Player Matchup

King Arthur
King Arthur
DR4GU9
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,758 Elo+
Party 3
Cthulhu
Cthulhu
Felipe_XF255
Cthulhu
Level 86
God Stats
5W - 6L
1,429 SR
Queue Stats
72W - 70L
1,426 Elo+
Party 2
Anhur
Anhur
THANX12
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
jaile7892
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,419 Elo+
Party 2
Nemesis
Nemesis
zKar4teca
Nemesis
Level 159
God Stats
2W - 2L
1,626 SR
Queue Stats
216W - 212L
1,541 Elo+
Party 3
Team Averages
Level 69
1,511 SR
1,513 Elo+

VS

Team Averages
Level 86
1,620 SR
1,541 Elo+
Da Ji
Da Ji
PeRiLLaMa
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,366 Elo+
Party 4
Amaterasu
Amaterasu
RunCoffeeRun
Amaterasu
Level 40
God Stats
2W - 2L
1,270 SR
Queue Stats
165W - 79L
1,619 Elo+
Party 1
Neith
Neith
TapaEmpanada
Neith
Level 124
God Stats
1W - 0L
1,805 SR
Queue Stats
9W - 5L
1,677 Elo+
Party 4
Scylla
Scylla
ZeAspirina
Scylla
Level 141
God Stats
5W - 0L
1,907 SR
Queue Stats
92W - 105L
1,432 Elo+
Solo
Xing Tian
Xing Tian
themasterIAV
Xing Tian
Level 105
God Stats
6W - 3L
1,617 SR
Queue Stats
245W - 154L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DR4GU9
King Arthur
10
0 / 2 / 0
5,217
474
5,943
9,841
4,240
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Felipe_XF255
Cthulhu
9
1 / 2 / 0
5,296
481
3,995
9,005
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
THANX12
Anhur
8
0 / 4 / 0
4,704
428
2,625
8,482
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
jaile7892
Ah Puch
9
0 / 5 / 1
5,200
473
2,887
9,529
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
zKar4teca
Nemesis
6
1 / 3 / 0
4,641
422
2,169
7,007
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PeRiLLaMa
Da Ji
11
3 / 0 / 7
6,464
588
6,485
8,092
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
RunCoffeeRun
Amaterasu
12
2 / 1 / 0
6,736
612
6,923
12,425
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
6,269
570
5,559
5,033
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ZeAspirina
Scylla
12
6 / 0 / 2
7,270
661
7,055
1,799
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
themasterIAV
Xing Tian
11
3 / 1 / 7
6,516
592
5,024
9,008
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DR4GU9
King Arthur
0
2
0
0
L
Cthulhu
Felipe_XF255
Cthulhu
1
2
0
0.5
W
Da Ji
PeRiLLaMa
Da Ji
3
0
7
6.5
W
Amaterasu
RunCoffeeRun
Amaterasu
2
1
0
2
L
Anhur
THANX12
Anhur
0
4
0
0
W
2
0
3
3.5
W
Scylla
ZeAspirina
Scylla
6
0
2
7
L
Ah Puch
jaile7892
Ah Puch
0
5
1
0.1
W
Xing Tian
themasterIAV
Xing Tian
3
1
7
6.5
L
Nemesis
zKar4teca
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
31,046
43,864
Taken
36,357
17,726
Mitigated
17,016
11,263
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DR4GU9
King Arthur
5,943
1,140
0
1,956
9,841
4,240
0
0
9,841
0
34,071
L
Cthulhu
Felipe_XF255
Cthulhu
3,995
495
265
2,965
9,005
5,201
0
3,776
5,229
22,390
939
W
Da Ji
PeRiLLaMa
Da Ji
6,485
1,408
0
3,392
8,092
3,415
0
1,457
6,635
0
39,385
W
Amaterasu
RunCoffeeRun
Amaterasu
6,923
3,689
0
7,417
12,425
6,072
0
0
12,425
0
46,378
L
Anhur
THANX12
Anhur
2,625
1,435
0
3,083
8,482
2,235
0
1,051
7,431
0
27,878
W
5,559
2,808
0
3,618
5,033
1,741
108
1,548
3,485
0
49,161
W
Scylla
ZeAspirina
Scylla
7,055
505
0
859
1,799
641
799
606
1,193
50,922
0
L
Ah Puch
jaile7892
Ah Puch
2,887
298
0
2,133
9,529
4,020
0
5,473
4,056
30,345
0
W
Xing Tian
themasterIAV
Xing Tian
5,024
574
0
2,636
9,008
5,147
511
3,062
5,946
23,743
3,644
L
Nemesis
zKar4teca
Nemesis
2,169
1,489
0
861
7,007
2,030
0
1,516
5,491
0
17,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
33,255
227
Minions Killed
397
0
Camps Cleared
0
942,842
Distance Traveled
1,086,639
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,217
474
57
5
0
201,113
0
L
Cthulhu
5,296
481
29
3
0
222,867
0
W
Da Ji
6,464
588
76
7
0
239,554
1
W
Amaterasu
6,736
612
92
8
0
223,018
2
L
Anhur
4,704
428
48
4
0
184,700
2
W
Neith
6,269
570
86
8
0
204,261
4
W
Scylla
7,270
661
96
9
0
199,358
2
L
Ah Puch
5,200
473
59
5
0
185,534
1
W
Xing Tian
6,516
592
47
4
0
220,448
0
L
Nemesis
4,641
422
34
3
0
148,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role