Player Matchup

King Arthur
King Arthur
Carlitosperuano
King Arthur
Level 151
God Stats
0W - 1L
1,467 SR
Queue Stats
16W - 9L
1,803 Elo+
Solo
Merlin
Merlin
Cerbyt821
Merlin
Level 46
God Stats
0W - 1L
1,247 SR
Queue Stats
26W - 25L
1,507 Elo+
Solo
Heimdallr
Heimdallr
LittleWoofer
Heimdallr
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
54W - 60L
1,486 Elo+
Party 1
Zeus
Zeus
Rayne9
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
Rorschach7
Ne Zha
Level 127
God Stats
143W - 122L
1,623 SR
Queue Stats
1,130W - 1,198L
1,491 Elo+
Solo
Team Averages
Level 79
1,516 SR
1,558 Elo+

VS

Team Averages
Level 98
1,551 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
Level 38
God Stats
168W - 134L
1,636 SR
Queue Stats
177W - 142L
1,602 Elo+
Party 3
Cerberus
Cerberus
BluePegasusMLP
Cerberus
Level 124
God Stats
3W - 5L
1,449 SR
Queue Stats
85W - 128L
1,403 Elo+
Party 2
Hel
Hel
Fronical
Hel
Level 107
God Stats
24W - 24L
1,554 SR
Queue Stats
178W - 142L
1,606 Elo+
Party 3
Danzaburou
Danzaburou
SuperSleeper337
Danzaburou
Level 155
God Stats
3W - 3L
1,488 SR
Queue Stats
439W - 673L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
évangéline
Ne Zha
Level 65
God Stats
16W - 12L
1,627 SR
Queue Stats
234W - 256L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carlitosperuano
King Arthur
15
1 / 5 / 0
9,515
952
11,328
17,753
16,843
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Cerbyt821
Merlin
14
2 / 8 / 1
9,302
930
4,758
14,358
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
LittleWoofer
Heimdallr
14
0 / 5 / 3
9,190
919
9,168
11,549
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Rayne9
Zeus
15
1 / 3 / 2
9,717
972
7,602
8,503
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Rorschach7
Ne Zha
14
0 / 5 / 2
9,289
929
7,791
15,190
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

164

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
17
6 / 1 / 15
11,063
1,106
16,233
4,823
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
17
2 / 2 / 12
10,777
1,078
7,703
13,795
9,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 16
10,794
1,079
8,345
7,506
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SuperSleeper337
Danzaburou
17
8 / 1 / 10
12,266
1,227
14,709
9,249
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
17
7 / 0 / 17
11,445
1,145
14,212
10,275
5,034
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
96
4
Kills
26
26
Deaths
4
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
6
1
15
13.5
W
Cerberus
2
2
12
4
L
King Arthur
Carlitosperuano
King Arthur
1
5
0
0.2
L
Merlin
Cerbyt821
Merlin
2
8
1
0.31
W
3
0
16
11
L
Heimdallr
LittleWoofer
Heimdallr
0
5
3
0.3
L
Zeus
Rayne9
Zeus
1
3
2
0.67
L
Ne Zha
Rorschach7
Ne Zha
0
5
2
0.2
W
Danzaburou
SuperSleeper337
Danzaburou
8
1
10
13
W
Ne Zha
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
61,202
67,353
Taken
45,648
35,109
Mitigated
25,513
3,133
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alkasmeltzerplus
Morgan Le Fay
16,233
1,314
0
744
4,823
2,241
0
1,887
2,936
35,929
0
W
Cerberus
7,703
371
0
3,713
13,795
9,971
0
3,292
10,503
29,586
0
L
King Arthur
Carlitosperuano
King Arthur
11,328
270
0
0
17,753
16,843
0
7,120
10,633
65
31,588
L
Merlin
Cerbyt821
Merlin
4,758
176
0
0
14,358
4,942
0
8,385
5,973
9,482
0
W
8,345
391
7,428
5,142
7,506
3,599
0
1,402
6,104
19,304
0
L
Heimdallr
LittleWoofer
Heimdallr
9,168
4,030
0
1,052
11,549
3,713
0
7,221
4,328
0
24,594
L
Zeus
Rayne9
Zeus
7,602
1,671
0
0
8,503
2,468
0
3,896
4,607
32,348
0
L
Ne Zha
Rorschach7
Ne Zha
7,791
635
0
2,081
15,190
7,143
0
5,659
9,531
0
22,171
W
Danzaburou
SuperSleeper337
Danzaburou
14,709
7,553
0
2,568
9,249
4,668
0
2,697
6,552
0
33,385
W
Ne Zha
14,212
3,749
0
1,231
10,275
5,034
0
3,147
7,128
0
27,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
56,345
158
Minions Killed
216
3
Camps Cleared
14
820,338
Distance Traveled
1,065,240
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,063
1,106
31
3
4
208,937
0
W
Cerberus
10,777
1,078
81
8
1
181,936
0
L
King Arthur
9,515
952
38
4
0
208,683
0
L
Merlin
9,302
930
13
1
1
136,202
1
W
Hel
10,794
1,079
29
3
0
232,074
1
L
Heimdallr
9,190
919
36
4
1
166,863
0
L
Zeus
9,717
972
54
5
1
163,893
0
L
Ne Zha
9,289
929
17
2
0
144,697
0
W
Danzaburou
12,266
1,227
54
5
3
180,957
4
W
Ne Zha
11,445
1,145
21
2
6
261,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role