Player Matchup

Chiron
Chiron
Br4ndo-Cr4zy1
Chiron
Level 65
God Stats
4W - 2L
1,672 SR
Queue Stats
44W - 30L
1,530 Elo+
Party 1
Chang'e
Chang'e
Njachimski
Chang'e
Level 147
God Stats
7W - 2L
1,808 SR
Queue Stats
229W - 138L
1,677 Elo+
Party 1
Serqet
Serqet
sebastianlynwood
Serqet
Level 157
God Stats
12W - 19L
1,508 SR
Queue Stats
520W - 606L
1,408 Elo+
Solo
Team Averages
Level 123
1,663 SR
1,539 Elo+

VS

Team Averages
Level 126
1,603 SR
1,338 Elo+
Xing Tian
Xing Tian
Cowboy Rangerr
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,336 Elo+
Party 2
Danzaburou
Danzaburou
EtanSK
Danzaburou
Level 140
God Stats
1W - 1L
1,956 SR
Queue Stats
61W - 85L
1,316 Elo+
Party 2
Zhong Kui
Zhong Kui
kill3rbabe
Zhong Kui
Level 128
God Stats
8W - 22L
1,354 SR
Queue Stats
47W - 66L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,694
746
10,030
8,559
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Njachimski
Chang'e
16
2 / 2 / 11
9,801
754
18,263
13,580
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 2
10,668
821
9,300
11,664
7,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cowboy Rangerr
Xing Tian
13
1 / 4 / 3
8,051
619
7,671
19,825
19,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
EtanSK
Danzaburou
12
2 / 5 / 2
8,488
653
12,154
13,943
5,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
kill3rbabe
Zhong Kui
13
1 / 5 / 3
8,505
654
5,284
13,374
9,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
4
4
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Xing Tian
Cowboy Rangerr
Xing Tian
1
4
3
0.63
L
Danzaburou
EtanSK
Danzaburou
2
5
2
0.6
W
Chang'e
Njachimski
Chang'e
2
2
11
3.75
L
Zhong Kui
kill3rbabe
Zhong Kui
1
5
3
0.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,593
Damage
25,109
33,803
Taken
47,142
17,722
Mitigated
34,280
12,970
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,030
3,868
1,354
3,084
8,559
3,743
1,494
2,829
5,730
0
33,960
L
Xing Tian
Cowboy Rangerr
Xing Tian
7,671
830
317
3,533
19,825
19,789
0
7,684
11,264
20,310
0
L
Danzaburou
EtanSK
Danzaburou
12,154
5,889
0
2,607
13,943
5,456
0
5,016
8,629
0
42,855
W
Chang'e
Njachimski
Chang'e
18,263
1,285
2,817
5,593
13,580
6,474
201
6,091
7,489
51,613
0
L
Zhong Kui
kill3rbabe
Zhong Kui
5,284
177
0
1,932
13,374
9,035
72
6,187
6,278
22,637
0
W
9,300
1,074
0
122
11,664
7,505
1,348
4,110
7,554
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
25,044
199
Minions Killed
121
0
Camps Cleared
0
750,107
Distance Traveled
674,437
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,694
746
56
4
0
231,749
2
L
Xing Tian
8,051
619
20
2
0
251,266
2
L
Danzaburou
8,488
653
50
4
0
204,315
0
W
Chang'e
9,801
754
73
6
0
239,937
2
L
Zhong Kui
8,505
654
51
4
0
218,856
2
W
Serqet
10,668
821
70
5
0
278,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role