Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BRONXBR
Vulcan
Level 125
God Stats
1W - 3L
1,494 SR
Queue Stats
199W - 196L
1,482 Elo+
Solo
Ganesha
Ganesha
FantascMasters
Ganesha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,422 Elo+
Solo
Rama
Rama
Jessycka
Rama
Level 66
God Stats
10W - 7L
1,515 SR
Queue Stats
17W - 16L
1,362 Elo+
Solo
Da Ji
Da Ji
junyorh
Da Ji
Level 81
God Stats
0W - 1L
1,481 SR
Queue Stats
7W - 12L
1,377 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,429 Elo+

VS

Team Averages
Level 135
1,514 SR
1,493 Elo+
Nu Wa
Nu Wa
Apocalypsi
Nu Wa
Level 154
God Stats
4W - 6L
1,515 SR
Queue Stats
148W - 157L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chinocapuchinok
Cu Chulainn
Level 159
God Stats
12W - 15L
1,444 SR
Queue Stats
873W - 922L
1,471 Elo+
Solo
Ullr
Ullr
Otzee
Ullr
Level 116
God Stats
1W - 1L
1,275 SR
Queue Stats
26W - 28L
1,508 Elo+
Solo
Cthulhu
Cthulhu
SirCristiaan
Cthulhu
Level 158
God Stats
14W - 12L
1,549 SR
Queue Stats
634W - 641L
1,437 Elo+
Solo
Thanatos
Thanatos
xxjuampicod99xx
Thanatos
Level 86
God Stats
9W - 4L
1,790 SR
Queue Stats
27W - 18L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 6 / 2
8,876
467
10,767
16,720
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
BRONXBR
Vulcan
15
2 / 7 / 1
9,407
495
16,189
15,193
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 6
8,510
448
5,310
21,278
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
18
4 / 3 / 0
10,965
577
9,645
15,600
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
junyorh
Da Ji
13
3 / 5 / 1
8,206
432
7,564
18,857
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 2 / 10
10,190
536
17,280
9,865
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Chinocapuchinok
Cu Chulainn
14
1 / 3 / 7
8,182
431
10,006
15,366
13,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Otzee
Ullr
15
4 / 2 / 5
9,872
520
12,552
12,956
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SirCristiaan
Cthulhu
17
5 / 2 / 5
10,979
578
13,101
22,469
20,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
16
11 / 4 / 6
10,364
545
12,730
19,704
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
25
25
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
2
0.67
W
Nu Wa
4
2
10
4.5
L
Vulcan
BRONXBR
Vulcan
2
7
1
0.36
W
Cu Chulainn
Chinocapuchinok
Cu Chulainn
1
3
7
1.5
L
1
4
6
1
L
Rama
4
3
0
1.33
W
Ullr
Otzee
Ullr
4
2
5
3.25
W
Cthulhu
SirCristiaan
Cthulhu
5
2
5
3.75
L
Da Ji
junyorh
Da Ji
3
5
1
0.7
W
Thanatos
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
65,669
87,648
Taken
80,360
51,002
Mitigated
50,216
24,044
Healing
28,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,767
669
1,797
3,907
16,720
6,538
0
5,650
10,752
76,900
0
W
Nu Wa
17,280
5,470
128
1,782
9,865
3,446
1,240
4,979
4,598
86,823
0
L
Vulcan
BRONXBR
Vulcan
16,189
3,751
186
1,158
15,193
6,858
16
9,261
4,899
79,434
0
W
Cu Chulainn
Chinocapuchinok
Cu Chulainn
10,006
1,617
0
252
15,366
13,255
128
4,413
9,945
3,472
44,080
L
5,310
1,839
0
3,042
21,278
23,125
0
6,854
14,064
26,322
0
L
Rama
9,645
7,351
0
8,499
15,600
6,741
0
2,033
13,467
0
110,968
W
Ullr
Otzee
Ullr
12,552
7,280
0
1,556
12,956
5,078
525
2,583
10,343
0
79,919
W
Cthulhu
SirCristiaan
Cthulhu
13,101
624
610
9,430
22,469
20,662
342
11,870
10,575
91,634
0
L
Da Ji
junyorh
Da Ji
7,564
1,535
0
5,455
18,857
7,740
0
5,317
13,126
0
55,269
W
Thanatos
12,730
3,982
0
14,804
19,704
7,775
0
7,722
11,708
0
56,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
49,587
574
Minions Killed
577
0
Camps Cleared
0
1,728,536
Distance Traveled
1,801,949
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,876
467
144
8
0
338,731
5
W
Nu Wa
10,190
536
150
8
0
361,790
4
L
Vulcan
9,407
495
142
7
0
341,786
2
W
Cu Chulainn
8,182
431
64
3
0
361,809
6
L
Ganesha
8,510
448
14
1
0
363,514
2
L
Rama
10,965
577
188
10
0
320,595
7
W
Ullr
9,872
520
128
7
0
342,608
2
W
Cthulhu
10,979
578
172
9
0
348,438
1
L
Da Ji
8,206
432
86
5
0
363,910
7
W
Thanatos
10,364
545
63
3
0
387,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role