Player Matchup

Gilgamesh
Gilgamesh
DamageKhepri
Gilgamesh
Level 86
God Stats
0W - 1L
1,314 SR
Queue Stats
36W - 34L
1,513 Elo+
Party 1
Discordia
Discordia
Jubbalochevin
Discordia
Level 79
God Stats
12W - 13L
1,559 SR
Queue Stats
31W - 32L
1,520 Elo+
Party 1
Maui
Maui
crenn97
Maui
Level 26
God Stats
4W - 3L
1,748 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 1
Team Averages
Level 64
1,540 SR
1,508 Elo+

VS

Team Averages
Level 114
1,603 SR
1,402 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Eli Swervo
Medusa
Level 63
God Stats
3W - 6L
1,809 SR
Queue Stats
41W - 42L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
TheNoxMaster31
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DamageKhepri
Gilgamesh
17
7 / 4 / 2
12,083
711
9,990
18,984
19,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Jubbalochevin
Discordia
16
1 / 6 / 7
10,780
634
15,115
11,904
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
crenn97
Maui
17
3 / 4 / 8
12,683
746
6,450
20,048
29,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 1 / 8
12,846
756
17,771
16,756
10,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Eli Swervo
Medusa
19
3 / 5 / 9
12,515
736
13,818
13,154
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
TheNoxMaster31
Sun Wukong
18
7 / 5 / 6
12,956
762
13,985
20,199
17,119
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
14
14
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
8
8
L
Gilgamesh
DamageKhepri
Gilgamesh
7
4
2
2
W
Medusa
Eli Swervo
Medusa
3
5
9
1.5
L
Discordia
Jubbalochevin
Discordia
1
6
7
0.75
W
Sun Wukong
TheNoxMaster31
Sun Wukong
7
5
6
2
L
Maui
crenn97
Maui
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
45,574
50,936
Taken
50,109
53,915
Mitigated
33,728
5,319
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,771
1,724
1,008
8,772
16,756
10,348
1,229
5,600
11,156
74,882
0
L
Gilgamesh
DamageKhepri
Gilgamesh
9,990
2,938
0
2,219
18,984
19,235
0
7,712
11,272
0
54,555
W
Medusa
Eli Swervo
Medusa
13,818
7,480
147
886
13,154
6,261
108
8,331
4,823
0
49,089
L
Discordia
Jubbalochevin
Discordia
15,115
662
0
460
11,904
4,962
0
2,892
9,012
52,523
0
W
Sun Wukong
TheNoxMaster31
Sun Wukong
13,985
3,948
0
2,711
20,199
17,119
657
8,042
12,157
0
55,054
L
Maui
crenn97
Maui
6,450
2,093
527
2,113
20,048
29,718
0
7,249
12,799
12,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
38,317
158
Minions Killed
220
0
Camps Cleared
0
896,775
Distance Traveled
902,556
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,846
756
113
7
0
282,321
1
L
Gilgamesh
12,083
711
66
4
0
313,273
2
W
Medusa
12,515
736
54
3
0
321,111
0
L
Discordia
10,780
634
83
5
0
295,844
2
W
Sun Wukong
12,956
762
53
3
0
299,124
7
L
Maui
12,683
746
9
1
0
287,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role