Player Matchup

Cthulhu
Cthulhu
DARTHVADER4004
Cthulhu
Level 68
God Stats
8W - 6L
1,617 SR
Queue Stats
60W - 60L
1,303 Elo+
Solo
Arachne
Arachne
QueenNekoUwU
Arachne
Level 65
God Stats
15W - 23L
1,302 SR
Queue Stats
215W - 248L
1,340 Elo+
Party 1
Chang'e
Chang'e
SkippingShip387
Chang'e
Level 102
God Stats
3W - 4L
1,454 SR
Queue Stats
271W - 267L
1,325 Elo+
Solo
Neith
Neith
XSouI x EaterX
Neith
Level 151
God Stats
3W - 11L
1,268 SR
Queue Stats
250W - 274L
1,352 Elo+
Party 1
Thanatos
Thanatos
h0mieknight
Thanatos
Level 38
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 5L
1,305 Elo+
Solo
Team Averages
Level 85
1,466 SR
1,325 Elo+

VS

Team Averages
Level 88
1,494 SR
1,361 Elo+
Bellona
Bellona
Bruce_Leroy_3_16
Bellona
Level 125
God Stats
7W - 3L
1,591 SR
Queue Stats
328W - 342L
1,312 Elo+
Solo
Sylvanus
Sylvanus
PlmpDaddyBil
Sylvanus
Level 87
God Stats
38W - 42L
1,455 SR
Queue Stats
129W - 137L
1,388 Elo+
Party 2
Hun Batz
Hun Batz
Unatural_Limiits
Hun Batz
Level 99
God Stats
4W - 1L
1,774 SR
Queue Stats
22W - 16L
1,487 Elo+
Solo
He Bo
He Bo
kikcal
He Bo
Level 63
God Stats
1W - 2L
1,132 SR
Queue Stats
100W - 150L
1,305 Elo+
Solo
Anubis
Anubis
smokeyyoshi
Anubis
Level 68
God Stats
33W - 26L
1,520 SR
Queue Stats
66W - 71L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,059
460
1,480
8,831
4,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
QueenNekoUwU
Arachne
8
2 / 5 / 0
5,356
487
3,091
10,600
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,581
507
2,918
7,184
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 2
5,529
503
4,448
8,207
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
h0mieknight
Thanatos
9
0 / 1 / 0
5,540
504
3,214
7,016
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,496
591
3,913
8,369
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
PlmpDaddyBil
Sylvanus
11
1 / 1 / 4
5,871
534
8,318
8,154
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 1 / 5
6,754
614
6,965
8,634
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

He Bo
kikcal
He Bo
1
0 / 0 / 0
2,197
200
0
0
0
Anubis
12
5 / 0 / 3
7,027
639
6,422
4,698
2,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
1
0
0
W
Sylvanus
PlmpDaddyBil
Sylvanus
1
1
4
3
L
Arachne
QueenNekoUwU
Arachne
2
5
0
0.4
L
0
2
0
0
W
5
1
5
7.5
L
0
3
2
0.33
L
Thanatos
h0mieknight
Thanatos
0
1
0
0
W
He Bo
kikcal
He Bo
0
0
0
0
W
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
25,618
41,838
Taken
29,855
15,834
Mitigated
18,913
12,201
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,913
1,880
0
4,210
8,369
8,662
131
0
8,369
0
42,604
L
1,480
157
489
825
8,831
4,755
0
3,833
4,998
22,211
0
W
Sylvanus
PlmpDaddyBil
Sylvanus
8,318
2,709
371
3,573
8,154
4,642
0
1,501
6,653
30,464
9,419
L
Arachne
QueenNekoUwU
Arachne
3,091
2,032
0
1,497
10,600
3,521
0
3,045
7,555
0
24,774
L
2,918
77
49
2,824
7,184
2,024
0
3,485
3,699
30,827
0
W
6,965
1,957
0
2,914
8,634
3,406
0
1,649
6,985
0
39,606
L
4,448
1,093
0
1,923
8,207
2,817
282
3,533
4,674
0
41,658
L
Thanatos
h0mieknight
Thanatos
3,214
1,027
0
4,594
7,016
2,717
0
59
6,957
0
31,514
W
He Bo
kikcal
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
6,422
580
0
2,866
4,698
2,203
0
1,248
3,450
43,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,065
Gold Earned
28,345
282
Minions Killed
300
0
Camps Cleared
0
950,746
Distance Traveled
906,809
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,496
591
88
8
0
239,380
3
L
Cthulhu
5,059
460
47
4
0
189,257
4
W
Sylvanus
5,871
534
61
6
0
196,451
0
L
Arachne
5,356
487
44
4
0
201,973
0
L
Chang'e
5,581
507
63
6
0
188,162
1
W
Hun Batz
6,754
614
77
7
0
272,850
2
L
Neith
5,529
503
65
6
0
177,024
2
L
Thanatos
5,540
504
63
6
0
194,330
0
W
He Bo
2,197
200
0
0
0
0
0
W
Anubis
7,027
639
74
7
0
198,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role