Player Matchup

Izanami
Izanami
Broly92
Izanami
Level 80
God Stats
3W - 4L
1,497 SR
Queue Stats
74W - 89L
1,341 Elo+
Party 1
Thor
Thor
Reckless Carp59
Thor
Level 144
God Stats
2W - 5L
1,497 SR
Queue Stats
39W - 59L
1,349 Elo+
Solo
Chaac
Chaac
jayfire_1
Chaac
Level 47
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 8L
970 Elo+
Party 2
Geb
Geb
marshen-invasion
Geb
Level 106
God Stats
1W - 2L
1,268 SR
Queue Stats
163W - 168L
1,386 Elo+
Party 1
Ra
Ra
tacostar238
Ra
Level 150
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 9L
1,118 Elo+
Party 2
Team Averages
Level 105
1,417 SR
1,233 Elo+

VS

Team Averages
Level 88
1,382 SR
1,361 Elo+
Ra
Ra
C0P1-C4T
Ra
Level 66
God Stats
2W - 0L
1,663 SR
Queue Stats
5W - 5L
1,316 Elo+
Solo
Pele
Pele
Kuraimukage
Pele
Level 82
God Stats
6W - 12L
1,149 SR
Queue Stats
63W - 79L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
NOLAjedi
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,345 Elo+
Party 3
Atlas
Atlas
Zay_BiLLz
Atlas
Level 85
God Stats
4W - 3L
1,385 SR
Queue Stats
22W - 15L
1,393 Elo+
Solo
Merlin
Merlin
grimre4per1331
Merlin
Level 137
God Stats
1W - 4L
1,213 SR
Queue Stats
90W - 99L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Broly92
Izanami
13
4 / 3 / 5
8,173
454
9,450
12,765
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 6 / 3
8,615
479
7,049
14,824
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
jayfire_1
Chaac
11
1 / 5 / 0
7,615
423
7,702
17,465
9,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 2 / 5
8,612
478
9,572
15,094
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 5 / 0
7,560
420
9,638
10,438
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
9,462
526
10,162
11,773
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 6
9,275
515
9,019
17,472
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
NOLAjedi
Sun Wukong
14
8 / 1 / 3
8,672
482
11,592
13,505
9,786
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Zay_BiLLz
Atlas
13
1 / 0 / 4
9,103
506
5,615
15,165
12,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 3
8,391
466
4,841
11,708
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
16
Kills
18
21
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Broly92
Izanami
4
3
5
2.17
W
4
5
6
1.4
W
4
3
6
2.33
W
Sun Wukong
NOLAjedi
Sun Wukong
8
1
3
9.5
L
5
6
3
1.08
W
Atlas
Zay_BiLLz
Atlas
1
0
4
3
W
1
7
3
0.36
L
Chaac
jayfire_1
Chaac
1
5
0
0.2
L
3
2
5
2.75
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,411
Damage
41,229
70,586
Taken
69,623
38,437
Mitigated
37,667
21,394
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Broly92
Izanami
9,450
6,528
374
3,939
12,765
5,278
830
2,943
9,822
0
59,665
W
10,162
2,185
257
4,153
11,773
5,010
1,136
5,975
5,798
58,023
0
W
9,019
2,015
370
7,353
17,472
6,721
0
3,882
13,590
0
79,838
W
Sun Wukong
NOLAjedi
Sun Wukong
11,592
3,337
0
512
13,505
9,786
363
4,832
8,673
0
36,103
L
7,049
1,791
0
3,092
14,824
5,853
221
4,078
10,746
30
47,110
W
Atlas
Zay_BiLLz
Atlas
5,615
2,336
2,121
4,320
15,165
12,385
0
2,995
12,170
37,776
0
W
4,841
785
0
1,962
11,708
3,765
901
1,742
9,966
53,582
0
L
Chaac
jayfire_1
Chaac
7,702
1,422
0
4,711
17,465
9,577
0
7,244
10,221
0
47,621
L
9,572
1,451
322
6,220
15,094
13,866
374
5,093
10,001
23,904
4,581
L
9,638
888
239
2,497
10,438
3,863
219
3,479
6,959
48,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
44,903
349
Minions Killed
403
0
Camps Cleared
0
1,585,900
Distance Traveled
1,653,997
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,173
454
95
5
0
296,736
2
W
Ra
9,462
526
90
5
0
341,070
3
W
Pele
9,275
515
103
6
0
351,130
2
W
Sun Wukong
8,672
482
44
2
0
365,672
0
L
Thor
8,615
479
69
4
0
315,243
1
W
Atlas
9,103
506
61
3
0
325,356
0
W
Merlin
8,391
466
105
6
0
270,769
0
L
Chaac
7,615
423
80
4
0
309,454
0
L
Geb
8,612
478
34
2
0
325,682
0
L
Ra
7,560
420
71
4
0
338,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role