Player Matchup

Nike
Nike
BTHD MONK3Y
Nike
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Arachne
Arachne
BTHDWALLS2003
Arachne
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,778 Elo+
Party 1
Sylvanus
Sylvanus
Fullmetal6274
Sylvanus
Level 88
God Stats
0W - 1L
1,510 SR
Queue Stats
11W - 13L
1,453 Elo+
Solo
Janus
Janus
Ktalin13
Janus
Level 138
God Stats
13W - 11L
1,563 SR
Queue Stats
923W - 947L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
jcasey250
Tsukuyomi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,407 Elo+
Solo
Team Averages
Level 130
1,515 SR
1,545 Elo+

VS

Team Averages
Level 106
1,522 SR
1,387 Elo+
Neith
Neith
Alford
Neith
Level 119
God Stats
1W - 2L
1,229 SR
Queue Stats
94W - 102L
1,503 Elo+
Solo
Guan Yu
Guan Yu
FetchTheStick
Guan Yu
Level 117
God Stats
4W - 2L
1,650 SR
Queue Stats
207W - 249L
1,423 Elo+
Solo
Cerberus
Cerberus
GeorgeJetson150
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,336 Elo+
Solo
Nu Wa
Nu Wa
Omega IIDBZII
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,274 Elo+
Solo
Ah Puch
Ah Puch
sonicmonkey
Ah Puch
Level 87
God Stats
2W - 0L
1,732 SR
Queue Stats
19W - 22L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
9,168
655
13,627
17,728
17,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
17
4 / 4 / 7
9,555
683
9,816
16,293
12,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Fullmetal6274
Sylvanus
16
3 / 5 / 5
10,042
717
8,973
21,754
30,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Ktalin13
Janus
17
4 / 6 / 4
10,270
734
24,583
14,997
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
jcasey250
Tsukuyomi
15
1 / 3 / 5
8,527
609
14,046
14,857
7,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alford
Neith
18
5 / 3 / 13
10,954
782
16,575
14,921
7,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
18
7 / 2 / 13
11,091
792
13,001
20,646
24,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
18
3 / 2 / 14
10,465
748
10,328
31,855
20,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 14
10,497
750
16,871
12,730
5,575
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
sonicmonkey
Ah Puch
17
4 / 4 / 10
10,151
725
22,115
13,045
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
13
Kills
23
23
Deaths
15
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
Alford
Neith
5
3
13
3.83
L
1
5
7
0.9
L
Arachne
4
4
7
1.88
W
Guan Yu
7
2
13
6.75
L
Sylvanus
Fullmetal6274
Sylvanus
3
5
5
1.1
W
Cerberus
3
2
14
5
L
Janus
Ktalin13
Janus
4
6
4
1
W
4
4
14
2.75
L
Tsukuyomi
jcasey250
Tsukuyomi
1
3
5
1.17
W
Ah Puch
sonicmonkey
Ah Puch
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,045
Damage
78,890
85,629
Taken
93,197
75,076
Mitigated
64,406
27,022
Healing
53,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alford
Neith
16,575
7,653
863
5,449
14,921
7,091
2,184
6,384
8,537
0
38,511
L
13,627
922
1,270
1,385
17,728
17,505
172
9,682
8,046
0
24,306
L
Arachne
9,816
6,133
2,665
4,604
16,293
12,263
0
9,889
6,404
0
18,772
W
Guan Yu
13,001
1,375
11,625
10,877
20,646
24,995
722
6,198
14,448
0
24,639
L
Sylvanus
Fullmetal6274
Sylvanus
8,973
1,785
4,946
5,816
21,754
30,657
0
12,916
8,838
16,919
0
W
Cerberus
10,328
818
1,078
14,788
31,855
20,670
252
11,271
20,584
24,057
0
L
Janus
Ktalin13
Janus
24,583
1,419
1,206
1,735
14,997
7,017
1,281
8,582
6,415
55,613
0
W
16,871
5,650
1,883
1,682
12,730
5,575
2,713
4,653
8,077
37,454
0
L
Tsukuyomi
jcasey250
Tsukuyomi
14,046
2,807
906
2,489
14,857
7,634
73
8,245
6,612
0
31,512
W
Ah Puch
sonicmonkey
Ah Puch
22,115
775
1,918
3,430
13,045
6,075
797
5,050
7,995
41,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,562
Gold Earned
53,158
173
Minions Killed
198
0
Camps Cleared
0
1,179,687
Distance Traveled
1,262,626
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,954
782
62
4
0
219,041
1
L
Nike
9,168
655
14
1
0
270,375
0
L
Arachne
9,555
683
27
2
0
242,989
0
W
Guan Yu
11,091
792
16
1
0
302,438
0
L
Sylvanus
10,042
717
27
2
0
204,790
0
W
Cerberus
10,465
748
28
2
0
269,704
0
L
Janus
10,270
734
79
6
0
203,643
1
W
Nu Wa
10,497
750
55
4
0
226,524
0
L
Tsukuyomi
8,527
609
26
2
0
257,890
0
W
Ah Puch
10,151
725
37
3
0
244,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role