Player Matchup

Awilix
Awilix
 
Awilix
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
K1X0T
Fenrir
Level 129
God Stats
1W - 1L
1,725 SR
Queue Stats
57W - 33L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
PrometeusEnd
Ah Puch
Level 141
God Stats
0W - 1L
1,254 SR
Queue Stats
24W - 15L
1,600 Elo+
Party 1
Raijin
Raijin
Rogério12x
Raijin
Level 149
God Stats
1W - 1L
1,738 SR
Queue Stats
7W - 13L
1,458 Elo+
Solo
Ymir
Ymir
YoungAshura
Ymir
Level 158
God Stats
1W - 1L
1,709 SR
Queue Stats
45W - 32L
1,621 Elo+
Party 1
Team Averages
Level 127
1,585 SR
1,564 Elo+

VS

Team Averages
Level 138
1,598 SR
1,537 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Conforto
Artemis
Level 156
God Stats
2W - 0L
1,721 SR
Queue Stats
36W - 20L
1,601 Elo+
Party 3
Sol
Sol
Gurrex09
Sol
Level 90
God Stats
1W - 0L
1,741 SR
Queue Stats
22W - 20L
1,546 Elo+
Party 2
Nox
Nox
NachoSanchez11
Nox
Level 143
God Stats
2W - 2L
1,529 SR
Queue Stats
36W - 31L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
Opala6cilindro
Gilgamesh
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 5 / 4
7,111
646
5,610
11,764
12,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
K1X0T
Fenrir
15
1 / 5 / 4
7,423
675
3,593
18,791
10,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
PrometeusEnd
Ah Puch
10
0 / 3 / 1
6,789
617
4,075
5,987
2,804
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
18
4 / 4 / 3
9,559
869
12,253
9,563
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
6,059
551
736
2,426
2,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 2 / 15
9,981
907
6,678
11,144
15,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Conforto
Artemis
18
10 / 1 / 5
10,576
961
15,789
6,934
3,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 12
8,665
788
10,262
10,788
5,064
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 1 / 12
8,785
799
7,016
6,388
3,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Opala6cilindro
Gilgamesh
14
3 / 1 / 13
9,563
869
6,739
13,288
16,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
7
Kills
18
18
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
4
0.8
W
Cabrakan
 
Cabrakan
1
2
15
4.25
W
Artemis
Conforto
Artemis
10
1
5
12.5
W
2
2
12
4
L
Fenrir
K1X0T
Fenrir
1
5
4
0.6
W
2
1
12
8
W
Gilgamesh
Opala6cilindro
Gilgamesh
3
1
13
9.5
L
Ah Puch
PrometeusEnd
Ah Puch
0
3
1
0.17
L
Raijin
4
4
3
1.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,267
Damage
46,484
48,531
Taken
48,542
32,929
Mitigated
44,236
12,481
Healing
23,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,610
611
987
1,761
11,764
12,072
0
6,307
5,457
0
11,038
W
Cabrakan
 
Cabrakan
6,678
737
0
2,611
11,144
15,640
0
3,665
7,310
13,763
0
W
Artemis
Conforto
Artemis
15,789
7,496
736
2,515
6,934
3,718
2,759
2,990
3,764
0
40,959
W
10,262
3,086
2,639
5,175
10,788
5,064
3,238
3,734
6,881
26,825
0
L
Fenrir
K1X0T
Fenrir
3,593
1,106
489
5,105
18,791
10,667
0
8,864
9,927
0
4,997
W
7,016
816
3,268
1,970
6,388
3,575
1,136
2,432
3,880
19,255
0
W
Gilgamesh
Opala6cilindro
Gilgamesh
6,739
1,687
1,906
2,547
13,288
16,239
616
4,243
8,156
0
11,123
L
Ah Puch
PrometeusEnd
Ah Puch
4,075
47
0
1,535
5,987
2,804
0
3,865
2,122
12,804
0
L
Raijin
12,253
986
196
2,164
9,563
4,635
0
3,719
5,844
35,677
0
L
736
0
160
84
2,426
2,751
0
1,201
1,225
920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
47,570
88
Minions Killed
138
0
Camps Cleared
0
734,962
Distance Traveled
1,059,878
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,111
646
10
1
0
198,083
2
W
Cabrakan
9,981
907
15
1
0
191,830
3
W
Artemis
10,576
961
58
5
0
210,350
1
W
Sol
8,665
788
34
3
0
224,796
3
L
Fenrir
7,423
675
7
1
0
217,047
0
W
Nox
8,785
799
27
2
0
219,032
4
W
Gilgamesh
9,563
869
4
0
0
213,870
1
L
Ah Puch
6,789
617
17
2
0
80,512
0
L
Raijin
9,559
869
54
5
0
194,773
0
L
Ymir
6,059
551
0
0
0
44,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role