Player Matchup

Fenrir
Fenrir
Cowboy Rangerr
Fenrir
Level 109
God Stats
0W - 3L
1,134 SR
Queue Stats
19W - 40L
1,329 Elo+
Party 1
Hercules
Hercules
EtanSK
Hercules
Level 140
God Stats
0W - 4L
1,249 SR
Queue Stats
61W - 85L
1,311 Elo+
Party 1
Zeus
Zeus
kill3rbabe
Zeus
Level 128
God Stats
4W - 6L
1,607 SR
Queue Stats
47W - 66L
1,355 Elo+
Party 1
Team Averages
Level 126
1,330 SR
1,332 Elo+

VS

Team Averages
Level 107
1,483 SR
1,419 Elo+
Neith
Neith
K3lvin is back
Neith
Level 120
God Stats
6W - 14L
1,413 SR
Queue Stats
198W - 216L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Taker691
Cernunnos
Level 55
God Stats
3W - 4L
1,483 SR
Queue Stats
16W - 27L
1,418 Elo+
Solo
Izanami
Izanami
TheDankLady
Izanami
Level 145
God Stats
38W - 39L
1,552 SR
Queue Stats
381W - 420L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,083
649
8,151
13,985
10,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
EtanSK
Hercules
14
2 / 4 / 2
9,405
672
7,803
14,884
12,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
9,304
665
10,869
9,954
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
9,764
697
9,092
12,578
5,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Taker691
Cernunnos
16
3 / 1 / 8
10,069
719
12,096
9,555
4,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
TheDankLady
Izanami
18
7 / 1 / 5
11,306
808
11,649
9,404
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Hercules
EtanSK
Hercules
2
4
2
0.75
W
3
3
9
2.5
W
Cernunnos
Taker691
Cernunnos
3
1
8
7
W
Izanami
TheDankLady
Izanami
7
1
5
9.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
32,837
38,823
Taken
31,537
25,598
Mitigated
14,369
4,963
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,151
1,420
284
1,420
13,985
10,023
0
6
13,979
0
23,036
L
Hercules
EtanSK
Hercules
7,803
1,366
162
2,617
14,884
12,552
0
27
14,857
0
23,620
W
9,092
3,110
0
3,209
12,578
5,560
0
3,977
8,601
0
40,766
W
Cernunnos
Taker691
Cernunnos
12,096
6,375
0
5,693
9,555
4,456
653
4,286
5,269
0
47,822
W
Izanami
TheDankLady
Izanami
11,649
9,091
0
3,322
9,404
4,353
794
2,936
6,468
0
53,438
L
10,869
382
0
480
9,954
3,023
0
0
9,954
38,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
31,139
136
Minions Killed
195
0
Camps Cleared
0
726,128
Distance Traveled
744,528
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,083
649
36
3
0
251,571
0
L
Hercules
9,405
672
40
3
0
237,817
1
W
Neith
9,764
697
46
3
0
236,175
0
W
Cernunnos
10,069
719
60
4
0
250,415
5
W
Izanami
11,306
808
89
6
0
257,938
1
L
Zeus
9,304
665
60
4
0
236,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role