Player Matchup

Olorun
Olorun
AndreiTim
Olorun
Level 155
God Stats
4W - 0L
1,855 SR
Queue Stats
296W - 250L
1,523 Elo+
Party 1
Sobek
Sobek
AurelCuDoba
Sobek
Level 148
God Stats
2W - 2L
1,525 SR
Queue Stats
125W - 106L
1,526 Elo+
Party 1
Bastet
Bastet
Silviû
Bastet
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
52W - 49L
1,509 Elo+
Party 1
Team Averages
Level 137
1,692 SR
1,520 Elo+

VS

Team Averages
Level 93
1,494 SR
1,400 Elo+
Gilgamesh
Gilgamesh
Arigase
Gilgamesh
Level 127
God Stats
3W - 4L
1,403 SR
Queue Stats
14W - 17L
1,391 Elo+
Solo
Yemoja
Yemoja
Goob65
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
SuperSolluh
Baron Samedi
Level 68
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 7L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AndreiTim
Olorun
19
6 / 4 / 5
12,385
774
18,710
17,912
10,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 1 / 14
12,254
766
9,781
20,319
31,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Silviû
Bastet
18
9 / 4 / 4
12,448
778
16,782
15,353
8,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arigase
Gilgamesh
16
5 / 6 / 2
10,939
684
17,693
20,994
21,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Goob65
Yemoja
16
2 / 3 / 7
11,506
719
11,527
20,755
31,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SuperSolluh
Baron Samedi
16
2 / 7 / 5
10,749
672
16,024
16,242
11,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
9
9
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
AndreiTim
Olorun
6
4
5
2.13
L
Gilgamesh
Arigase
Gilgamesh
5
6
2
1
W
1
1
14
8
L
Yemoja
Goob65
Yemoja
2
3
7
1.83
W
Bastet
Silviû
Bastet
9
4
4
2.75
L
Baron Samedi
SuperSolluh
Baron Samedi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,273
Damage
45,244
53,584
Taken
57,991
50,375
Mitigated
64,430
24,366
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AndreiTim
Olorun
18,710
10,584
2,189
10,087
17,912
10,855
1,339
10,482
7,033
60,405
5,530
L
Gilgamesh
Arigase
Gilgamesh
17,693
4,041
0
1,375
20,994
21,508
0
10,436
10,558
264
29,882
W
9,781
1,196
263
8,037
20,319
31,499
238
12,343
7,569
28,684
0
L
Yemoja
Goob65
Yemoja
11,527
3,773
2,314
3,385
20,755
31,909
0
9,909
10,846
31,484
0
W
Bastet
Silviû
Bastet
16,782
5,554
0
3,790
15,353
8,021
1,130
5,098
9,650
0
55,681
L
Baron Samedi
SuperSolluh
Baron Samedi
16,024
1,382
1,846
2,220
16,242
11,013
359
7,053
9,189
54,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
33,194
179
Minions Killed
145
0
Camps Cleared
0
877,260
Distance Traveled
818,185
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,385
774
95
6
0
252,009
0
L
Gilgamesh
10,939
684
36
2
0
303,611
1
W
Sobek
12,254
766
20
1
0
308,737
2
L
Yemoja
11,506
719
31
2
0
266,882
1
W
Bastet
12,448
778
64
4
0
316,514
1
L
Baron Samedi
10,749
672
78
5
0
247,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role