player Matchup

Nu Wa
Nu Wa
CeQota1
Nu Wa
Level 129
God Stats
3W - 0L
1,823 SR
Queue Stats
43W - 15L
1,739 Elo+
Party 1
Thoth
Thoth
Herdt
Thoth
Level 160
God Stats
12W - 3L
1,791 SR
Queue Stats
170W - 90L
1,727 Elo+
Party 1
Vulcan
Vulcan
Qwäsër
Vulcan
Level 160
God Stats
5W - 0L
1,625 SR
Queue Stats
177W - 85L
1,726 Elo+
Party 1
Lancelot
Lancelot
banguare
Lancelot
Level 160
God Stats
2W - 1L
1,553 SR
Queue Stats
80W - 98L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m4s7er
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,966 SR
Queue Stats
115W - 47L
1,748 Elo+
Party 1
Team Averages
Level 151
1,752 SR
1,686 Elo+

VS

Team Averages
Level 158
1,498 SR
1,526 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BebeDorgado
Danzaburou
Level 160
God Stats
0W - 2L
1,538 SR
Queue Stats
106W - 71L
1,596 Elo+
Party 2
King Arthur
King Arthur
Diŋσ
King Arthur
Level 160
God Stats
1W - 8L
1,097 SR
Queue Stats
385W - 364L
1,512 Elo+
Solo
Cernunnos
Cernunnos
SexyTlME
Cernunnos
Level 156
God Stats
0W - 1L
1,856 SR
Queue Stats
27W - 22L
1,588 Elo+
Solo
Da Ji
Da Ji
homenbode
Da Ji
Level 160
God Stats
7W - 9L
1,499 SR
Queue Stats
924W - 855L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CeQota1
Nu Wa
20
4 / 8 / 21
15,892
691
21,774
20,583
17,724
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thoth
Herdt
Thoth
20
10 / 4 / 18
16,926
736
51,239
19,312
9,996
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Qwäsër
Vulcan
20
2 / 8 / 17
14,036
610
20,456
22,477
16,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
banguare
Lancelot
20
8 / 8 / 20
15,895
691
24,353
30,814
31,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
m4s7er
Ah Muzen Cab
20
16 / 6 / 13
17,933
780
43,565
23,895
15,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
12 / 9 / 12
17,470
760
25,189
46,703
61,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
BebeDorgado
Danzaburou
20
7 / 7 / 10
16,223
705
24,962
30,820
14,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Diŋσ
King Arthur
20
3 / 7 / 12
13,812
601
14,228
44,830
51,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
SexyTlME
Cernunnos
20
4 / 6 / 15
15,196
661
25,580
27,339
12,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
homenbode
Da Ji
20
6 / 11 / 17
15,576
677
14,744
35,552
33,422
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
98
40
Kills
32
34
Deaths
40
89
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
12
9
12
2
L
Danzaburou
BebeDorgado
Danzaburou
7
7
10
1.71
W
Nu Wa
CeQota1
Nu Wa
4
8
21
1.81
L
King Arthur
Diŋσ
King Arthur
3
7
12
1.29
W
Thoth
Herdt
Thoth
10
4
18
4.75
W
Vulcan
Qwäsër
Vulcan
2
8
17
1.31
L
Cernunnos
SexyTlME
Cernunnos
4
6
15
1.92
W
Lancelot
banguare
Lancelot
8
8
20
2.25
L
Da Ji
homenbode
Da Ji
6
11
17
1.32
W
Ah Muzen Cab
m4s7er
Ah Muzen Cab
16
6
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,387
Damage
104,703
117,081
Taken
185,244
91,017
Mitigated
172,521
40,986
Healing
66,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
25,189
11,924
5,927
12,931
46,703
61,271
599
23,806
22,897
6,607
45,204
L
Danzaburou
BebeDorgado
Danzaburou
24,962
5,967
3,240
9,889
30,820
14,273
7,150
17,949
12,871
0
93,668
W
Nu Wa
CeQota1
Nu Wa
21,774
4,932
2,942
2,790
20,583
17,724
1,799
1,440
19,143
52,007
0
L
King Arthur
Diŋσ
King Arthur
14,228
849
4,384
13,651
44,830
51,533
61
20,378
24,452
4,078
34,293
W
Thoth
Herdt
Thoth
51,239
757
3,038
6,251
19,312
9,996
1,944
816
18,496
79,800
0
W
Vulcan
Qwäsër
Vulcan
20,456
7,884
1,770
5,284
22,477
16,670
463
388
22,089
52,211
0
L
Cernunnos
SexyTlME
Cernunnos
25,580
13,317
1,053
8,920
27,339
12,022
2,680
13,082
14,257
0
78,314
W
Lancelot
banguare
Lancelot
24,353
5,343
1,224
6,780
30,814
31,431
908
1,950
28,864
0
41,528
L
Da Ji
homenbode
Da Ji
14,744
2,396
2,718
3,477
35,552
33,422
255
18,254
17,298
0
25,735
W
Ah Muzen Cab
m4s7er
Ah Muzen Cab
43,565
14,576
3,028
7,879
23,895
15,196
4,252
1,293
22,602
0
81,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,682
Gold Earned
78,277
276
Minions Killed
406
0
Camps Cleared
0
2,153,380
Distance Traveled
1,946,214
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
17,470
760
43
2
0
404,432
1
L
Danzaburou
16,223
705
162
7
0
376,696
6
W
Nu Wa
15,892
691
69
3
0
348,783
1
L
King Arthur
13,812
601
41
2
0
419,346
1
W
Thoth
16,926
736
54
2
0
470,359
11
W
Vulcan
14,036
610
44
2
0
419,353
3
L
Cernunnos
15,196
661
138
6
0
396,180
3
W
Lancelot
15,895
691
31
1
0
481,638
2
L
Da Ji
15,576
677
22
1
0
349,560
0
W
Ah Muzen Cab
17,933
780
78
3
0
433,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role