Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Anihill8r
Jormungandr
Level 22
God Stats
0W - 1L
1,582 SR
Queue Stats
28W - 7L
1,783 Elo+
Party 1
Susano
Susano
Clarky117
Susano
Level 159
God Stats
0W - 4L
1,121 SR
Queue Stats
202W - 161L
1,649 Elo+
Party 1
Medusa
Medusa
holypozza
Medusa
Level 146
God Stats
1W - 1L
1,892 SR
Queue Stats
144W - 104L
1,719 Elo+
Party 1
Team Averages
Level 125
1,519 SR
1,630 Elo+

VS

Team Averages
Level 79
1,549 SR
1,555 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
SalamiTactico
Vulcan
Level 33
God Stats
5W - 2L
1,610 SR
Queue Stats
47W - 27L
1,617 Elo+
Party 2
Izanami
Izanami
SkyismLX
Izanami
Level 82
God Stats
3W - 2L
1,417 SR
Queue Stats
212W - 201L
1,543 Elo+
Solo
Mulan
Mulan
WinTrader2010
Mulan
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,473 Elo+
Party 2
Bakasura
Bakasura
pepinillo9
Bakasura
Level 49
God Stats
6W - 2L
1,718 SR
Queue Stats
47W - 28L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 0
5,272
527
2,996
9,384
6,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
 
Ao Kuang
8
0 / 2 / 0
4,835
484
1,668
9,460
3,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Anihill8r
Jormungandr
7
0 / 2 / 1
4,755
476
4,360
9,243
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Clarky117
Susano
6
0 / 1 / 1
4,292
429
2,782
7,080
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
holypozza
Medusa
8
0 / 0 / 0
4,617
462
3,180
4,949
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 2
6,350
635
10,965
6,594
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 1 / 0
5,786
579
6,514
4,475
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SkyismLX
Izanami
11
1 / 0 / 0
6,091
609
5,022
6,166
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8
0 / 0 / 1
5,337
534
2,485
6,543
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
pepinillo9
Bakasura
10
2 / 0 / 0
5,436
544
4,140
8,096
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
6
6
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Anubis
 
Anubis
2
0
2
3
L
Jormungandr
Anihill8r
Jormungandr
0
2
1
0.25
L
Susano
Clarky117
Susano
0
1
1
0.5
W
1
1
0
1
W
Izanami
SkyismLX
Izanami
1
0
0
1
W
0
0
1
0.5
L
Medusa
holypozza
Medusa
0
0
0
0
W
Bakasura
pepinillo9
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
29,126
40,116
Taken
31,874
16,881
Mitigated
13,186
12,955
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,996
259
0
2,864
9,384
6,323
0
5,797
3,557
0
37,525
L
Ao Kuang
 
Ao Kuang
1,668
608
697
2,319
9,460
3,131
0
6,401
2,746
19,252
0
W
Anubis
 
Anubis
10,965
2,869
0
5,352
6,594
3,667
297
2,712
3,882
54,489
0
L
Jormungandr
Anihill8r
Jormungandr
4,360
947
0
2,471
9,243
4,207
0
2,125
6,719
26,925
0
L
Susano
Clarky117
Susano
2,782
502
0
1,982
7,080
2,101
0
3,156
3,899
0
17,760
W
6,514
2,138
0
1,965
4,475
1,461
0
265
4,210
42,136
0
W
Izanami
SkyismLX
Izanami
5,022
3,417
0
4,045
6,166
2,063
0
1,094
5,072
0
57,919
W
2,485
534
0
2,132
6,543
3,171
0
1,331
5,212
0
17,532
L
Medusa
holypozza
Medusa
3,180
1,840
0
2,622
4,949
1,119
0
0
4,949
0
31,263
W
Bakasura
pepinillo9
Bakasura
4,140
2,712
0
1,856
8,096
2,824
0
626
7,470
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
29,000
224
Minions Killed
378
0
Camps Cleared
0
943,134
Distance Traveled
952,925
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,272
527
69
7
0
186,985
3
L
Ao Kuang
4,835
484
26
3
0
202,083
2
W
Anubis
6,350
635
89
9
0
161,173
2
L
Jormungandr
4,755
476
43
4
0
184,487
4
L
Susano
4,292
429
35
4
0
212,674
1
W
Vulcan
5,786
579
72
7
0
202,186
2
W
Izanami
6,091
609
105
11
0
162,569
2
W
Mulan
5,337
534
39
4
0
190,883
1
L
Medusa
4,617
462
51
5
0
156,905
3
W
Bakasura
5,436
544
73
7
0
236,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role