Player Matchup

Cerberus
Cerberus
Hezz1418
Cerberus
Level 20
God Stats
2W - 0L
1,743 SR
Queue Stats
18W - 23L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
StrangeOwlx15
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,470 Elo+
Solo
Mulan
Mulan
TecnochuZ12
Mulan
Level 25
God Stats
1W - 1L
1,269 SR
Queue Stats
24W - 33L
1,388 Elo+
Party 2
Eset
Eset
YurGurlzBUSH
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,376 Elo+
Solo
Neith
Neith
miketherealest12
Neith
Level 68
God Stats
1W - 0L
1,268 SR
Queue Stats
70W - 72L
1,407 Elo+
Solo
Team Averages
Level 62
1,456 SR
1,404 Elo+

VS

Team Averages
Level 78
1,526 SR
1,410 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HydroChronic
Arachne
Level 83
God Stats
0W - 2L
1,201 SR
Queue Stats
7W - 11L
1,310 Elo+
Solo
Da Ji
Da Ji
JTexas23
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,456 Elo+
Solo
Ishtar
Ishtar
Raikumba
Ishtar
Level 128
God Stats
0W - 1L
1,927 SR
Queue Stats
47W - 60L
1,411 Elo+
Party 1
King Arthur
King Arthur
WattsTheNinja
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hezz1418
Cerberus
17
0 / 8 / 20
11,954
664
7,048
31,255
29,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
20
10 / 2 / 22
15,500
861
22,835
37,192
39,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 7 / 21
13,641
758
25,943
30,352
31,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 5 / 16
12,752
708
18,386
18,978
10,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 3 / 16
14,830
824
28,258
19,133
12,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
4 / 6 / 17
12,017
668
23,495
18,600
8,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
HydroChronic
Arachne
20
5 / 5 / 15
12,522
696
18,636
26,323
24,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
JTexas23
Da Ji
20
9 / 9 / 11
12,806
711
22,683
22,663
11,340
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Raikumba
Ishtar
19
5 / 7 / 15
12,259
681
26,490
20,595
9,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
WattsTheNinja
King Arthur
18
2 / 8 / 18
11,163
620
7,299
25,585
35,117
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
101
35
Kills
25
25
Deaths
35
95
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
6
17
2.08
W
Cerberus
Hezz1418
Cerberus
0
8
20
1.25
L
Arachne
HydroChronic
Arachne
5
5
15
2.5
L
Da Ji
JTexas23
Da Ji
9
9
11
1.61
L
Ishtar
Raikumba
Ishtar
5
7
15
1.79
W
Cthulhu
10
2
22
10.5
W
7
7
21
2.5
L
King Arthur
WattsTheNinja
King Arthur
2
8
18
1.38
W
5
5
16
2.6
W
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,470
Damage
98,603
136,910
Taken
113,766
124,055
Mitigated
89,557
58,102
Healing
33,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
23,495
11,847
820
4,518
18,600
8,708
1,239
7,457
11,143
0
41,824
W
Cerberus
Hezz1418
Cerberus
7,048
753
0
5,535
31,255
29,526
620
253
31,002
14,673
0
L
Arachne
HydroChronic
Arachne
18,636
10,241
3,030
7,859
26,323
24,753
1,467
13,360
12,963
2,588
23,015
L
Da Ji
JTexas23
Da Ji
22,683
4,094
4,278
3,625
22,663
11,340
477
8,018
14,645
0
28,697
L
Ishtar
Raikumba
Ishtar
26,490
13,785
1,801
4,502
20,595
9,639
1,230
8,053
12,542
0
60,300
W
Cthulhu
22,835
1,096
9,071
15,743
37,192
39,822
632
1,018
36,174
47,089
0
W
25,943
3,954
718
8,047
30,352
31,811
2,017
263
30,089
0
47,145
L
King Arthur
WattsTheNinja
King Arthur
7,299
1,681
1,207
2,312
25,585
35,117
252
11,381
14,204
0
17,491
W
18,386
878
6,688
3,836
18,978
10,320
1,256
88
18,890
34,996
0
W
28,258
8,673
3,227
5,237
19,133
12,576
4,739
264
18,869
0
77,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,677
Gold Earned
60,767
260
Minions Killed
145
0
Camps Cleared
0
1,588,318
Distance Traveled
1,484,406
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,017
668
38
2
0
241,732
0
W
Cerberus
11,954
664
26
1
0
312,099
0
L
Arachne
12,522
696
15
1
0
343,862
0
L
Da Ji
12,806
711
19
1
0
311,250
1
L
Ishtar
12,259
681
61
3
0
274,520
1
W
Cthulhu
15,500
861
50
3
0
346,081
0
W
Mulan
13,641
758
40
2
0
321,440
0
L
King Arthur
11,163
620
12
1
0
313,042
1
W
Eset
12,752
708
48
3
0
324,850
1
W
Neith
14,830
824
96
5
0
283,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role