Player Matchup

Neith
Neith
Ar3nds97
Neith
Level 19
God Stats
0W - 4L
1,112 SR
Queue Stats
8W - 36L
1,106 Elo+
Party 2
Scylla
Scylla
Mastersherlok
Scylla
Level 28
God Stats
0W - 4L
1,080 SR
Queue Stats
14W - 46L
1,208 Elo+
Party 2
Artio
Artio
Viperx996
Artio
Level 68
God Stats
5W - 11L
1,335 SR
Queue Stats
176W - 228L
1,250 Elo+
Party 2
Thor
Thor
moondiff
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 2
King Arthur
King Arthur
xxBLACK-_-LEGxx
King Arthur
Level 43
God Stats
1W - 3L
1,089 SR
Queue Stats
38W - 86L
1,239 Elo+
Party 2
Team Averages
Level 33
1,223 SR
1,234 Elo+

VS

Team Averages
Level 64
1,493 SR
1,403 Elo+
Ymir
Ymir
Aunt Dyl
Ymir
Level 88
God Stats
2W - 1L
1,432 SR
Queue Stats
296W - 318L
1,429 Elo+
Party 1
Tyr
Tyr
Balke 304
Tyr
Level 86
God Stats
18W - 18L
1,480 SR
Queue Stats
265W - 280L
1,426 Elo+
Party 1
Merlin
Merlin
Desertor-Darkus-
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,281 Elo+
Solo
Pele
Pele
KingOfSteez5159
Pele
Level 45
God Stats
6W - 4L
1,553 SR
Queue Stats
121W - 104L
1,500 Elo+
Party 1
Chiron
Chiron
wildman1300
Chiron
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 158L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ar3nds97
Neith
12
0 / 9 / 0
7,866
393
6,567
14,969
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 1 / 4
9,287
464
10,365
9,380
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Viperx996
Artio
12
0 / 2 / 5
8,158
408
8,447
27,039
20,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
18
13 / 4 / 2
11,372
569
22,476
22,398
11,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xxBLACK-_-LEGxx
King Arthur
16
3 / 4 / 4
9,864
493
10,982
22,609
25,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 7
9,492
475
11,119
15,523
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 2
12,274
614
18,790
23,798
28,324
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 4 / 3
8,973
449
5,445
9,038
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 6 / 2
10,090
505
14,847
20,508
8,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
16
8 / 5 / 2
10,887
544
13,582
15,121
7,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
17
Kills
20
20
Deaths
17
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Ar3nds97
Neith
0
9
0
0
W
Ymir
1
1
7
4.5
W
7
1
2
8
W
0
4
3
0.38
W
4
6
2
0.83
L
1
1
4
3
L
Artio
Viperx996
Artio
0
2
5
1.25
L
Thor
13
4
2
3.5
W
Chiron
8
5
2
1.8
L
King Arthur
xxBLACK-_-LEGxx
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,837
Damage
63,783
96,395
Taken
83,988
68,734
Mitigated
65,031
30,870
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ar3nds97
Neith
6,567
2,938
0
2,775
14,969
6,727
1,026
1,437
13,532
0
58,612
W
Ymir
11,119
3,408
138
2,292
15,523
17,352
99
6,087
9,436
37,908
1,526
W
18,790
3,457
0
9,455
23,798
28,324
0
2,969
20,829
457
88,766
W
5,445
502
0
644
9,038
3,473
181
4,976
4,062
53,566
0
W
14,847
3,715
0
4,846
20,508
8,669
0
3,246
17,262
109
83,328
L
10,365
1,321
0
1,735
9,380
4,117
0
4,757
4,623
74,114
0
L
Artio
Viperx996
Artio
8,447
1,480
2,748
13,922
27,039
20,821
0
8,507
18,532
35,449
0
L
Thor
22,476
7,410
0
5,473
22,398
11,183
0
1,820
20,578
0
91,644
W
Chiron
13,582
4,263
701
3,239
15,121
7,213
1,769
1,534
13,587
0
80,963
L
King Arthur
xxBLACK-_-LEGxx
King Arthur
10,982
1,556
0
4,217
22,609
25,886
0
1,074
21,535
0
74,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,547
Gold Earned
51,716
516
Minions Killed
551
0
Camps Cleared
0
1,859,475
Distance Traveled
1,826,550
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,866
393
100
5
0
267,894
0
W
Ymir
9,492
475
51
3
0
363,073
0
W
Tyr
12,274
614
151
8
0
416,984
5
W
Merlin
8,973
449
98
5
0
322,472
0
W
Pele
10,090
505
121
6
0
392,526
0
L
Scylla
9,287
464
133
7
0
364,096
0
L
Artio
8,158
408
37
2
0
407,189
4
L
Thor
11,372
569
123
6
0
429,753
3
W
Chiron
10,887
544
130
7
0
331,495
1
L
King Arthur
9,864
493
123
6
0
390,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role