Player Matchup

Artemis
Artemis
Odіn
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,974 Elo+
Solo
Nu Wa
Nu Wa
Stamaks
Nu Wa
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,372 Elo+
Party 1
Nike
Nike
Thormundgander
Nike
Level 109
God Stats
2W - 2L
1,507 SR
Queue Stats
61W - 70L
1,495 Elo+
Party 1
Ganesha
Ganesha
W1NM4CH1N3
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 2
Anubis
Anubis
vechu94
Anubis
Level 118
God Stats
0W - 2L
1,548 SR
Queue Stats
85W - 86L
1,579 Elo+
Party 2
Team Averages
Level 59
1,511 SR
1,640 Elo+

VS

Team Averages
Level 86
1,404 SR
1,501 Elo+
Janus
Janus
Anwardinho22
Janus
Level 99
God Stats
27W - 39L
1,440 SR
Queue Stats
63W - 76L
1,482 Elo+
Party 3
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 58
God Stats
48W - 50L
1,529 SR
Queue Stats
80W - 83L
1,491 Elo+
Party 3
Tyr
Tyr
Popsmokediiior
Tyr
Level 14
God Stats
2W - 3L
1,377 SR
Queue Stats
20W - 11L
1,611 Elo+
Solo
Poseidon
Poseidon
Prophiii
Poseidon
Level 116
God Stats
3W - 1L
1,256 SR
Queue Stats
23W - 23L
1,440 Elo+
Solo
Arachne
Arachne
ashai96
Arachne
Level 141
God Stats
7W - 8L
1,418 SR
Queue Stats
21W - 22L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Odіn
Artemis
15
1 / 7 / 3
9,331
622
14,401
13,764
5,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Stamaks
Nu Wa
17
4 / 6 / 0
10,253
684
13,999
10,033
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 5 / 4
11,156
744
13,382
20,096
22,712
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
W1NM4CH1N3
Ganesha
17
0 / 6 / 8
9,756
650
8,551
22,572
12,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
vechu94
Anubis
14
0 / 11 / 1
8,809
587
6,022
18,030
10,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
11,723
782
12,705
10,429
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Jerx07
Kuzenbo
17
3 / 2 / 14
11,318
755
6,565
19,892
32,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 14
12,469
831
22,948
19,285
25,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Prophiii
Poseidon
20
9 / 3 / 13
12,642
843
21,475
14,062
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ashai96
Arachne
19
10 / 2 / 8
12,315
821
9,843
15,394
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
9
Kills
35
35
Deaths
9
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Kuzenbo
Jerx07
Kuzenbo
3
2
14
5
L
Artemis
Odіn
Artemis
1
7
3
0.36
W
9
0
14
16
W
Poseidon
Prophiii
Poseidon
9
3
13
5.17
L
Nu Wa
Stamaks
Nu Wa
4
6
0
0.67
L
4
5
4
1.2
L
Ganesha
W1NM4CH1N3
Ganesha
0
6
8
0.67
W
Arachne
ashai96
Arachne
10
2
8
7
L
Anubis
vechu94
Anubis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,355
Damage
73,536
84,495
Taken
79,062
55,528
Mitigated
75,995
8,154
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,705
543
0
500
10,429
4,261
4,188
3,704
6,725
62,831
0
W
Kuzenbo
Jerx07
Kuzenbo
6,565
2,421
556
2,149
19,892
32,523
2,032
4,702
15,190
20,929
0
L
Artemis
Odіn
Artemis
14,401
4,265
0
250
13,764
5,842
0
8,743
5,021
0
25,937
W
22,948
2,042
0
9,780
19,285
25,901
372
10,093
9,192
0
62,584
W
Poseidon
Prophiii
Poseidon
21,475
3,472
0
1,017
14,062
5,474
810
5,979
8,083
65,994
0
L
Nu Wa
Stamaks
Nu Wa
13,999
3,508
0
0
10,033
4,436
14
4,005
6,028
31,586
0
L
13,382
1,087
0
2,721
20,096
22,712
0
9,569
10,527
0
48,037
L
Ganesha
W1NM4CH1N3
Ganesha
8,551
614
230
3,109
22,572
12,376
0
11,597
10,975
26,978
0
W
Arachne
ashai96
Arachne
9,843
6,292
0
3,823
15,394
7,836
2,588
4,094
11,300
0
50,712
L
Anubis
vechu94
Anubis
6,022
477
181
1,663
18,030
10,162
0
6,831
11,199
27,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
60,467
237
Minions Killed
397
0
Camps Cleared
0
1,264,134
Distance Traveled
1,708,101
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,723
782
116
8
0
292,368
3
W
Kuzenbo
11,318
755
18
1
0
343,293
1
L
Artemis
9,331
622
48
3
0
206,220
0
W
Tyr
12,469
831
78
5
0
357,940
1
W
Poseidon
12,642
843
111
7
0
337,933
2
L
Nu Wa
10,253
684
42
3
0
259,560
0
L
Nike
11,156
744
88
6
0
311,044
2
L
Ganesha
9,756
650
16
1
0
256,653
2
W
Arachne
12,315
821
74
5
0
376,567
1
L
Anubis
8,809
587
43
3
0
230,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role