Player Matchup

Ravana
Ravana
BloodMaker555
Ravana
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 57L
1,408 Elo+
Party 2
Vamana
Vamana
CHEETODUSTYUMMY
Vamana
Level 29
God Stats
4W - 0L
1,821 SR
Queue Stats
17W - 18L
1,391 Elo+
Party 2
Hades
Hades
TheMastermindd
Hades
Level 81
God Stats
2W - 2L
1,427 SR
Queue Stats
39W - 43L
1,426 Elo+
Party 2
Team Averages
Level 78
1,583 SR
1,408 Elo+

VS

Team Averages
Level 46
1,522 SR
1,481 Elo+
Heimdallr
Heimdallr
MarcoEbbasta-
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,508 Elo+
Party 1
Ares
Ares
Onizuka13
Ares
Level 29
God Stats
2W - 3L
1,490 SR
Queue Stats
23W - 30L
1,491 Elo+
Party 1
Hera
Hera
tanathos1320
Hera
Level 41
God Stats
5W - 3L
1,576 SR
Queue Stats
15W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,306
831
7,211
5,985
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 7
8,175
818
4,989
9,108
7,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 5
8,436
844
12,125
11,752
6,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MarcoEbbasta-
Heimdallr
10
0 / 4 / 2
6,039
604
5,056
7,632
3,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
11
2 / 3 / 1
7,442
744
4,818
12,003
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 1
6,364
636
4,393
8,432
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
2
1
7
5.5
L
Heimdallr
MarcoEbbasta-
Heimdallr
0
4
2
0.25
L
Ares
2
3
1
0.83
W
6
1
5
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
14,267
26,845
Taken
28,067
17,334
Mitigated
19,657
15,083
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,211
3,084
0
1,726
5,985
3,549
1,320
2,515
3,470
0
26,322
W
4,989
3,142
1,331
3,445
9,108
7,471
560
2,397
6,711
0
21,676
L
Heimdallr
MarcoEbbasta-
Heimdallr
5,056
1,843
0
510
7,632
3,714
0
3,183
4,449
0
17,220
L
Ares
4,818
416
0
1,176
12,003
12,203
0
4,719
7,284
10,165
0
W
12,125
1,208
972
7,609
11,752
6,314
1,104
4,846
6,906
41,333
0
L
4,393
1,123
190
929
8,432
3,740
0
4,246
4,186
20,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
19,845
130
Minions Killed
79
0
Camps Cleared
0
590,060
Distance Traveled
495,622
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,306
831
34
3
0
212,052
4
W
Vamana
8,175
818
28
3
0
196,509
0
L
Heimdallr
6,039
604
23
2
0
156,092
0
L
Ares
7,442
744
20
2
0
177,481
1
W
Hades
8,436
844
68
7
0
181,499
1
L
Hera
6,364
636
36
4
0
162,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role